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Decompiled source of EnableConsoleMine v1.0.0
EnableConsoleMine.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("EnableConsoleMine")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("EnableConsoleMine")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4b7ed646-0184-4d14-86d4-615be9dff639")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace EnableConsoleMine; [BepInPlugin("EnableConsoleMine", "(mod)EnableConsoleMine", "1.0.0.0")] public class EnableConsoleMine : BaseUnityPlugin { private static ManualLogSource logger; public void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin EnableConsoleMine is enabled."); logger = ((BaseUnityPlugin)this).Logger; Harmony.CreateAndPatchAll(typeof(EnableConsoleMine), (string)null); } [HarmonyPrefix] [HarmonyPatch(typeof(FejdStartup), "Awake")] private static void Prefix_FejdStartup_Awake() { Console.SetConsoleEnabled(true); Debug.Log((object)"Console has been enabled by EnableConsoleMine mod."); logger.LogInfo((object)"Console has been enabled by EnableConsoleMine mod."); } }