ARomeral-RomeTweaksMod icon

RomeTweaksMod

A lightweight Valheim mod that provides a collection of configurable quality-of-life and balance tweaks.

Last updated 4 hours ago
Total downloads 251
Total rating 1 
Categories Mods Tweaks
Dependency string ARomeral-RomeTweaksMod-1.4.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

Rome's Tweaks Mod

Rome's Tweaks Mod is a lightweight and configurable collection of quality-of-life and balance tweaks for Valheim.

The mod is designed to reduce repetitive grind, waiting times and some of the more punishing mechanics while keeping the rest of the vanilla experience mostly unchanged.

Every major feature can be enabled or disabled independently.


Features

Feature Description Default Value
Faster Production Changes capacity and production speed of several processing stations Enabled
Building Cost Tweaks Changes the resource cost of Stone, Iron, Black Marble and Grausten building pieces Enabled
Disable Skill Loss Prevents skills from being reduced after death Enabled
Skill XP Multiplier Changes how much XP is required to increase skill levels Disabled
Disable Food Stat Decay Prevents food bonuses from becoming weaker over time Enabled
Forge of Potential Tweaks Allows the item destruction chance to be changed or completely disabled Disabled
Map Exploration Radius Changes how far around the player the map is revealed while exploring Disabled

Configuration

Rome's Tweaks Mod uses the standard BepInEx configuration system.

The configuration file is automatically generated after launching the game with the mod installed:

BepInEx/config/aromeral.RomeTweaksMod.cfg

Changes can be made directly from this file without rebuilding the mod.


Faster Production

Allows you to customize the capacity and processing speed of several production stations.

Supported stations:

  • Charcoal Kiln
  • Smelter
  • Windmill
  • Blast Furnace
  • Spinning Wheel
Configuration Default Description
enableFastProductionPatch true Enables Faster Production tweaks
ProductionCharcoalKilnMaxOre 50 Maximum amount of Wood that can be added to the Charcoal Kiln
ProductionCharcoalKilnSecPerProduct 2 Seconds required to produce one Coal
ProductionSmelterMaxFuel 50 Maximum amount of Coal that can be added to the Smelter
ProductionSmelterMaxOre 20 Maximum amount of ore that can be added to the Smelter
ProductionSmelterFuelPerProduct 1 Amount of Coal consumed per produced item
ProductionSmelterSecPerProduct 2 Seconds required to produce one item
ProductionWindmillMaxOre 50 Maximum amount of Barley that can be added to the Windmill
ProductionWindmillSecPerProduct 2 Base production time of the Windmill
ProductionSpinningWheelMaxOre 40 Maximum amount of Flax that can be added to the Spinning Wheel
ProductionSpinningWheelSecPerProduct 2 Seconds required to produce one Linen Thread
ProductionBlastFurnaceMaxFuel 50 Maximum amount of Coal that can be added to the Blast Furnace
ProductionBlastFurnaceMaxOre 20 Maximum amount of ore that can be added to the Blast Furnace
ProductionBlastFurnaceFuelPerProduct 1 Amount of Coal consumed per produced item
ProductionBlastFurnaceSecPerProduct 2 Seconds required to produce one item

Stations that do not normally use fuel, such as the Windmill and Spinning Wheel, only have their input capacity and production time modified.


Building Cost Tweaks

Allows you to customize the material cost of supported building pieces.

Each material category can be enabled or disabled independently.

Stone

Configuration Default Description
enableStoneCostPatch true Enables Stone building cost tweaks
stoneWall4x2Cost 6 Cost of the 4x2 Stone Wall
stoneWall2x1Cost 2 Cost of the 2x1 Stone Wall
stoneWall1x1Cost 1 Cost of the 1x1 Stone Wall
stoneFloor2x2Cost 4 Cost of the 2x2 Stone Floor
stoneArchCost 2 Cost of the Stone Arch
stonePillarCost 2 Cost of the Stone Pillar
stoneStairCost 2 Cost of the Stone Stairs

Iron

Configuration Default Description
enableIronCostPatch true Enables Iron building cost tweaks
cageFloor1x1Cost 1 Cost of the 1x1 Iron Floor
cageFloor2x2Cost 2 Cost of the 2x2 Iron Floor
cageWall1x1Cost 1 Cost of the 1x1 Iron Wall
cageWall2x2Cost 2 Cost of the 2x2 Iron Wall
ironGateCost 2 Cost of the Iron Gate / Grate

Black Marble

Configuration Default Description
enableBlackMarbleCostPatch true Enables Black Marble building cost tweaks
blackMarble1x1Cost 1 Cost of the 1x1 Black Marble piece
blackMarble2x1x1Cost 2 Cost of the 2x1x1 Black Marble piece
blackMarble2x2x2Cost 4 Cost of the 2x2x2 Black Marble piece
blackMarbleFloorCost 2 Cost of the Black Marble Floor
blackMarbleFloorTriangleCost 1 Cost of the Black Marble Triangle Floor
blackMarbleStairCost 2 Cost of the Black Marble Stairs
blackMarbleTipCost 1 Cost of the Black Marble Tip
blackMarbleBase1 1 Cost of the Black Marble Base
blackMarbleBasecorner 1 Cost of the Black Marble Base Corner
blackMarbleOut1 1 Cost of the Black Marble Outer piece
blackMarbleOutCorner 1 Cost of the Black Marble Outer Corner
blackMarbleArchCost 1 Cost of the Black Marble Arch
blackMarbleColumn1Cost 1 Cost of Black Marble Column 1
blackMarbleColumn2Cost 2 Cost of Black Marble Column 2

