Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Valheim Gods Dominium
Embark on epic quests in 'Gods Dominium' Valheim modpack! Explore QoL upgrades, tame mounts, summon ravens, battle dragons, conquer unique bosses, and claim legendary loot!
| Date uploaded | 2 years ago |
| Version | 1.2.2 |
| Download link | AllTheHeims-Valheim_Gods_Dominium-1.2.2.zip |
| Downloads | 251 |
| Dependency string | AllTheHeims-Valheim_Gods_Dominium-1.2.2 |
This mod requires the following mods to function
Advize-PlantEasily
Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Preferred version: 2.0.2Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.18.2AeehyehssReeper-ChaosArmor
Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Preferred version: 13.0.6Alpus-FurtherUpgrades
Enable item upgrades past their natural maximum quality levels. Limits configured per item type (e.g. swords, shields, capes) or individual items.
Preferred version: 1.1.2ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.15ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.1Azumatt-AAA_Crafting
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Preferred version: 1.6.4Azumatt-AzuAreaRepair
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Preferred version: 1.1.5Azumatt-AzuContainerSizes
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Preferred version: 1.1.0Azumatt-AzuCraftyBoxes
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Preferred version: 1.6.0Azumatt-AzuHoverStats
It shows information on things when you hover over them. What else is there to say?
Preferred version: 1.1.8Azumatt-AzuMiscPatches
Collection of patches from OdinQOL that didn't really have a home in a mod of their own
Preferred version: 1.2.5Azumatt-Azus_UnOfficial_ConfigManager
Mod to assist with configuration of BepInEx mods
Preferred version: 18.0.1Azumatt-AzuWearNTearPatches
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Preferred version: 1.0.6Azumatt-AzuWorkbenchTweaks
A mod that changes some behaviour of workbenches.
Preferred version: 1.0.4Azumatt-BowsBeforeHoes
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Preferred version: 1.3.10Azumatt-Build_Camera_Custom_Hammers_Edition
Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.
Preferred version: 1.2.6Azumatt-ChangeOfScenery
A simple mod that gives a welcoming change to the start menu of Valheim. A "Change Of Scenery" if you will. Configure the song playing, camera locations, or leave it alone and enjoy my settings.
Preferred version: 1.0.5Azumatt-Cursor_Swapper
Client side mod that allows hot swapping of the game cursor.
Preferred version: 1.1.5Azumatt-FirstPersonMode
Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)
Preferred version: 1.3.8Azumatt-Minimal_UI
A mod I made to hide the wooden panels, change the color of them, or use your own pngs because I am not fond of them. Optionally move your windows around.
Preferred version: 2.3.8Azumatt-MistrootTamer
MistrootTamer transforms the Mistlands biome in Valheim by centralizing mist generation around dynamic plants called Mistroots. This mod replaces the biome's global mist with localized sources, enhancing interaction and visual engagement.
Preferred version: 1.0.3Azumatt-MouseTweaks
Similar to Mouse Tweaks from Minecraft, this mod allows you to move items, split stacks, and more with your mouse and keyboard.
Preferred version: 1.0.2Azumatt-Recipe_Description_Expansion
Adds a scroll component to the recipe description inside the crafting tab. Mods can now add a description to their recipes of any length without worrying about the description overflowing the crafting tab.
Preferred version: 1.1.7Azumatt-Recycle_N_Reclaim
A mod that allows you to recycle items back into resources used to make them. Adds a 'Reclaim' tab/button to the crafting menu. Additionally can be used inside of your inventory directly.
Preferred version: 1.3.5Azumatt-RemoveAttackFreezeFrame
Removes the slight frame freeze when attacking with a melee weapon. Vanilla behavior is a 0.15 second freeze. This mod reduces it to 0.
Preferred version: 1.0.2Azumatt-RepairStation
Simple station to repair your shit. All at once or one at a time. Make it free, or cost {x} amount of {x} item. Just interact with this shit.
Preferred version: 1.2.4Azumatt-ResourceUnloadOptimizer
Improves loading times and reduces or eliminates stutter in Valheim each time they use Resources.UnloadUnusedAssets and/or GC.Collect. As of Mistlands, the game began to stutter a lot more than it used to. This mod is an attempt at fixing this issue.
Preferred version: 1.0.4Azumatt-SleepSkip
Server and Client mod that allows players to skip the night when a percentage of players agree to skip.
Preferred version: 1.2.1Azumatt-TheSpiceOfLife
A mod that encourages dietary variety through diminishing returns.
Preferred version: 1.0.3Azumatt-Third_Eye
A skill which reveals nearby creatures' HP bars (and optionally other players), shows them on the minimap, and increases detection range based on your skill level.
Preferred version: 2.1.7Balrond-balrond_humanoidRandomizer
Auto creates set of variants for vanilla skeletons, Rancid, Draugr, Dragur Elite, Fueling, Fueling Shaman
Preferred version: 1.3.6BetterUI_ForeverMaintained-BetterUI_ForeverMaintained
BetterUI once again fixed up for the masses. This time, it won't be abandoned.
Preferred version: 2.5.7bid-BrickWalls
This mod introduces two new clay resources which can be burnt to bricks in order to build brick walls. The new shape of the brick walls provide a new building experience. Play with the different worn status to give your walls a nice look.
Preferred version: 0.3.3bid-CopperRoofs
Contains pieces to build copper domes. More pieces to follow.
Preferred version: 0.2.1blacks7ar-AirDash
A simple requested mod inspired from dawn of defiance, adds a simple dash movement for the player.
