Decompiled source of LegoBreakingSfx v1.0.1

plugins/LegoBreakingSfx/LegoBreakingSfx.dll

Decompiled 13 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("LegoBreakingSfx")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LegoBreakingSfx")]
[assembly: AssemblyTitle("LegoBreakingSfx")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LegoBreakingSfx
{
	public class AssetStorage : MonoBehaviour
	{
		private static AssetStorage _instance;

		private AssetBundle _bundle;

		public static AssetStorage Instance => _instance;

		private void Awake()
		{
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = this;
			}
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			_bundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "legobreakingsfx"));
			if ((Object)(object)_bundle == (Object)null)
			{
				LegoBreakingSfx.Logger.LogError((object)"Failed to load bundle");
			}
		}

		public T LoadAsset<T>(string path) where T : Object
		{
			return _bundle.LoadAsset<T>(path);
		}
	}
	[BepInPlugin("com.d4navi0.LegoBreakingSfx", "Lego Breaking SFX", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LegoBreakingSfx : BaseUnityPlugin
	{
		internal class LegoBreakingSfxInfo
		{
			internal const string NAME = "Lego Breaking SFX";

			internal const string GUID = "com.d4navi0.LegoBreakingSfx";

			internal const string VERSION = "1.0.0";
		}

		internal static ManualLogSource Logger;

		private readonly Harmony harmony = new Harmony("com.d4navi0.LegoBreakingSfx");

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Lego breaking sfx mod loaded");
			((Component)this).gameObject.AddComponent<AssetStorage>();
			harmony.PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LegoBreakingSfx";

		public const string PLUGIN_NAME = "LegoBreakingSfx";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LegoBreakingSfx.patches
{
	[HarmonyPatch]
	public static class CentaurDeath_Patch
	{
		[HarmonyPatch(typeof(CentaurDeath), "Start")]
		[HarmonyPrefix]
		private static void CentaurDeathStartPatch(CentaurDeath __instance)
		{
			LegoBreakingSfx.Logger.LogInfo((object)"*lego breaking sfx*");
			if (!((Object)(object)__instance == (Object)null))
			{
				AudioSource obj = ((Component)__instance).gameObject.AddComponent<AudioSource>();
				obj.playOnAwake = false;
				obj.clip = AssetStorage.Instance.LoadAsset<AudioClip>("lego_breaking");
				obj.bypassEffects = true;
				AudioSourceExtensions.PlayOneShot(obj, AssetStorage.Instance.LoadAsset<AudioClip>("lego_breaking"), MonoSingleton<AudioMixerController>.Instance.sfxVolume * 4f, true);
			}
		}
	}
}