using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Decorators;
using PluginConfig.API.Fields;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ULTRAGYATT")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+375b345acd98c20ce2838d4d5f3ca10759a5dcb3")]
[assembly: AssemblyProduct("ULTRAGYATT")]
[assembly: AssemblyTitle("ULTRAGYATT")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ULTRAGYATT
{
[BepInPlugin("com.github.end-4.ultragyatt", "ULTRAGYATT", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Enemy), "GetHurt")]
public class GroundSlamInstakillPatch
{
private static bool Prefix(EnemyIdentifier ___eid, ref float multiplier)
{
if (!modEnabled.value)
{
return true;
}
if ((Object)(object)___eid != (Object)null && ___eid.hitter == "ground slam")
{
multiplier = slamDamageMultiplier.value;
MonoSingleton<AssistController>.Instance.cheatsEnabled = true;
}
return true;
}
}
internal static ManualLogSource? Log;
public static string workingPath = Assembly.GetExecutingAssembly().Location;
public static string workingDir = Path.GetDirectoryName(workingPath);
public const string PluginGUID = "com.github.end-4.ultragyatt";
public const string PluginName = "ULTRAGYATT";
public const string PluginVersion = "1.0.0";
internal static PluginConfigurator config;
public static BoolField modEnabled;
public static FloatField slamDamageMultiplier;
private void CreateConfig()
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Expected O, but got Unknown
config = PluginConfigurator.Create("ULTRAGYATT", "com.github.end-4.ultragyatt");
string text = Path.Combine(workingDir, "icon.png");
if (File.Exists(text))
{
config.SetIconWithURL(text);
}
new ConfigHeader(config.rootPanel, "", 10);
new ConfigHeader(config.rootPanel, "-- ULTRAGYATT --", 22);
new ConfigHeader(config.rootPanel, "Score submissions are disabled if you have this mod enabled and damage enemies with a ground slam. To enable score submissions, disable the mod and restart the level.", 16, (TextAlignmentOptions)513);
modEnabled = new BoolField(config.rootPanel, "Enable", "enable", true);
slamDamageMultiplier = new FloatField(config.rootPanel, "Slam damage multiplier", "slamDamageMultiplier", 99999f);
}
private void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
CreateConfig();
new Harmony("ULTRAGYATT").PatchAll();
Log.LogInfo((object)"ULTRAGYATT loaded!");
}
}
}