Grausten

Configuration Default Description
enableGraustenCostPatch true Enables Grausten building cost tweaks
pieceGraustenStoneLadderCost 1 Cost of the Grausten Stone Ladder
pieceGraustenStoneStairCost 1 Cost of the Grausten Stone Stairs
pieceGraustenFloor1x1Cost 1 Cost of the 1x1 Grausten Floor
pieceGraustenFloor2x2Cost 2 Cost of the 2x2 Grausten Floor
pieceGraustenFloor4x4Cost 4 Cost of the 4x4 Grausten Floor
pieceGraustenPillarBaseSmallCost 1 Cost of the Small Pillar Base
pieceGraustenPillarBaseMediumCost 1 Cost of the Medium Pillar Base
pieceGraustenPillarBaseTaperedCost 1 Cost of the Tapered Pillar Base
pieceGraustenPillarBaseTaperedInvertedCost 1 Cost of the Inverted Tapered Pillar Base
pieceGraustenPillarBeamSmallCost 1 Cost of the Small Pillar Beam
pieceGraustenPillarBeamMediumCost 1 Cost of the Medium Pillar Beam
pieceGraustenPillarArchSmallCost 1 Cost of the Small Pillar Arch
pieceGraustenPillarArchCost 1 Cost of the Pillar Arch
pieceGraustenWallArchCost 1 Cost of the Wall Arch
pieceGraustenWallArchInvertedCost 1 Cost of the Inverted Wall Arch
pieceGraustenWall1x2Cost 2 Cost of the 1x2 Grausten Wall
pieceGraustenWall2x2Cost 4 Cost of the 2x2 Grausten Wall
pieceGraustenWall4x2Cost 6 Cost of the 4x2 Grausten Wall
pieceGraustenWindow2x2Cost 1 Cost of the 2x2 Grausten Window
pieceGraustenWindow4x2Cost 2 Cost of the 4x2 Grausten Window
pieceGraustenRoof45Cost 1 Cost of the 45° Grausten Roof
pieceGraustenRoof45CornerCost 1 Cost of the 45° Grausten Roof Corner
pieceGraustenRoof45Corner2Cost 1 Cost of the 45° Grausten Roof Inner Corner
pieceGraustenRoof45ArchCost 1 Cost of the 45° Grausten Roof Arch
pieceGraustenRoof45ArchCorner2Cost 1 Cost of the 45° Grausten Roof Arch Inner Corner
pieceGraustenRoof45ArchCornerCost 1 Cost of the 45° Grausten Roof Arch Corner

Disable Skill Loss on Death

Prevents Valheim from reducing your skill levels when your character dies.

Other death mechanics remain unchanged.

Configuration Default Description
enableXpPatch true Prevents skill loss after death when enabled

Skill XP Requirement Multiplier

Changes how much XP is required to increase skill levels.

The vanilla progression curve is kept intact and the configured multiplier is applied to the final XP requirement.

Configuration Default Description
EnableSkillXpCostPatch false Enables custom skill XP requirements
SkillXpCostMultiplier 0.2 Multiplier applied to the vanilla XP requirement

Examples:

Value Result
1.0 Vanilla XP requirement
0.75 Requires 75% of vanilla XP
0.5 Requires 50% of vanilla XP
0.2 Requires 20% of vanilla XP
2.0 Requires twice the vanilla XP

Disable Food Stat Decay

Normally, food bonuses gradually decrease while the food is active.

When this feature is enabled, Health, Stamina and Eitr bonuses remain at their full value for the entire food duration.

Food duration itself is not changed.

Configuration Default Description
enableFoodDecayPatch true Prevents food stats from decreasing over time

Forge of Potential Tweaks

Allows you to modify the chance of an item being permanently destroyed when using upgrade idols in the Forge of Potential.

The normal success and downgrade mechanics remain unchanged.

Configuration Default Description
EnablePotentialForgePatch false Enables the custom Forge of Potential break chance
BreakChance 0 Percentage chance for the item to be destroyed
SuccessChance 0.7 Percentage chance for the item to be upgraded

Examples:

Break Chance Result
0 The item can never be destroyed
0.05 5% chance of destruction
0.1 10% chance of destruction
Patch disabled Vanilla break chance is used

Setting BreakChance to 0 removes the possibility of permanently losing the item while keeping the other Forge of Potential outcomes intact.

Map Exploration Radius

Allows you to customize how much of the map is revealed around the player while exploring.

Valheim normally reveals the map within a radius of approximately 100 meters around the player.

Configuration Default Description
EnableExplorationRadiusPatch false Enables the custom map exploration radius
ExplorationRadius 100 Exploration radius in meters

Examples:

Value Result
50 Half the vanilla exploration radius
100 Vanilla exploration radius
200 Twice the vanilla exploration radius
500 Five times the vanilla exploration radius

This only changes the fog-of-war discovery radius. It does not change the game's render distance.