V3 Playable Alpha
Alpha source preview of a playable V3 concept for ULTRAKILL. Includes separate V3 save design, 200 HP, Whiplash healing and V2 parry mechanics.
By onlymeedq
| Last updated | 2 hours ago |
| Total downloads | 36 |
| Total rating | 0 |
| Categories | Mods Gameplay Skins AI Generated |
| Dependency string | onlymeedq-V3_Playable_Alpha-0.4.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
V3 Playable Alpha
ALPHA / SOURCE PREVIEW
This package does not yet include the final
V3Playable.dll. It is being published as a development/source preview only.
Planned gameplay
- V3 playable mode.
- Separate dark-green V3 SAVE.
- Main menu status:
(v3 not work)before unlock.(v3 work)after unlock.
- Unlock challenge happens only in 0-2.
- During the unlock challenge:
- normal punch arms are blocked;
- only the V3-style Whiplash/grapple arm is intended to be available.
- V3 has 200 HP.
- Normal blood/parry healing is disabled.
- Whiplash heals 15 HP only when it actually grabs an enemy.
- Dark-green / near-black / gold V3-inspired palette.
- Second V2 battle:
- blue V1-style arm;
- chance to parry selected player projectiles;
- parried projectiles return toward the player.
Current state
The C# source and config prototype are included for development/reference.
The final release still needs the compiled plugin:
plugins/V3Playable/V3Playable.dll
Do not expect this alpha source-preview package to change gameplay yet.
Credits
Concept/design developed with ChatGPT assistance. ULTRAKILL belongs to its respective creators. This project is an unofficial fan-made mod and is not affiliated with the ULTRAKILL developers.