using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Fields;
using TetoPlush.Lib;
using UnityEngine;
using UnityEngine.Audio;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TetoRocket")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TetoRocket")]
[assembly: AssemblyTitle("TetoRocket")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace TetoPlush
{
[BepInPlugin("com.plimous.tetoRocket", "Teto Plush Rocket Replacement", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class TetoMain : BaseUnityPlugin
{
public const string PLUGIN_GUID = "com.plimous.tetoRocket";
public const string PLUGIN_NAME = "Teto Plush Rocket Replacement";
public const string PLUGIN_VERSION = "1.0.0";
private static AssetBundle? tetoassets;
private static Harmony? harmony_inst;
private static GameObject? teto;
private static AudioClip? teto_audio;
private static Texture2D? teto_image;
public static GameObject Teto => teto;
public static AudioClip TetoWav => teto_audio;
public static Texture2D TetoImage => teto_image;
private void Awake()
{
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Expected O, but got Unknown
try
{
Stream manifestResourceStream = typeof(TetoMain).Assembly.GetManifestResourceStream("TetoRocket.Resources.teto_plush_assetbundle");
if (manifestResourceStream != null)
{
tetoassets = AssetBundle.LoadFromStream(manifestResourceStream);
teto = tetoassets.LoadAsset<GameObject>("teto_plush");
teto_audio = tetoassets.LoadAsset<AudioClip>("teto_wav");
if (ConfigCompat.Enabled)
{
teto_image = tetoassets.LoadAsset<Texture2D>("teto_image");
ConfigCompat.PluginConfigIntializer("com.plimous.tetoRocket", "Teto Plush Rocket Replacement");
}
else
{
Debug.LogWarning((object)new string("PluginConfigurator optional dependency not found; continuing..."));
}
harmony_inst = new Harmony("com.plimous.tetoRocket");
harmony_inst.PatchAll();
return;
}
throw new NullReferenceException();
}
catch (Exception arg)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception with type {arg}");
}
}
}
}
namespace TetoPlush.Patches
{
[HarmonyPatch(typeof(Grenade))]
internal static class TetoRocket
{
private static readonly AudioMixerGroup MIXER_GROUP = MonoSingleton<AudioMixerController>.Instance.allGroup;
private static readonly float ROCKET_VECTOR_SCALE = 90f;
private static readonly float CORE_VECTOR_SCALE = 50f;
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void GrenadeInitializer(Grenade __instance)
{
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
bool enemyRocketModelEnabled = ConfigCompat.EnemyRocketModelEnabled;
bool enemyRocketSoundEnabled = ConfigCompat.EnemyRocketSoundEnabled;
bool playerRocketSoundEnabled = ConfigCompat.PlayerRocketSoundEnabled;
if (!__instance.enemy || enemyRocketModelEnabled)
{
MeshRenderer[] componentsInChildren = ((Component)__instance).gameObject.GetComponentsInChildren<MeshRenderer>();
GameObject val = Object.Instantiate<GameObject>(TetoMain.Teto, ((Component)__instance).transform);
MeshRenderer componentInChildren = val.GetComponentInChildren<MeshRenderer>();
if (__instance.rocket)
{
val.transform.localEulerAngles = new Vector3(0f, 0f, 180f);
Transform transform = val.transform;
transform.localPosition += new Vector3(0f, 0f, 1f);
val.transform.localScale = new Vector3(ROCKET_VECTOR_SCALE, ROCKET_VECTOR_SCALE, ROCKET_VECTOR_SCALE);
}
else
{
val.transform.localScale = new Vector3(CORE_VECTOR_SCALE, CORE_VECTOR_SCALE, CORE_VECTOR_SCALE);
}
val.gameObject.layer = 25;
MeshRenderer[] array = componentsInChildren;
foreach (MeshRenderer val2 in array)
{
((Renderer)val2).enabled = false;
}
((Renderer)componentInChildren).material.shader = ((Renderer)componentsInChildren[0]).material.shader;
((Renderer)componentInChildren).receiveShadows = false;
if ((!__instance.enemy && playerRocketSoundEnabled) || (__instance.enemy && enemyRocketSoundEnabled))
{
AudioSourceSetter(val);
}
}
}
[HarmonyPrefix]
[HarmonyPatch("Explode")]
private static void TetoAudioContinueOnExplode(Grenade __instance)
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
Transform val = ((Component)__instance).transform.Find("teto_plush(Clone)");
AudioSource val2 = default(AudioSource);
if ((Object)(object)val != (Object)null && ((Component)val).gameObject.TryGetComponent<AudioSource>(ref val2))
