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DiscordBot AWL
AWL-maintained DiscordBot fork with resilient AI model discovery and failover.
| Last updated | 2 hours ago |
| Total downloads | 2 |
| Total rating | 0 |
| Categories | Tools Server-side Utility |
| Dependency string | AWLGaming-DiscordBot_AWL-1.4.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2333ValheimModding-JsonDotNET
Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 13.0.4README
DiscordBot AWL for Valheim
AWL Gaming maintenance fork of the original RustyMods DiscordBot. It preserves the existing two-way Valheim and Discord integration while adding resilient AI model discovery, ordered provider/model failover, and safer client capture cleanup.
Original author: RustyMods. AWL Gaming maintains this fork and does not claim authorship of the upstream implementation. See NOTICE.md.
AWL 1.4.0 highlights
- Gemini model discovery through Google's model catalog, with configured models filtered against what the current API key can actually use.
- OpenRouter account-aware model discovery, optional free-only filtering, and ordered model failover.
- Provider failover across Gemini, OpenRouter, OpenAI, and DeepSeek.
- Server-side AI broker for automatic death/day quips without synchronizing API keys to clients.
- Per-request timeout, attempt limits, credential-error short-circuiting, and client broker response timeout.
- Death GIF and screenshot capture now restore the HUD if recording is interrupted or the component is disabled.
- Reproducible release build and Thunderstore package validation scripts.
Prerequisites
- BepInEx installed
- JsonDotNet installed
- Discord Webhooks configured for your server
- Discord Bot Token (If you want your discord server to be able to send messages into your game)
- Required on
clientandserver
Installation
Discord Setup
How to create Discord Bot
- Create a Discord Application
- Go to the Discord Developer Portal
- Click "New Application" (top-right)
- Give your application a name (e.g. ValheimBot) and click "Create".
- Add a
Botto the Application- In the left sidebar, click "Bot"
- Click "Add Bot" ----> confirm by clicking "Yes, do it!"
- You now have a bot user attached to your application.
- You must enable
Message Content Intent
- Copy the
Bot Token- On the Bot page, under the "Token" section, click "Reset Token" (or "Copy" if it is already shown).
- Confirm, then copy the generated token.
- Keep this token secret!, if it leaks, click "Reset Token" to generate a new one
- Invite the Bot to your Discord Server
- In the sidebar, click "O2Auth2" ----> "URL Generator".
- Under SCOPES, check
bot - Under BOT PERMISSIONS, check the permissions your bot will need
- Send Messages
- Read Message History
- View Channels
- Copy the generated URL at the bottom
- Open that URL in your browser and invite the bot to your Discord server
Creating Discord Webhooks
Webhooks allow the plugin to send messages to Discord channels without using the bot's identity.
-
Create Webhook
- Go to "Integrations" tab
- Click "Create Webhook"
- Give it a name (e.g., "Valheim Chat")
-
Copy Webhook URL
- Click "Copy Webhook URL"
- Save this URL for your plugin configuration
Getting Channel IDs
You'll need Discord Channel IDs for the bot to read messages:
-
Enable Developer Mode
- In Discord, go to User Settings (gear icon)
- Go to "Advanced" settings
- Enable "Developer Mode"
-
Copy Channel IDs
- Right-click on each channel you want to use
- Select "Copy ID"
- Save these IDs for your configuration
Configure the Plugin
After first run, configuration files will be generated in BepInEx/config/. Edit the Discord Bot config file to set up your:
- Channel IDs
- Webhook URLs
- Bot Token [SERVER ONLY]
Configurations
Find DiscordBot plugin configurations in BepinEx/config/RustyMods.DiscordBot.cfg
Here's what your configuration might look like:
[1 - General]
## If on, the configuration is locked and can be changed by server admins only. [Synced with Server]
Lock Configuration = On
## Set interval between check for messages in discord, in seconds [Synced with Server]
Poll Interval = 5
## If on, errors will log to console as warnings [Synced with Server]
Log Errors = Off
[2 - Notifications]
## Set webhook to receive notifications, like server start, stop, save etc... [Synced with Server]
Webhook URL = <your-discord-webhook-url>
## If on, bot will send message when server is starting [Synced with Server]
Startup = Off
## If on, bot will send message when server is shutting down [Synced with Server]
Shutdown = Off
## If on, bot will send message when server is saving [Synced with Server]
Saving = Off
## If on, bot will send message when player dies [Synced with Server]
On Death = On