Preferred version: 1.0.2blacks7ar-BowPlugin
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
Preferred version: 1.7.9blacks7ar-CombatIncentivesREwrite
A rewrite of CombatIncentives by MrManlyPrincess by request, will be taken down when the original author comes back and updates his mod.
Preferred version: 1.0.8blacks7ar-CombatOverhaulREwrite
A complete rewrite of CombatOverhaul by leseryk, will be taken down when the original author comes back and updates his mod.
Preferred version: 1.2.3blacks7ar-CrystalCollector
Requested by a Nexusmod user, adds a build piece that collects cold air and turns it into crystal ice.
Preferred version: 1.1.5blacks7ar-FineWoodPieces
Adds finewood variants of the wood build pieces, stone roof shingles, thatch walls, clay build pieces, 16 containers, 23 clutters and 58 new furnitures, 6 windows, 1 trapdoor, and 18 buildable plants to decorate your home.
Preferred version: 1.6.2blacks7ar-FloraCollector
A simple commission mod, adds 5 new collectors that collects blueberries, cloudberries, mushrooms, yellowmushrooms and raspberries.
Preferred version: 1.0.9blacks7ar-GlassPieces
Adds 63 new build pieces made of glass, iron and copper, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Preferred version: 1.2.3blacks7ar-GuckCollector
Adds a new build piece that collects guck from infested trees.
Preferred version: 1.1.4blacks7ar-Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Preferred version: 1.4.2blacks7ar-LootParticlePlus
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Preferred version: 1.1.7blacks7ar-MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Preferred version: 1.1.4blacks7ar-MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Preferred version: 2.1.0blacks7ar-OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Preferred version: 1.2.8blacks7ar-ResinCollector
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Preferred version: 1.1.3blacks7ar-SeedBed
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Preferred version: 1.2.4blacks7ar-SimpleElevators
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Preferred version: 1.2.8blacks7ar-TarCollector
Adds a new build piece that collects tar if you build it near a tarpit.
Preferred version: 1.1.6blacks7ar-TrophyBuffs
Adds 72 new craftable trophies that glows in the dark. You can used them as decorations or eat them to make your character stronger.
Preferred version: 1.2.7blacks7ar-VikingsDoSwim
A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
Preferred version: 1.3.7blacks7ar-Waypoint
Adds waypoint location to the world that will act as safe zones for vikings and adventurers alike.
Preferred version: 1.1.4blacks7ar-WieldEquipmentWhileSwimming
A simple mod that lets you wield your equipments while swimming/diving or in water (Configurable).
Preferred version: 1.1.1cjayride-InstantMonsterLootDrop
Fork of aedenthorn/InstantMonsterDrop for v0.217.46+
Preferred version: 0.6.0coemt-LightTweaks
Configurable intensity and range of player built light sources, reduces flicker, allows fire to be built on wood surfaces, increases warmth range, and removes shadows. Now supports custom sources and Wisp Light, said to increase fps
Preferred version: 0.1.6coemt-Surtling_Boats
Allows you to use Surtling cores to speed up boats, can now choose a different item in the config
Preferred version: 2.0.8ComfyMods-Unstrippable
Disable ZDO data stripping when loading world files.
Preferred version: 1.0.0CookieMilk-BuildPieces
Stone, Moss, Clay, Ice, Lava Build Pieces! Now with additonal pieces plus Construction by MrSerji!
Preferred version: 1.7.9CW_Jesse-BetterNetworking_Valheim
Improve multiplayer performance using compression, queue size, send rate, and other features.
Preferred version: 2.3.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202Digitalroot-Digitalroots_Slope_Combat_Assistance
Digitalroot's take on the Slope Combat Fix mod. DoD compatible.
Preferred version: 2.0.27Digitalroot-Heightmap_Unlimited_Remake
Allows players to raise or lower terrain as much as they want! Comes with config so you can set the limits yourself.
Preferred version: 1.4.1Digitalroot-Plugin_Info
Writes output to the LogOutput.log detailing mods loaded by Harmony. Any dependency errors are listed at the bottom of the output.
Preferred version: 1.4.62DrakeMods-More_Gates_PlusPlus
This mod adds a ton of build objects. Windows, doors, gates, a drawbridge and various other pieces. Orginally by LordHayes. Updated By Drakethos to work with latest version of Valheim
Preferred version: 1.0.0Frogger-NoUselessWarnings
You will no longer see shader errors and other useless staff. Configurable
Preferred version: 1.1.0GetOffMyLawn-ToggleMovementMod
ToggleMovementMod (ToMoMo) takes care of "Valheim pinkie" pain. Toggle sprint plus auto-run. Introduces auto-sneak. Auto-run/sneak follows look direction. Stamina safeguards. Auto-run directly to auto-sneak and vice versa. Switch weapons while sprinting!
Preferred version: 1.4.2GoldenJude-Blacksmiths_tools
Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.
Preferred version: 2.0.3Goldenrevolver-Quick_Stack_Store_Sort_Trash_Restock
Quick Stacking, Sorting, Trashing and more in one cohesive package
Preferred version: 1.4.11Gratak-VitalityRewrite
By running, swimming, jumping, mining, woodcutting and not dying ;) you can increase your Vitality skill which improves many base attributes of your character.
Preferred version: 1.2.4HappyDragoon-DragoonCapes
Adds new capes with unique effects and revamps the vanilla ones
Preferred version: 1.3.3Horem-Chests_and_Things
Add's craftable Chest's, Treasure's and other thing's.
