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All mods
Aligns bow, crossbow, spear and magic projectiles to the camera crosshair. Keeps third-person camera.
Last updated: an hour ago
Lightweight modular Valheim fixes for Epic Loot UI and resource counts, bows, AdventureBackpacks/AzuAutoStore, Huginn Map, and Balrond armor visuals.
Last updated: an hour ago
Russian translations for supported Valheim mods, including Balrond and Azu mods, VNEI, Epic Loot, Adventure Backpacks, More World Locations, and more.
Last updated: an hour ago
Configurable death choices for all your players.
Last updated: 5 hours ago
Not meant to be compatible with other mods. I made this for my friends and myself.
Last updated: 5 hours ago
Raider Clans adds hostile human raiders/locations in the world and will raid your base and challenge your defenses.
Last updated: 7 hours ago
Relocate interactable placed pieces with a ghost preview. Press U to grab, aim, scroll to rotate, and left-click to confirm.
Last updated: 7 hours ago
EffectArea tweaks and customization.
Last updated: 8 hours ago
Heimdall is keeping his eye on you. Set persistent 3D waypoints on map pins with vertical shifting rainbow beams, configurable proximity beeping, and zoom-scaled toggle controls.
Last updated: 8 hours ago
Relocate entire buildings and structures in Valheim with safety checks, container metal cargo dropping, and terrain replication.
Last updated: 9 hours ago
Configurable Valheim server messaging with broadcasts, Stream Mode, join alerts, death ledger, and server admin permissions.
Last updated: 10 hours ago
Turn tankards into useful gear: store meads inside them, drink stored meads on use, move while drinking, tune animation speed, cooldown reduction, buff duration, durability, recipes, and ValheimCuisine Goblet of Kings support with ServerSync.
Last updated: 10 hours ago
Unlock and harness existing Valheim and modded prefabs with server-synced YAML policy, public Hammer access, admin-only debug tabs, safer prefab filtering.
Last updated: 10 hours ago
Pollination boosts honey and plant growth, rain speeds plant growth, hoe/cultivator ranges scale with grid views, pickaxes get scalable digging, scythes harvest all crops, and Farming skill scales mass planting, plant growth, and beehive capacity.
Last updated: 10 hours ago
Spawns configurable TerrainMistiles from changed terrain. They seek the edit, detonate, and reset player-made height/paint changes while preserving world/location terrain. Tune biome chance, interval, radius, health, color, and base protection.
Last updated: 10 hours ago
Easy way to configure recipes, items, pieces and effects by organized reference system. Item cloning with visual tweaks and localization. Weight, stack, amount multiplier for items. Shows comfort group and value in hammer tab.
Last updated: 10 hours ago
All-in-one construction mod with blueprints, blueprint shop to trade blueprints, area save/dismantle, adjustable dvergr circlet light attached to buildcamera and placement helpers
Last updated: 10 hours ago
Shows undiscovered recipes and build pieces as masked previews without early unlocks. Reveals known materials/station info gradually, blocks crafting and placement until learned, with synced discovery/blacklist configs and notification controls.
Last updated: 10 hours ago
Console panel GUI with favorites, Expands vanilla itemsets command via YAML with EpicLoot and Jewelcrafting examples. Also adds learn/unlearn and clear-inventory commands, suppresses recipe unlock spam, removes equip delay and skill-up effects.
Last updated: 10 hours ago
Automatically archiving Inactive-player structure and tamed animals per zone, zone bundle save/load/restore, player activity tracking, archive protection rules, per-zone WearNTear limits and terrain proxies that you can save in blueprints.
Last updated: 10 hours ago
Makes resistances and weaknesses stack additively, with configurable modifier values, player minimum damage caps, fall damage tuning, and visible adm_ status effects with icons, percent labels, and clearer tooltip/compendium info.
Last updated: 11 hours ago
Reduces network pressure and desync with adaptive ZDO scheduling, smarter ownership recovery, payload reduction, compression, and safe visual RPC filtering, all controlled by simple unified sliders.
Last updated: 11 hours ago
Protects thrown spears from disappearing on long throws and adds a `!myspear` chat command to pin tracked spears on the map. Also removes deathpins when tombstones are recovered.
Last updated: 11 hours ago
In-game training meter for practical damage(DPS) and XP testing.Configurable training dummy damage. Dummies can hunt players at night. Discourages unattended macro skill farming with smart stationary fatigue and per-skill gain/loss tuning.
Last updated: 11 hours ago