## If on, bot will send message when new player connects [Synced with Server]
New Connection = Off
[3 - Chat]
## Set discord webhook to display chat messages [Synced with Server]
Webhook URL = <your-discord-webhook-url>
## Set channel ID to monitor for messages [Synced with Server]
Channel ID = 9839768234583209
## If on, bot will send message when player shouts and monitor discord for messages [Synced with Server]
Enabled = On
[4 - Commands]
## Set discord webhook to display feedback messages from commands [Synced with Server]
Webhook URL = <your-discord-webhook-url>
## Set channel ID to monitor for input commands [Synced with Server]
Channel ID = 1106947857194165898
## List of discord admins, who can run commands [Synced with Server]
Discord Admin = .rusty,.warp
[5 - Setup]
## Add bot token here, server only
BOT TOKEN =
Usage
In-Game to Discord
- Any message sent as a
shoutin the in-game chat will appear in your configured Discord chat channel - Server events (like startup) will be posted to the notification channel
- Death events will be posted to the death feed channel
Discord to In-Game
- Messages sent in the configured Discord chat channel will appear in the in-game chat
- Commands sent in the configured Discord command channel will be executed on the server
Discord Commands
Send commands in your designated command channel:
- Commands should start with a command prefix
! - Example:
!listplayersto list online players - Example:
!saveto save the world
Commands
Legend:
- <string:Parameter> - Text parameter
- <int:Parameter> - Number parameter
- <float:Parameter> - Decimal number parameter
- <parameter?> - Optional parameter
- [Admin Only] - Command restricted to registered Discord admins
General Commands
❓ help
Description: List of all available commands
Usage: !help
⚠️ listadmins [Admin Only]
Description: List of discord admins registered to plugin
Usage: !listadmins
Player Management
🐉 listplayers [Admin Only]
Description: List of active players with their positions
Usage: !listplayers
❌ kick [Admin Only]
Description: Kicks player from server
Usage: !kick <string:PlayerName>
🎁 give [Admin Only]
Description: Adds item directly into player inventory
Usage: !give <string:PlayerName> <string:ItemName> <int:Stack> <int?:Quality> <int?:Variant>
Example: !give PlayerName IronSword 1 3 0
🌹 pos [Admin Only]
Description: Get player's current position coordinates
Usage: !pos <string:PlayerName>
🐅 die [Admin Only]
Description: Kills specified player
Usage: !die <string:PlayerName>
Teleportation Commands
🏃 teleport [Admin Only]
Description: Teleport player to location, bed, or another player
Usage:
teleport <string:PlayerName> bed- Teleport to bedteleport <string:PlayerName> <string:OtherPlayerName>- Teleport to another playerteleport <string:PlayerName> <float:x> <float:y> <float:z>- Teleport to coordinates
⛳ teleportall [Admin Only]
Description: Teleports all players to specified coordinates
Usage: !teleportall <float:x> <float:y> <float:z>
Environment & Weather
🌪️ listenv
Description: List of available environments
Usage: !listenv
✨ env [Admin Only]
Description: Force environment on all players
Usage: !env <string:EnvironmentName>
Example: !env Twilight_Clear
✨ resetenv [Admin Only]
Description: Reset environment on all players to default
Usage: !resetenv
Spawning & Creatures
❗ spawn [Admin Only]
Description: Spawns prefab at location
Usage:
!spawn <string:PrefabName> <int:Level> <string:PlayerName>- Spawn at player location!spawn <string:PrefabName> <int:Level> <float:x> <float:y> <float:z>- Spawn at coordinates
Example:!spawn Troll 3 PlayerName
Events
🌙 listevents [Admin Only]
Description: List of available event names
Usage: !listevents
⭐ event [Admin Only]
Description: Starts an event on a player
Usage: !event <string:EventName> <string:PlayerName>
Example: !event Wolves PlayerName
Player Effects & Skills
🚀 liststatus
Description: List of available status effects
Usage: !liststatus
🍕 addstatus [Admin Only]
Description: Add status effect to player
Usage: !addstatus <string:PlayerName> <string:StatusEffect> <float:Duration>
Example: !addstatus PlayerName Rested 300
🙏 listskills
Description: List of available skills
Usage: !listskills
💪 raiseskill [Admin Only]
Description: Raises player's skill level
Usage: !raiseskill <string:PlayerName> <string:SkillType> <float:Amount>
Example: !raiseskill PlayerName Swords 10
Server Management
💾 save [Admin Only]
Description: Save player profiles and world
Usage: !save
😊 message [Admin Only]
Description: Broadcast message to all players (appears center screen)
Usage: !message <message text>
Example: !message Server restart in 5 minutes!