Preferred version: 1.1.0Horem-DoOrDieMonsters
Adds vanilla monster re-skins and abilities and crafting materials. Includes and update for Yeti, Wendigo and Were monsters from Monster Mash
Preferred version: 1.2.2Horem-Farmyard_Animals
Adds Cows, Chickens, Sheep, Goats and Geese Animals/Enemies.
Preferred version: 0.4.7Horem-Fruit_Trees
Adds Avocado, Coconut, Papaya, Peach, Lemon, Lime, Orange, Mango, Pear, Banana, Granny Smiths Apple, Pink Lady Apple, Cherry and Walnut Tree's.
Preferred version: 1.3.3HugotheDwarf-Hugos_Armory
Adds 28 new weapons and 4 armor pieces to Valheim. With practical values to match Valheim.
Preferred version: 8.3.6HugotheDwarf-More_and_Modified_Player_Cloth_Colliders
This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.
Preferred version: 3.1.0HugotheDwarf-Shapekeys_and_More
This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Styled Models, Shapekeys/Blendshapes, attach_other for sheathes, and different looks on itemstands
Preferred version: 2.4.1JereKuusela-Dungeon_Splitter
Separates dungeons from the main world reducing the amount of instances.
Preferred version: 1.6.0JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.51.0JereKuusela-Expand_World_Factions
Allows adding new factions and changing existing ones.
Preferred version: 1.4.0JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.88.0JereKuusela-Server_Sync_Fix
Fixes broken server syncs of old mods. Install on all clients and the server.
Preferred version: 1.3.0JereKuusela-Structure_Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Preferred version: 1.34.0JereKuusela-Upgrade_World
A tool which can add new content to already explored areas.
Preferred version: 1.65.0KGvalheim-Arcane_Ward
Ward with configurable UI protection features and distanced view / control by map click
Preferred version: 0.6.1KGvalheim-MoreMapPins
Mod allows you to add map pins to place on map. Up to 250 new pins
Preferred version: 1.0.0MacharaStormwing-MoreSkills
Adds new skills to the game and Overhauls others. All Configurable and can Disable one by one if wanted. by MacharaStormwing
Preferred version: 0.3.3Marlthon-FarmHeim
Farm system with animals, vegetables, fruits, salads, meats, food, pies, buildings and items. Release the farmer within you.
Preferred version: 0.2.6Marlthon-OdinShipPlus
Add to your game the most beautiful and functional boats, in all there are 14 boats in the cargo, speed, fishing and war categories. (Donor version of OdinShip)
Preferred version: 0.6.1MathiasDecrock-PlanBuild
PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.
Preferred version: 0.18.1MidnightMods-ValheimFortress
Feel like your massive fortress needs some practial use against hordes of enemies? Ever wanted to run an automated arena and be rewarded for defeating waves of enemies?
Preferred version: 0.31.3MonsterLabZFix-MonsterLabZ
Explore Valheim with new monsters to fight! This version is temporary fix until original mod is updated.
Preferred version: 3.0.11MSchmoecker-HammerTime
Moves all pieces from custom hammers to the vanilla hammer
Preferred version: 0.3.10MSchmoecker-LocalizationCache
A small mod that caches localization loading, which can help improve startup performance and reduce possible connection timeouts
Preferred version: 0.3.0MSchmoecker-VNEI
Valheim Not Enough Items. Displays all items and recipes inside a UI
Preferred version: 0.15.5Neobotics-CycleChests
Quickly find items in nearby chests. Cycle through containers using arrow keys or mouse wheel.
Preferred version: 0.1.3OdinPlus-OdinArchitect
Odin Architect is a mod that will allow you to build more with more structures and on a larger scale. You will find here not only larger counterparts of basic buildings but also completely new ones
Preferred version: 1.4.6OdinPlus-OdinsKingdom
A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.
Preferred version: 1.4.3OdinPlus-OdinsSteelworks
Steelcrafting and weaponsmithing! Crossbows, 2handed swords, axes, and more!
Preferred version: 0.2.3OdinPlus-OdinsUndercroft
A `Basement` alternative, a more castle-like private basement. Now with Deco and BuildKit pieces! Fixed compatibility for ComfyGizmo Mod!
Preferred version: 1.2.5OdinPlus-OdinTrainingPlace
Training Place is just simple mod for additional pieces thanks to which you can level up Your skills faster or just use them as decoration of your village. If you're building lover this is definitely another mod for you.
Preferred version: 1.6.0OdinPlus-PotionPlus
Adds several potions to the game, now with improved skills, new potions, new config options, and server sync!!
Preferred version: 4.2.0OdinPlus-QuickTeleport
Instant portal and dungeon teleports, fast distant teleports.
Preferred version: 1.1.0PatricNox-ParticleConfig
Disable/Enable Particles (Snow, Rain, etc) through config
Preferred version: 1.0.0Pineapple-REBUILT_AMPED_AutoMapPinsEnhanced
v1.3.6 by JordanRichmeier then rebuilt by facepalm927 at NexusMods. This is the successor to Materous' AutoMapPins with Configuration. Absolutely loved his edition but it needed to be a bit more dynamic and updated for Mistlands.
Preferred version: 1.3.6RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.10.6RandyKnapp-EpicPatches_EpicLoot
Patches used to restore the original default mod values from the pre-Ashlands game update.
Preferred version: 0.1.1RandyKnapp-MinimalStatusEffects
Shrink the status effect list and put it in a vertical list below the minimap. Position and size is customizable.
Preferred version: 1.0.7RockerKitten-BuildIt
Adds a huge amount of new build pieces including Glass, darker wood, and an outhouse as well as a bunch of Furniture and snappable fences.
