Decompiled source of RideTheLightningFix v1.0.0

RideTheLightningFix.dll

Decompiled 16 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("RideTheLightningFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Fixes a bug that broke the +RIDE THE LIGHTNING style bonus")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RideTheLightningFix")]
[assembly: AssemblyTitle("RideTheLightningFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RideTheLightningFix
{
	[HarmonyPatch]
	public static class Patches
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(LightningStrikeExplosive), "Start")]
		private static void FixReflectedLightningStrike(LightningStrikeExplosive __instance)
		{
			GameObject reflected = __instance.reflected;
			RevolverBeam component = reflected.GetComponent<RevolverBeam>();
			component.hitterOverride = "lightningbolt";
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(RevolverBeam), "GetHitterName")]
		private static void FixGetHitterName(RevolverBeam __instance, ref string __result)
		{
			if (__instance.hitterOverride == "lightningbolt")
			{
				__instance.hitterOverride = "";
			}
		}
	}
	[BepInPlugin("com.earthlingOnFire.RideTheLightningFix", "+RIDE THE LIGHTNING fix", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "com.earthlingOnFire.RideTheLightningFix";

		public const string PLUGIN_NAME = "+RIDE THE LIGHTNING fix";

		public const string PLUGIN_VERSION = "1.0.0";

		public static ManualLogSource logger;

		private void Awake()
		{
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			logger = ((BaseUnityPlugin)this).Logger;
		}

		private void Start()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.earthlingOnFire.RideTheLightningFix").PatchAll();
			logger.LogInfo((object)"Plugin com.earthlingOnFire.RideTheLightningFix is loaded!");
		}

		public static void Log(string msg)
		{
			logger.LogInfo((object)msg);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RideTheLightningFix";

		public const string PLUGIN_NAME = "RideTheLightningFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		internal IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}