using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("AutoHideManagerGO")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AutoHideManagerGO")]
[assembly: AssemblyTitle("AutoHideManagerGO")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("Kekson1a.AutoHideManagerGO", "AutoHideManagerGO", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
((Object)ThreadingHelper.Instance).hideFlags = (HideFlags)61;
((ConfigEntry<bool>)AccessTools.Field(typeof(Chainloader), "ConfigHideBepInExGOs").GetValue(null)).Value = true;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Chainloader.HideManagerGameObject in BepInEx.cfg was overriden by AutoHideManagerGO!");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin AutoHideManagerGO is loaded!");
}
}
namespace AutoHideManagerGO
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "AutoHideManagerGO";
public const string PLUGIN_NAME = "AutoHideManagerGO";
public const string PLUGIN_VERSION = "1.0.0";
}
}