Preferred version: 1.6.4RustyMods-Almanac
Achievements, Bounties, Treasure Hunt, Player Metrics, Leaderboard, Indexing
Preferred version: 3.4.0RustyMods-AlmanacClassSystem
Plugin adds a class and experience system to valheim
Preferred version: 0.5.7RustyMods-Lumberyard
The Lumberyard introduces an automation system that streamlines lumber production. This tool facilitates efficient seed and fuel management, allowing players to effortlessly collect lumber.
Preferred version: 1.0.3RustyMods-PortalStations
Adds Portal Stations and a Personal Teleportation Device which allow users to fast travel between locations.
Preferred version: 1.2.8RustyMods-Seasonality
Dynamic seasons by altering textures and colors, providing an immersive environmental experience that changes with time.
Preferred version: 3.4.8RustyMods-SeasonalityTextures
Dynamic seasons by altering textures and colors, providing an immersive environmental experience that changes with time.
Preferred version: 1.0.1RustyMods-SeasonalTweaks
Add-on the to Seasonality plugin that adds many more seasonal features
Preferred version: 1.1.5Searica-CameraTweaks
Client-side mod that lets you change the field of view and set the maximum distance you can zoom out to when on foot or in a boat.
Preferred version: 1.3.1Searica-Extra_Snap_Points_Made_Easy
Quality of life building mod that adds snap points to most vanilla pieces and allows you to manually select snap points for the piece you are placing and the piece you are snapping to. Also has a snap to world grid mode.
Preferred version: 2.0.5Searica-NetworkTweaks
Increases data transfer rate for networking and lets you configure how many peers to send data to each update tick.
Preferred version: 0.1.4shudnal-ExtraSlots
More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.
Preferred version: 1.0.23shudnal-ExtraSlotsCustomSlots
Custom slots for various mods that support custom items.
Preferred version: 1.0.8shudnal-HipLantern
Craftable little lantern on your hip to cast away the darkness
Preferred version: 1.0.17shudnal-Quickstep
Replace dodging roll animation with quickstep. Customizable by weapon types and custom prefabs.
Preferred version: 1.0.10shudnal-TradersExtended
Trader specific buy and sell items lists. Store UI with sell list, filter and repair button. Gamepad support. Trader use coins. Markups and discounts.
Preferred version: 1.3.9Smoothbrain-Backpacks
Adds a very nice backpack and Build Your Own Backpack™!
Preferred version: 1.3.6Smoothbrain-ConfigWatcher
Reloads cfg files, if they are changed, so you don't have to restart the game / server.
Preferred version: 1.0.1Smoothbrain-ConversionSizeAndSpeed
Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.
Preferred version: 1.0.17Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.6.2Smoothbrain-Evasion
Adds a skill that reduces the stamina usage of dodging.
Preferred version: 1.0.3Smoothbrain-Exploration
Adds a skill that increases exploration radius and movement speed.
Preferred version: 1.0.3Smoothbrain-HildirsQuest
Makes Hildirs quests per player, instead of server wide.
Preferred version: 1.0.2Smoothbrain-PassivePowers
Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.
Preferred version: 1.1.2Smoothbrain-Resurrection
Lets you open a portal to hell, to drag your friends back into the world of the living.
Preferred version: 1.0.12Smoothbrain-SmoothSave
Removes the freeze that happens if the world is being saved.
Preferred version: 1.0.5Smoothbrain-Tenacity
Adds a skill that reduces damage taken. Skill increases by taking damage.
Preferred version: 1.0.3Soloredis-RtDAdditions
Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.
Preferred version: 0.5.9Soloredis-RtDBiomes
Overhauls all Biomes entirely, and is a great companion for ExpandWorld. Provides loot for RtDItems & RtDMagic at end game.
Preferred version: 2.7.0Soloredis-RtDGardening
Over 100 decorative plants to choose from, and automatically adds custom saplings to plant if used with RtDBiomes.
Preferred version: 0.1.6Soloredis-RtDHorrors
Horror themed monsters that only spawn at night. Zombies, Demons, and Abominations from Hell. Spawns in all biomes including DeepNorth.
Preferred version: 0.3.6Soloredis-RtDItems
Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum, RtDOcean is detected.
Preferred version: 0.8.0Soloredis-RtDMagic
A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor.Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum is detected.
Preferred version: 0.4.2Soloredis-RtDMonsters
Fae Spirits, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.
Preferred version: 1.9.5Soloredis-RtDMonstrum
Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic, RtDAdditions & RtDItems
Preferred version: 0.4.9Soloredis-RtDOcean
Overhauls the Ocean: Adds Sea monsters, friendly mirmaids that will protect you and sing like a siren, 1 boss summon, vegatation, lost treasures, & locations.
Preferred version: 1.3.7Soloredis-RtDOceanFoods
An extension to RtDOcean. Adds Ocean based foods, and gives more purpose to the Vanilla fish.
Preferred version: 0.1.5Soloredis-RtDSouls
Gives monsters a chance to release an Angry or Friendly Soul.
Preferred version: 0.3.4Soloredis-RtDTraps
Buildable Magic Traps that monsters with spells & can be repaired. Provides Magic Healing runes that randomly generate into the world with 1 buildable healing Rune.
Preferred version: 0.1.9southsil-SouthsilArmor
Adds over 30 entirely new armor sets, spread across all biomes!
Preferred version: 3.1.5Therzie-Armory
Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.
Preferred version: 1.3.0Therzie-Monstrum
Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.
Preferred version: 1.4.9Therzie-Warfare
Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!
Preferred version: 1.8.8Therzie-Wizardry
Fills the magical gap in vanilla Valheim with MANY unique extras!
