Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ReforgedPotential
Forge of Potential is now configurable, featuring many options like adjustable upgrade and break chances, craftable idols, boss progression, idol progression, and more.
CHANGELOG
2.0.10
- New
Use Custom Chances from Json fileSetting: If true, you can map out custom values for upgrade/break chances per level. If false, the default upgrade chances will be used (See upgrade_chances.json) - Fixed Max Level Cap setting not being applied when Boss Progression is turned off.
2.0.9
- Fixed more vanilla recipes under Patch Vanilla Upgrader Recipes
- Changed required idols for: Splitnir and variants, Abyssal Razor, Skoll and Hati, Nord knucklechains, Early Axes, Draugr Fang, and Iron Axe.
- Changed Feather Cape and Askvin Cloak to also use Wooden Idol when Patch Vanilla Capes is enabled.
2.0.8
- New
Patch Vanilla Upgrader RecipesSetting: If true, some known recipes that uses the wrong upgrader resources will be patched; - Headdress of the Bear now uses Bronze Protection Idol instead of Black Marble Protection Idol
- Jotun Bane now uses Black Marble Battle Idol instead of Black Metal Battle Idol
- Helmet of the Protector now has Bloodgold Protection Idol which now allows it to be upgradeable in the FoP
- New
Patch Vanilla CapesSetting: If true, capes that start with 1 armor will now use the Wooden Idol as its base; (Affected: Linen Cape, Lox Cape, Troll Cape, Wolf Cape)
2.0.7
- Updated README.md
- Made hidden mechanic toggle-able
Allow Extra Upgrade Limit On Current TierSetting: when enabled, the current boss tier allows an extra upgrade level on the current tier's base upgrade limit. - New
Enable Level CapSetting: when enabled, a level cap is enforced for all equipment upgrades (This takes precedence over boss upgrade limits.) - New
Level CapSetting: The maximum level that an equipment can be upgraded to if Enable Level Cap is set to true.
2.0.6
- Added EpicLoot compatibility, items now retain their enchantments when upgraded
- Recipes now are properly synced from server
2.0.5
- New
Enable Debug LoggingSetting: Config toggle to show debug logging. - New
Consume Idols Only On FailureSetting: when enabled, failed upgrades consume idols but restore the item to its original quality instead of degrading it (while break outcomes still destroy the item). - New
Refund Idols On BreakSetting: when enabled, returns configured total used idol percentage if an equipment breaks during upgrading. - New
Refund Idols On Break Starting LevelSetting: Calculation of the refunded idols starts at this level. (Ex. at value 5: Levels 1-4 are not included for the idol refund calculations). - New
Refund Idols Percentage On BreakSetting: The percentage amount of idols of each tier used that is refunded if an equipment breaks during upgrading. - Now uses the player's profile to track boss kills instead of checking for inconsistent playerkeys.
- Upgrade chance and break chance are now independent from each other.
2.0.4
- Global notifications now use the In-game item name instead of it's prefab name
2.0.3
- Fixed chances not being applied when Idol Progression is turned off
2.0.2
- Fixed not being able to upgrade normally on crafting stations
- Fixed upgrade and break chances not registering
2.0.1
- Temporary revert to 1.1.1 build until upgrade chance bug is fixed
2.0.0
- Added Jotunn as dependency
- Refactored recipe creation using Jotunn's api
- Config now syncs with server if installed on a server
- Added Boss Progression for further upgrades (On by default)
- Added Idol requirement progression (On by default)
- Added Global notifications for upgrading results (Off by default)
- Added toggle to crafting idol recipes
1.1.1
- Fixed typo
1.1.0
Added four new configuration options under the Upgrade Settings section to control how ingredient costs scale with item level:
- CostStart (default:1) — Base idol cost of upgrading any equipment.
- CostIncreasePerInterval (default: 1) — How many extra idols are added each scaling step.
- CostIncreaseInterval (default: 2) — Number of item levels required between each cost increase.
- CostScalingLevelStart (default: 6) — Level at which upgrade cost scaling begins.
1.0.1
- Fixed upgrade cost being free when cost increase per level is set to 0
1.0.0
- Initial release