NullscapeOperator
Optimized left-side Operator UI encounter: 5-second yellow stop window, random spawn after 1-120 seconds, sounds and safe error handling.
CHANGELOG
Changelog
1.3.6 — Performance & stability
- Reuses one audio host instead of creating a temporary audio GameObject on every sound.
- Reduced UI image resolution to 400×772 to lower RAM/VRAM usage.
- Releases duplicate CPU texture data after loading the images on GPU.
- Draws the UI only on IMGUI Repaint events.
- Caches player-health reflection data and gameplay-scene checks.
- Caches missing controller axes to avoid exceptions each frame.
- Stops the encounter if a managed runtime error occurs and logs the error.
- Keeps the five-second yellow window, one-second red warning and random spawn between 1.01 and 119.99 seconds.
1.3.5 — Project cleanup
- Improved source organization, input checks and documentation.