Preferred version: 1.1.7Tyrenheim-M3TO_Gizmo_Reloaded
M3TO's Fantastic "Gizmo Reloaded" mod, fixed to support Ashlands Valheim. :: An easy to use building tool for rotating pieces in any direction and with greater precision.
Preferred version: 1.3.2ValheimModding-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.4ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.23.2Vapok-AdventureBackpacks
A Valheim Mod to add a catalogue of Adventuring Backpacks to the Game. These packs will grow and become more useful as the game progresses.
Preferred version: 1.7.10Vapok-FastItemTransfer
A Valheim Quality of Life Mod that provides Right Click functionality to move items between Player Inventory and Containers
Preferred version: 1.0.4VentureValheim-Meadingful_Icons
Adds identifiers to the different mead base icons in the game. Increases the maximum stack size of mead bases, configurable.
Preferred version: 0.2.0VentureValheim-Venture_Debugger
Not a mod, but a de-bugger for stuff. What stuff you ask? See the readme.
Preferred version: 0.0.3virtuaCode-EquipWheel
This mod adds an user interface for equipping/using items in an easier and faster way. (With Gamepad Support)
Preferred version: 1.5.3warpalicious-Altars_of_Creation
A set of new dungeons with a risk / reward altar system. Part of the More World Locations series
Preferred version: 1.0.2warpalicious-Blackforest_Pack_1
Adds 9 new custom locations to the Blackforest biome. Part of the More World Locations series
Preferred version: 1.1.1warpalicious-Blackforest_Pack_2
Adds 9 new custom locations to the Blackforest biome. Part of the More World Locations series
Preferred version: 1.1.3warpalicious-Meadows_Pack_1
Adds 10 new custom locations to the Meadows biome. Part of the More World Locations series
Preferred version: 1.1.2warpalicious-Mistlands_Pack_1
Adds 7 new custom locations to the Mistlands biome. Part of the More World Locations series
Preferred version: 1.1.3warpalicious-More_Ore_Deposits
Adds small ore deposits (gold, coal, iron, silver, and blackmetal) to the respective biomes
Preferred version: 1.3.5warpalicious-Mountains_Pack_1
Adds 9 new custom locations to the Mountains biome. Part of the More World Locations series
Preferred version: 1.1.2warpalicious-Plains_Pack_1
Adds 11 new custom locations to the Plains biome. Part of the More World Locations series
Preferred version: 1.1.2warpalicious-Single_Use_Swamp_Key
Makes the Swamp Key single use. When player opens Sunken Crypt, Swamp Key will be consumed.
Preferred version: 1.0.2warpalicious-Swamp_Pack_1
Adds 13 new custom locations to the Swamp biome. Part of the More World Locations series
Preferred version: 1.1.2warpalicious-Underground_Ruins
Adds a new Blackforest dungeon with puzzles, randomly generated layouts, and vanilla-friendly progression.
Preferred version: 1.0.2README
Coffee?
Embark on epic quests in 'Gods Dominium' Valheim modpack! Explore QoL upgrades, tame mounts, summon ravens, battle dragons, conquer unique bosses, and claim legendary loot!
Join the server! :) IP: 188.40.122.93:5800 Password: 28cm0
It's a new world with the 1.2.1 update
This is my first modpack, please be gentle. :) Due to the fact that there were quite a handful of mods that were not updated, I had to substitute them or go another route.
❗❗❗Important
- The UI was done for 1920x1080;
- Set GUI to 100% in Settings;
- Create a New Profile.
- Do not update any mods unless modpack gets updated.
YOU WILL HAVE TO CREATE A NEW WORLD. :(
Installation Instructions
Manual Installation
Note: (Manual installation is likely how you have to do this on a server, make sure BepInEx is installed on the server correctly)
- Download the latest release of BepInEx.
- Extract the contents of the zip file to your game's root folder.
- Download the latest release of from Thunderstore.io.
- Extract the contents of the zip file to the
C:\Users\YOURUSERHERE\AppData\Roaming\r2modmanPlus-local\Valheim\profilesfolder. - Launch the game.
Installation through r2modman or Thunderstore Mod Manager
-
Install r2modman or Thunderstore Mod Manager.
For r2modman, you can also install it through the Thunderstore site.

For Thunderstore Mod Manager, you can also install it through the Overwolf app store

-
**Start Vanilla first; once you are in the Main Menu, you can exit.
-
**Open the Mod Manager and search for "Valheim_Gods_Dominium" under the Online tab.

-
Select the Modpack and click the Download button to install the modpack.
-
Launch the game.
Change logs
0.1.0 - initial release
0.1.0 - initial releaseAdded the following:
Waypoint (a waypoint where mobs don't spawn and you received rested buff - in all biomes);
More Slots (adds 2 more columns to player inventory);
Hearthstone (adds usable hearthstone that can teleport you to your bed - set spawn first);
Odin's Kingdom (building blocks);
Ammo Info Display (shows ammo count for projectile weapons in the hot bar);
Quick Stack Store Sort Trash Restock (disabled currently;
Useful Obliterator (Epic Loot compatibility;
Better UI & Minimal UI;
Magic Plugin items to Epic Loot drop tables;
Quiver that holds 3 types of arrows;
Removed the following:
No Valkyrie Intro;
Item Stacks;
Azu Extended Player Inventory;
Fast Link;
Auga (not fully compatible with several mods and it looks clunky);
Build Dust;
Other improvements:
Modified food benefits and time;
Compatibility fix between Better Archery and Equipment and Quick Slots;
Overhauled shading in game, it now has a more natural look without the harsh colour banding;
MagicalMounts now spawn and can be tamed;
Each type of mount spawns in specific conditions:
Cubs - 10% spawn; Adults - 8% spawn; Cosmic/Star - 5% spawn.