🦄 setkey [Admin Only]
Description: Set global key (affects world state)
Usage: !setkey <string:GlobalKeyName>
Example: !setkey defeated_bonemass
Admin Management
🔑 addadmin [Admin Only]
Description: Adds discord username to admin list
Usage: !addadmin <string:Username>
🔒 removeadmin [Admin Only]
Description: Remove discord username from admin list
Usage: !removeadmin <string:Username>
ChatAI
ChatAI supports Gemini, OpenRouter, OpenAI, and DeepSeek. Requests are attempted in configured provider order, with Models Per Provider limiting each provider before moving to the next one. Authentication, quota, and rate-limit failures immediately fail over to the next provider.
API keys remain local to the machine that owns them. With Use Server Keys = On and Server AI Broker = On, clients without local keys can request automatic death/day quips from the server. The server returns only the generated text and provider/model metadata. It never synchronizes bearer credentials to clients.
Manual player prompts through the server broker remain disabled by default. Enable Allow Player AI Prompts only when you intentionally want that behavior.
Relevant settings:
[8 - AI]
Provider = Gemini
Provider Order = Gemini, OpenRouter, ChatGPT, DeepSeek
Gemini =
Gemini Model = Flash3_6
Gemini Models = gemini-3.6-flash, gemini-3.5-flash-lite, gemini-3.5-flash, gemini-3.1-flash-lite, gemini-flash-latest, gemini-flash-lite-latest, gemini-3.1-pro-preview, gemini-3-flash-preview, gemini-pro-latest, gemini-2.5-flash-lite, gemini-2.5-flash, gemini-2.5-pro
Gemini Auto Discover = On
OpenRouter =
OpenRouter Model = AutoFree
OpenRouter Models = openrouter/free
OpenRouter Auto Discover = On
OpenRouter Free Only = On
ChatGPT =
OpenAI Models = gpt-5.6-luna, gpt-5.6-terra, gpt-5.6-sol, gpt-5.6, gpt-5.5, gpt-5.4-mini, gpt-5.4-nano, gpt-4.1-mini
DeepSeek =
DeepSeek Models = deepseek-chat, deepseek-reasoner
Max Attempts = 12
Models Per Provider = 3
Request Timeout Seconds = 30
Remote Response Timeout Seconds = 120
Model Catalog Cache Minutes = 60
Max Output Tokens = 160
Max Prompt Characters = 4000
Remote Request Cooldown Seconds = 2
Use Server Keys = On
Server AI Broker = On
Allow Player AI Prompts = Off
Discord Prompt = Off
Death Quips = On
Day Quips = On
Gemini Model and OpenRouter Model are retained for backward compatibility and are treated as the first configured model. Auto-discovery then appends currently usable models. A retired or unavailable model no longer permanently breaks AI output because the request advances to the next model/provider.
OpenAI API usage is separate from ChatGPT subscriptions. Configure an OpenAI API key with API billing if the OpenAI provider is used.
Jobs [beta]
Job allows to invoke discord commands on a set interval, beginning whenever the server starts.
Format:
command: !shout
interval: 1000.0
args: This is a reoccurring shout message from the server every 16 minutes
Example:
- List current active players every 30 minutes
command: !listplayers
interval: 1800
- Save world and active player profiles, every 1 hour
command: !save
interval: 3600
Development and packaging
- BUILDING.md contains the reproducible Windows build and validation commands.
- PUBLISHING.md contains the Thunderstore package/upload procedure and the required upstream permission warning.
- NOTICE.md records original-author attribution and redistribution status.
Notes
- Admin Commands: Commands marked with [Admin Only] can only be used by Discord users registered in the admin list
- Player Names: Use exact player names as they appear in-game (case sensitive)
- Coordinates: Use world coordinates (you can get these with the
poscommand) - Item Names: Use exact prefab names from the game
- Error Handling: The bot will respond with error messages if commands fail or parameters are incorrect