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QoL Adventure Server
Server-side companion to QoL Adventure: only the mods a dedicated Valheim server needs (skills, portals, crafting). Excludes client-only mods like the clock and achievements. Built on Jotunn.
By Akicha
| Last updated | 12 hours ago |
| Total downloads | 386 |
| Total rating | 0 |
| Categories | Modpacks Server-side |
| Dependency string | Akicha-QoL_Adventure_Server-1.1.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1MidnightMods-ImpactfulSkills
Make skill related progression feel impactful and meaningful
Preferred version: 0.19.3blacks7ar-Fermenting
A simple skill mod that lets you configure base production speed/output & exp gain. Production speed & product output is scaled by skill level. Higher skill level, faster production speed & higher production output
Preferred version: 1.1.8Armikur-SkillFloors
Adds a slowly levelable minimum skill floor to Valheim skills.
Preferred version: 1.2.2korCaptain-PotalMap
Valheim Portal Mod - Map-click portal teleport with Public/Private/Guild access modes, color-coded minimap pins, and a scrollable portal list
Preferred version: 0.1.85MidnightMods-AdjustablePortals
Make portal progression configurable, balance out portal use.
Preferred version: 0.4.0turbero-DetailedLevels
Mod for skills tracking with more details. Enough guessing progress only with the bottom bar. Now with brand-new player stats in-game! Check your performance!
Preferred version: 2.1.3coemt-SpearFix
Adds small bit of attack range to all of the vanilla spears, while also lowering height of attack slightly and increasing the length of spear a tad, Supports Warfare spears as well, can now change spear attack speed
Preferred version: 0.0.4Azumatt-MaxPlayerCount
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Preferred version: 1.2.5SimplifyDave-BetterNetworking_Valheim
Improve multiplayer network performance using compression, queue size, send rate, and other features. Valheim 1.0 fork with guarded patches, legacy config migration. With optional portal ghost fix.
Preferred version: 1.2.0README
QoL Adventure Server
The server-side companion to QoL Adventure. Install this on your dedicated server alongside the client pack on everyone's game.
Why a separate pack
Valheim runs a lot of gameplay logic (skills, carry weight, combat) on the connecting client, not the server — but most of these mods still need to be installed on the server too, either to enforce their locked config across every player or because they'd otherwise kick a client whose mod set doesn't match. A few mods in the client pack are pure client-side conveniences (a HUD clock, achievement unlocking, recipe markers) that do nothing on a headless server, so they're left out here to keep the server clean.
What's included
Framework
| Mod | Version | Why it's here |
|---|---|---|
| BepInExPack Valheim by denikson | 5.4.2351 | Framework — required wherever any mod runs. |
| Jotunn by ValheimModding | 2.30.2 | API dependency for most of the mods below. |
| YamlDotNet by ValheimModding | 16.3.1 | YAML library; listed explicitly because the server's automatic installer only downloads a pack's direct dependencies. |
| BetterNetworking by SimplifyDave | 1.2.0 | Improves multiplayer performance via compression, queue size, and send rate tuning. Author: "install it on the dedicated server and on every modded client" — required on both ends for compression negotiation. |
Skills
| Mod | Version | Why it's here |
|---|---|---|
| ImpactfulSkills by MidnightMods | 0.19.3 | Tagged Server-side + Client-side; enforces its locked skill config. |
| Vitality by Smoothbrain | 1.1.3 | "Can be installed on a server, to enforce the configuration." |
| Dual Wield by Smoothbrain | 1.0.10 | Author: "make sure to install this mod on the server as well, to enforce the servers configuration." |
| Fermenting by blacks7ar | 1.1.8 | Tagged Server-side + Client-side; uses ServerSync for its config. |
| SkillFloors by Armikur | 1.2.2 | Tagged Server-side + Client-side; ServerSync for the floor progress rate. |
Gameplay & QoL
| Mod | Version | Why it's here |
|---|---|---|
| PortalMap by korCaptain | 0.1.85 | Portal access modes are stored server-side (in the ZDO). |
| AdjustablePortals by MidnightMods | 0.4.0 | Tagged Server-side + Client-side; gates portal activation/teleport rules. |
| DetailedLevels by turbero | 2.1.3 | Tagged Server-side + Client-side; cheap to include for config consistency. |
| SpearFix by coemt | 0.0.4 | Changes weapon stats — keeping it server-side avoids client/server desync. |
| MaxPlayerCount by Azumatt | 1.2.5 | Raises the player cap above vanilla's 10 (default doubles it to 20). Server-only — not in the client pack at all; author: "only required to be installed on the server." |
Left out of this pack (client-only)
- CraftMeOnce — author calls it "a client mod."
- AzuClock — pure HUD clock, no gameplay effect.
- Unshamed — author: "client side only, nothing syncs, nothing is needed on the server."
- ProximityVoiceChat — author: "the server does not need it."
- CraftFromContainers — no ServerSync/locked config in the mod's settings; purely local.
Installation
Install on your dedicated server's BepInEx plugins/config folders (or via a mod manager profile pointed at the server install). Every player also needs the QoL Adventure client pack — the two are meant to be used together, not standalone.
Config
Ships with the same config values as the client pack for every shared mod. Notable tuning:
| Mod | Change |
|---|---|
| AdjustablePortals | Building-piece requirement to activate a portal turned off (EnablePortalPieceRequirements true → false). TeleportTamesMaxCount 5 → 3. Cart teleport turned off (EnableTeleportCarts true → false). |
| ImpactfulSkills | Hauling max carry-weight bonus at level 100 raised to 150 (default 50). |
| ImpactfulSkills | Swimming eased at low level: speed and stamina bonuses now scale from level 0 (SwimSpeedRequiredLevel 25 → 0, SwimStaminaReductionLevel 50 → 0), SwimSkillGainRate 1 → 1.5. Level-100 ceilings unchanged. |
| Fermenting | Exp Loss on death 0 → 5, matching Vitality/Dual Wield's default (SkillFloors already protects the permanent floor). |
| PortalMap | Enable portal browser panel turned off — the sidepanel has no English translation. |
Thanks
Huge thanks to every mod author whose work makes this pack possible:
| Author | Mods |
|---|---|
| denikson | BepInExPack Valheim |
| ValheimModding / Jötunn team | Jotunn, YamlDotNet |
| MidnightMods | ImpactfulSkills, AdjustablePortals |
| Smoothbrain | Vitality, Dual Wield |
| blacks7ar | Fermenting |
| Armikur | SkillFloors |
| korCaptain | PortalMap |
| Azumatt | MaxPlayerCount |
| turbero | DetailedLevels |
| SimplifyDave | BetterNetworking |
| coemt | SpearFix |
This modpack only bundles their mods and config; all credit for the mods themselves goes to their respective authors.