Deer - Mountains, Mistlands
Horse - Meadows, Black Forest, Plains, Deep North
Undead Horse - Swamp, Ashlands
Rotten Horse - Ashlands
Ice Undead Horse - Mountains, Deep North
Fire Undead Horse - Ashlands
Cosmic Undead Horse - Mistlands, Deep North
Conditions: lightrain, fog, deepnorthsnowstorn
Wolf - Black Forest, Mountains, Plains
Star Wolf - Deep North
Cosmic Wolf - Mistlands
Conditions: lightrain, rain, thunderstorm, blackforestfog.
0.1.2
0.1.2Added the following:
Missing Pieces (building);
Hoe Radius (can now be changed with L Alt + Scroll Wheel);
Valheim Legends;
Berserker - Bone fragments
Druid - Dandelion
Duelist - Thistle
Enchanter - Resin
Mage - Coal
Metavoker - Raspberry
Monk - Wood
Priest - Stone
Ranger - Boar Meat
Rogue - Honey
Shaman - Greydwarf Eye
Valkyrie - Flint
Removed the following:
Better UI;
Epic Loot Adventure Bounties;
More Slots;
WackysDatabase;
0.1.3
0.1.3Added the following:
Bounties(Epic Loot);
Pathfinder;
Grass Tweaks;
Sears Catalog;
Minimal Status Effects;
Southstil Armor;
MonsterLabZ;
Surtling Core Overclocking;
Cooler Epic Loot Chests;
Automatics.
Added the following:
Auga;
Cartography Skill;
0.1.4
0.1.4Added the following:
RRRCore;
RRRMonsters;
Epic Loot Item Drawers Fix;
Custom Game Graphics (set GPU usage to 1.5 GB - can be changed).
Removed the following:
Old .cfg files as the game started to slow down;
Seed Totem;
AutoMapPins (taken care by Automatics);
ItemHoppers (taken care by Automatics);
BetterArchery EAQS FIX (since EAQS is no longer here);
Grass Tweaks (mod will not be re-uploaded on Thunderstore).
Updated the following:
RTDOcean;
AzuMiscPatches;
LevelingSystem_Fixed;
CreatureLevelAndLootControl;
Light Tweaks.
0.1.5 - Valheim: God's Dominium
0.1.5 - Valheim: God's DominiumAdded the following:
WeildEquipmentWhileSwimming;
VikingsDoSwim;
Enta's Much Better hotkeys (all hotkeys currently disabled - feel free to change them in Configuration Manager;
Resurection;
Magni (x4.0 weight > 1600);
WackysDatabase (Removed MagicalMounts Summon recipes for good);
Epic Loot: Judes Equipment Patch (adds Judes Equipment to Epic Loot loottable);
Hugos Armory;
RunicPack;
Compass;
AAA_Crafting;
OdinTrainingPlace.
Removed the following:
Hoe Radius (causing some weird glitches in map that makes you fall through in the void).
Updated the following:c
Creature and Level Control;
RTDBiomes;
Magic Plugin;
OdinShipPlus;
Custom Graphic Settings (set streamingmipmapsmemorybudget to 1024 > feel free to increase this number but keep in mind what memory your GPU has);
Max Dungeon Rooms.
Other improvements:
Smelters, kilns, cooking stations are no longer fully automatic (you need to manually "fire" it);
Flora Pins (from Automatics) are turned off by default as they slow down;
Only dynamic Pins will have names on the Map;
Increased FOV to 85 for First Person;
Set Max Level for Leveling System to 200, cause why not;
Bosses now have a very low chance to spawn with stars:
- Star boss 10, 7, 5, 4, 3, 2, 1, 0.5, 0.1;
Custom EXP set for MonsterLabZ and Outsiders monsters;
Fixed the download. 😊
0.1.6
Fixed the icon :)
0.1.6
0.1.7
0.1.7Updated the following:
Added missing mods;
0.1.8
0.1.8Added the following:
Kiln Reimagined
Epic Loot: Magic Plugin Patch (adds Magic Plugin to Epic Loot loottable);
ComfyGizmo.
Updated the following:
LightTweaks;
RtDBiomes;
HeadLamp;
MissingPieces.
1.0.0 - Hildir's Update
1.0.0 - Hildir's UpdateDid the modpack from scratch.
1.1.0
1.1.0Added the following:
ChunkLoader;
ToggleMovementMod;
KilnReimagined;
QuickTeleport;
AutoMapPins;
Shawsomes_Divine_Armaments;
Speedometer.
