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NullscapeOperator

Optimized left-side Operator UI encounter: 5-second yellow stop window, random spawn after 1-120 seconds, sounds and safe error handling.

CHANGELOG

Changelog

1.3.6 — Performance & stability

  • Reuses one audio host instead of creating a temporary audio GameObject on every sound.
  • Reduced UI image resolution to 400×772 to lower RAM/VRAM usage.
  • Releases duplicate CPU texture data after loading the images on GPU.
  • Draws the UI only on IMGUI Repaint events.
  • Caches player-health reflection data and gameplay-scene checks.
  • Caches missing controller axes to avoid exceptions each frame.
  • Stops the encounter if a managed runtime error occurs and logs the error.
  • Keeps the five-second yellow window, one-second red warning and random spawn between 1.01 and 119.99 seconds.

1.3.5 — Project cleanup

  • Improved source organization, input checks and documentation.