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PingWheel
Ping wheel for Valheim: tap to ping what you aim at, or hold for a radial menu (attack / come here / attention / danger). Names, distance, creature portraits, edge arrows, map pins, sounds. Required on every player.
By Ains
CHANGELOG
Changelog
0.2.5 - first public release
- Ping whatever is under the crosshair with one key (
Zby default); hold it for a radial menu with four categories: attack, come here, attention, danger. - Target detection: creature, resource node, building piece, pickable item or plain ground, with the object's name translated into each player's own language and a live distance readout.
- Pinged creatures are followed as they move; a creature portrait (its trophy icon) is shown next to the label.
- Crisp HUD label, an arrow on the screen edge for pings that are off-screen or behind you, and a pin on the map.
- One live ping per player; anti-spam cooldown (1.5 s by default).
- A short sound cue per category (synthesized, follows the game's SFX volume).
- Config for enemies-only filtering, per-kind detection, sizes, sounds, wheel feel, and more.
- Warns you (log and one in-game message) if the ping key is also bound by the game itself, and shows a one-time hint about changing the key on first run.
- Defensive: every per-frame entry point and game patch is guarded, so a game update that changes something can't spam errors or break the game methods the mod hooks.
- Tested on Valheim 1.0.15 with BepInExPack_Valheim 5.4.2350, including on a server with a second player.