Other Improvements:
Removed MagicalMounts Summon items, changed the recipes, created tiers so it's worth trying other mounts;
Tiered Mounts
S-Tier (Super Fast Flying Mounts)
Cosmic Raven (Run Speed: 30, Health: 2600, Stamina: 380, Stamina Regeneration: 6)
Cosmic Dragon (Run Speed: 35, Health: 2750, Stamina: 400, Stamina Regeneration: 6)
Fire Undead Horse (Run Speed: 32, Health: 2650, Stamina: 390, Stamina Regeneration: 5)
Black Dragon (Run Speed: 34, Health: 2700, Stamina: 395, Stamina Regeneration: 5)
A-Tier (Very Fast Flying Mounts)
Black and Yellow Raven (Run Speed: 28, Health: 2350, Stamina: 345, Stamina Regeneration: 5)
Black and White Raven (Run Speed: 27, Health: 2250, Stamina: 330, Stamina Regeneration: 5)
Red Dragon (Run Speed: 30, Health: 2450, Stamina: 360, Stamina Regeneration: 5)
Brown Dragon (Run Speed: 28, Health: 2350, Stamina: 345, Stamina Regeneration: 5)
B-Tier (Fast Flying Mounts)
Green Dragon (Run Speed: 25, Health: 2050, Stamina: 300, Stamina Regeneration: 4)
Black Raven (Run Speed: 29, Health: 2400, Stamina: 355, Stamina Regeneration: 4)
S-Tier (Super Fast Land Mounts)
Cosmic Undead Horse (Run Speed: 31, Health: 1650, Stamina: 247, Stamina Regeneration: 4)
Cosmic Wolf (Run Speed: 30, Health: 1600, Stamina: 240, Stamina Regeneration: 4)
Cosmic Deer (Run Speed: 30, Health: 1550, Stamina: 230, Stamina Regeneration: 4)
Cosmic Horse (Run Speed: 30, Health: 1700, Stamina: 255, Stamina Regeneration: 4)
Black Horse (Run Speed: 29, Health: 1650, Stamina: 247, Stamina Regeneration: 4)
A-Tier (Very Fast Land Mounts)
Star Wolf (Run Speed: 25, Health: 1350, Stamina: 202, Stamina Regeneration: 3)
Timber Wolf (Run Speed: 25, Health: 1400, Stamina: 210, Stamina Regeneration: 3)
Gray Horse (Run Speed: 27, Health: 1450, Stamina: 217, Stamina Regeneration: 3)
Ice Undead Horse (Run Speed: 28, Health: 1500, Stamina: 225, Stamina Regeneration: 3)
B-Tier (Fast Land Mounts)
White Wolf (Run Speed: 23, Health: 1250, Stamina: 190, Stamina Regeneration: 2)
White Raven (Run Speed: 26, Health: 2300, Stamina: 335, Stamina Regeneration: 4)
Gray Raven (Run Speed: 26, Health: 2300, Stamina: 335, Stamina Regeneration: 4)
Toxic Undead Horse (Run Speed: 24, Health: 1400, Stamina: 210, Stamina Regeneration: 2)
Gray Wolf (Run Speed: 20, Health: 1250, Stamina: 187, Stamina Regeneration: 2)
White Deer (Run Speed: 20, Health: 1300, Stamina: 195, Stamina Regeneration: 2)
Brown Horse (Run Speed: 21, Health: 1250, Stamina: 190, Stamina Regeneration: 2)
White Horse (Run Speed: 20, Health: 1350, Stamina: 202, Stamina Regeneration: 2)
C-Tier (Moderate Speed Land Mounts)
Black Wolf (Run Speed: 18, Health: 1050, Stamina: 157, Stamina Regeneration: 1)
Black Deer (Run Speed: 18, Health: 1100, Stamina: 165, Stamina Regeneration: 1)
D-Tier (Slow Land Mounts)
Palomino Horse (Run Speed: 15, Health: 1000, Stamina: 150, Stamina Regeneration: 1)
E-Tier (Very Slow Land Mounts)
Rotten Undead Horse (Run Speed: 15, Health: 1000, Stamina: 150, Stamina Regeneration: 1)
Useful shortcuts: https://valheim.thunderstore.io/package/AllTheHeims/Valheim_Gods_Dominium/wiki/522-useful-keyboard-shortcuts/
1.1.1
Added the following:
1.1.1XStorage;
CSG Warfare Monstrum Epic Loot Support;
Craft From Containers Redux.
Removed the following:MultiUserChest;
Obliterator;
PotteryBarn;
LazyVikings;
MultiUserChest;
Obliterator;
Potterybarn;
AzuCraftyBoxes;
Lazyvikings.
Other improvements:Valheim Legends seems to be working.:)
1.1.2
Added the following:
1.1.2Compress;
Less_Zdo_Corruptions;
AutomaticFuel;
AzuCraftyBoxes
Other improvements:Changed position of few elements on screen;
Moved almost bow/arrows to the Fletcher Table;
Press F11 to toggle AutoFuel;
Head Lamp colour is now warm white;
Categories for Smarter Containers.
1.1.3 - Quick Fix
1.1.3 - Quick FixAdded the following:
BetterNetworking_Valheim.
Removed the following:
Compress;
AutoMapPins;
AzuAutoStore;
Speedometer.
Updated the following:
Pinnacle;
CreatureLevelControl;
VikingsDoSwim;
MagicPlugin;
Warfare;
WarfareFireAndIce.
Other improvements:
Fixed Sailing UI;
Disabled audio for Smarter Containers;
Added a few more items to Smarter Containers-categories.
1.1.4
1.1.4Added the following:
FurtherUpgrades.
Removed the following:
RTDBiomes;
Updated the following:
Epic Loot;
LightTweaks;
Monstrum;
MonstrumAshlands;
MonstruDeepNorth;
Warfare;
MagicBows.
Other improvements:
Moved quiver UI to the right (only level quiver to lvl 6);
Quiver now stands on the right hip;
Smooth Save to 4500;
1.1.5 - Fixed download
1.1.5 - Fixed download
1.1.6
1.1.6Added the following:
-
LootParticlesPlus;
-
PinAssistant;
-
MoreSkills;
-
ValheimGodsDominiumEpicLoot.
