using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Fields;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UltrakillDeathSoundMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UltrakillDeathSoundMod")]
[assembly: AssemblyTitle("UltrakillDeathSoundMod")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UltrakillDeathSoundMod
{
[BepInPlugin("celinathemadlass.Ultrakill.DeathSoundMod", "Ultrakill Death Sound Mod", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Main : BaseUnityPlugin
{
private enum PlaybackType
{
Replace,
Add
}
private NewMovement? PlayerScript;
private AudioClip NewDeathSound = null;
private bool TrackedDeathState;
private PluginConfigurator PluginConfig = null;
private EnumField<PlaybackType> SoundPlaybackPanel = null;
private FloatField VolumePanel = null;
private string SoundFilePath = null;
private bool LoadingSound = false;
private AudioSource AddAudioSource = null;
private AudioClip OldAudioClip = null;
private IEnumerator RemoveAfterPlayback(float PlaybackLength, AudioSource DeletedSource)
{
yield return (object)new WaitForSeconds(PlaybackLength);
Object.Destroy((Object)(object)DeletedSource);
}
private IEnumerator LoadSound()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading new death sound");
LoadingSound = true;
UnityWebRequest AudioFile = UnityWebRequestMultimedia.GetAudioClip(SoundFilePath, (AudioType)13);
try
{
yield return AudioFile.SendWebRequest();
if ((int)AudioFile.result == 2)
{
((BaseUnityPlugin)this).Logger.LogError((object)AudioFile.error);
}
else
{
if (AudioFile.responseCode == 404)
{
((BaseUnityPlugin)this).Logger.LogError((object)"The file for the path 'deathsound.mp3' has not been found! Verify it's there!");
}
NewDeathSound = DownloadHandlerAudioClip.GetContent(AudioFile);
}
}
finally
{
((IDisposable)AudioFile)?.Dispose();
}
LoadingSound = false;
}
private void Awake()
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
((Object)((Component)this).gameObject).hideFlags = (HideFlags)4;
TrackedDeathState = false;
PluginConfig = PluginConfigurator.Create("Death Sound Mod", "celinathemadlass.Ultrakill.DeathSoundMod");
SoundPlaybackPanel = new EnumField<PlaybackType>(PluginConfig.rootPanel, "Sound Playback Mode", "sound_playback", PlaybackType.Replace);
VolumePanel = new FloatField(PluginConfig.rootPanel, "Sound Volume", "sound_volume", 100f);
VolumePanel.maximumValue = 100f;
VolumePanel.minimumValue = 0f;
string location = Assembly.GetExecutingAssembly().Location;
SoundFilePath = Path.Combine(Path.GetDirectoryName(location), "deathsound.mp3");
string text = Path.Combine(Path.GetDirectoryName(location), "icon.png");
((BaseUnityPlugin)this).Logger.LogWarning((object)SoundFilePath);
PluginConfig.SetIconWithURL("file://" + text);
((MonoBehaviour)this).StartCoroutine(LoadSound());
}
private void Update()
{
if ((Object)(object)PlayerScript == (Object)null)
{
PlayerScript = MonoSingleton<NewMovement>.Instance;
if ((Object)(object)PlayerScript == (Object)null)
{
return;
}
}
if (PlayerScript.dead && !TrackedDeathState)
{
TrackedDeathState = true;
DeathSequence deathSequence = PlayerScript.deathSequence;
AudioSource component = ((Component)((Component)deathSequence).transform).GetComponent<AudioSource>();
if ((Object)(object)AddAudioSource == (Object)null)
{
OldAudioClip = component.clip;
AddAudioSource = Object.Instantiate<AudioSource>(component);
((Component)AddAudioSource).transform.SetParent(((Component)deathSequence).transform);
}
if (SoundPlaybackPanel.value == PlaybackType.Replace)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Replacing death sound with new one");
((Behaviour)component).enabled = true;
component.bypassEffects = true;
component.bypassListenerEffects = true;
component.Stop();
component.clip = NewDeathSound;
component.volume = VolumePanel.value / 100f;
component.Play();
}
else if (SoundPlaybackPanel.value == PlaybackType.Add)
{
component.Stop();
component.clip = OldAudioClip;
component.Play();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Adding new death sound ontop");
((Component)AddAudioSource).transform.SetParent(((Component)deathSequence).transform);
((Behaviour)AddAudioSource).enabled = true;
AddAudioSource.bypassEffects = true;
AddAudioSource.bypassListenerEffects = true;
AddAudioSource.Stop();
AddAudioSource.clip = NewDeathSound;
AddAudioSource.volume = VolumePanel.value / 100f;
AddAudioSource.Play();
}
}
else if (!PlayerScript.dead && TrackedDeathState)
{
TrackedDeathState = false;
}
}
}
}