{
int timeSamples = val2.timeSamples;
if (timeSamples > 0 && val2.timeSamples < val2.clip.samples)
{
((Component)val2).gameObject.transform.DetachChildren();
AudioSource val3 = Object.Instantiate<AudioSource>(val2, ((Component)val2).transform.position, ((Component)val2).transform.rotation);
Object.Destroy((Object)(object)((Component)val3).gameObject.GetComponentInChildren<MeshRenderer>());
Object.Destroy((Object)(object)((Component)val3).gameObject.GetComponentInChildren<MeshFilter>());
val3.timeSamples = timeSamples;
((Behaviour)val3).enabled = true;
AudioSourceExtensions.Play(val3, true);
Object.Destroy((Object)(object)((Component)val3).gameObject, 1f);
}
}
}
private static void AudioSourceSetter(GameObject obj)
{
AudioSource val = obj.gameObject.AddComponent<AudioSource>();
val.clip = Object.Instantiate<AudioClip>(TetoMain.TetoWav);
((Component)val).transform.SetParent(obj.transform);
val.outputAudioMixerGroup = MIXER_GROUP;
val.volume = 1f;
val.minDistance = 20f;
val.maxDistance = 80f;
val.rolloffMode = (AudioRolloffMode)1;
val.dopplerLevel = 0.075f;
val.spatialBlend = 1f;
AudioSourceExtensions.Play(val, true);
}
}
}
namespace TetoPlush.Lib
{
public static class ConfigCompat
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static BoolValueChangeEventDelegate <>9__12_1;
public static BoolValueChangeEventDelegate <>9__12_2;
internal void <PluginConfigIntializer>b__12_1(BoolValueChangeEvent e)
{
enemyRocketSound = e.value;
}
internal void <PluginConfigIntializer>b__12_2(BoolValueChangeEvent e)
{
playerRocketSound = e.value;
}
}
private static bool enemyRocket;
private static bool enemyRocketSound;
private static bool playerRocketSound;
private static bool? enabledValue;
public static bool Enabled
{
get
{
if (!enabledValue.HasValue)
{
enabledValue = Chainloader.PluginInfos.ContainsKey("com.eternalUnion.pluginConfigurator");
}
return enabledValue.Value;
}
}
public static bool EnemyRocketModelEnabled => !Enabled || enemyRocket;
public static bool EnemyRocketSoundEnabled => !Enabled || enemyRocketSound;
public static bool PlayerRocketSoundEnabled => !Enabled || playerRocketSound;
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void PluginConfigIntializer(string modGUID, string modName)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Expected O, but got Unknown
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Expected O, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Expected O, but got Unknown
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Expected O, but got Unknown
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Expected O, but got Unknown
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Expected O, but got Unknown
PluginConfigurator val = PluginConfigurator.Create(modName, modGUID);
val.presetButtonHidden = true;
val.presetButtonInteractable = false;
Texture2D tetoImage = TetoMain.TetoImage;
Sprite image = Sprite.Create(tetoImage, new Rect(0f, 0f, (float)((Texture)tetoImage).width, (float)((Texture)tetoImage).height), new Vector2(0f, 0f));
val.image = image;
BoolField val2 = new BoolField(val.rootPanel, "Enemy Rockets Are Plush", "does_enemy_rocket", true);
ConfigDivision div = new ConfigDivision(val.rootPanel, "enemy_division")
{
interactable = val2.value
};
BoolField val3 = new BoolField((ConfigPanel)(object)div, "Enemy Rocket Teto Noise", "does_enemy_rocket_sound", true);
BoolField val4 = new BoolField(val.rootPanel, "Player Rocket Teto Noise", "does_player_rocket_sound", true);
enemyRocket = val2.value;
enemyRocketSound = val3.value;
playerRocketSound = val4.value;
val2.onValueChange += (BoolValueChangeEventDelegate)delegate(BoolValueChangeEvent e)
{
((ConfigField)div).interactable = e.value;
enemyRocket = e.value;
};
object obj = <>c.<>9__12_1;
if (obj == null)
{
BoolValueChangeEventDelegate val5 = delegate(BoolValueChangeEvent e)
{
enemyRocketSound = e.value;
};
<>c.<>9__12_1 = val5;
obj = (object)val5;
}
val3.onValueChange += (BoolValueChangeEventDelegate)obj;
object obj2 = <>c.<>9__12_2;
if (obj2 == null)
{
BoolValueChangeEventDelegate val6 = delegate(BoolValueChangeEvent e)
{
playerRocketSound = e.value;
};
<>c.<>9__12_2 = val6;
obj2 = (object)val6;
}
val4.onValueChange += (BoolValueChangeEventDelegate)obj2;
}
}
}