Removed the following:
-AzuModAge;
-
Hunting;
-
Agility;
-
Magni;
-
Endurance;
-
Epic Loot loottable mods (Warfare/Monstrum; MagicPlugin; HugosArmory);
-
PickupRadius.
Updated the following:
-
MagicalMounts;
-
BowPlugin;
-
XStorage;
-
SimpleElevators;
-
ChaosArmor.
Other improvements:
-
Enhanced notifications, UI adjustments, and gameplay tweaks;
-
Added new mobs and increased game difficulty;
-
Improved item repair mechanics and inventory management;
-
Streamlined controls and optimized files;
-
Updated loot tables and adjusted experience points.
-
More in-depth noted can be found on the Discord server:)
1.2.0
1.2.0General Changes
- Disabled the Vitality skill from MoreSkills.
- Disabled the Fitness skill.
Vitality Rework
- Introduced a Vitality Rework at level 100, bringing significant changes to the game's mechanics.
- Max HP increased to 150.
- Regeneration rate increased by 120.
- Base run speed adjusted to 15.
- Reduced stamina jump cost by 35.
- Maximum stamina increased by 75.
- Increased stamina regeneration by 79.
- Extended the stamina regeneration delay to 60.
- Jump height increased to 15.
- Reduced fall damage by 15.
Game Mechanics
- Changed settings for combat slope.
- Enabled automatic item pickup within a 6m range (picking up mushrooms, stones, branches, etc).
- Set quivers to a maximum upgrade level of 5.
- Updated Vanilla EXP.
- Added custom EXP for pickables, mobs, and stones.
- Adjusted max core clocks to 6.
- Implemented a speed core efficiency penalty of 0.4.
- Added a productivity core bonus of 0.15.
User Interface
- Renamed VNEI tab to Codex.
- Increased the number of horizontal items to 14.
- Increased the number of vertical items to 8.
Game Progression
- Increased the chance for additional loot per star to 35.
- Increased boss size per star by 10.
- Introduced custom levels for world distance and mobs.
- Best enchantments now transfer to the newly crafted item.
World Expansion
- Expanded world biomes, reducing mist.
- Disabled Expand World Dungeon Room Data.
- Disabled Expand World Environment Data.
Stamina Tweaks
- Adjusted stamina regen increase to 73.
- Reduced stamina regen delay to 55.
Performance and Quality of Life
- Set memory threshold to 77%.
- Changed CLLC difficulty factor when away from spawn.
- Adjusted sectors to 25, 75, and 250.
- Changed FirstPerson FOV to 85.
- Tweaked resource gained back from recycling to 0.70.
- Changed repair radius to 35.
- Adjusted UI transparency.
- Increased BuildMenu rows and columns.
Combat and Survival
- Increased swim speed to 7.
- Added auto-zoom feature for BowsBeforeHouses.
- Set staying-zoom time to 5.
Optimizations
- Improved smooth save by copying ZDOs at once (4100 at a time).
- Cleaned up files.
Sailing Mechanics
- Changed max rudder speed at level 100 sailing to 2.
- Adjusted base backward force to 0.2.
- Increased the base max backward force to 0.6.
- Multiplied the Sailing Skill Increase by 1.7.
Visual and Audio
- Disabled Weedheim Logo.
New Features:
- Added the IceGolem Altar in DeepNorth.
Requires 30 Frozen Orbs to spawn an IceGolem. Is a challenging mini-raid.
Epic Loot
-
Added all mods/items to the loot pool.
-
Introduced new Treasure Map biomes: Ashlands and DeepNorth.
-
Buffed disenchant costs for items.
-
Added Trophies to the list of items available for sacrifice.
-
Adjusted upgrade values for equipment.
-
Altered rarities' colors and names.
-
Revised ReAugment prices.
-
Updated upgrade prices.
-
Expanded the loot tables to include new entities: Frigga, Balder, Kraken, AshHuldraQueen, Surtr, IceGolem, Sythrak, Asmodeus, Svalt, Vrykolathas.
-
Excluded useless rolls for staff.
-
Modified Eitr (can now roll on magic, rare, and increased max regen to 35%).
-
Excluded Weigwhtless for Adventure Backpacks.
-
Added Odin's Legendary Set as a new item.
-
Adjusted the item/material ratio to 0.3.
-
Decreased the legendary drop chance to 0.1.
-
Limited the maximum bounties per player to 10.
-
Boss progression to enable loot drop: Eikthyr > Asmodeus > The Elder > Bonemass > Frigga > Balder > Moder > Kraken > Yagluth > The Queen > Ash Huldra Queen > Sythrak > Ice Golem
Creature Mechanics
- Increased creature size per star (percentage) to 17.
Progression and Exploration
- Boss kills now unlock the next biome's bounties.
Roadmap
-
Setting custom EXP for mobs, pickables, etc.. ⌛
-
Map Pins.
-
More content to be added in Epic Loot loottable. ⌛
-
Quests?
-
Change Weapons/Armour status.
-
Custom raids.
-
Custom legendaries.
Feel free to reach out to me on discord if you need manual download assistance.
Author Information
AllTheHeims
For Questions and Feedback, find me in the Valheim God's Dominium Discord.
CHANGELOG
🛠️ Patch Notes - Version 1.2.862
🔥 New Features & Improvements
- Underground Ruins Fix: Resolved an issue where creatures and loot wouldn't appear after loading/unloading/reloading ruins.
- Spider Queen Boss: Now has a boss health bar for better visibility.
- New Setting: "Random Locations"
- Allows randomizing the result of every location reset.
- Added
randomSeedfield inexpand_locations.yamlfor location reset randomization.
- Tamed Creature Summoning Hotkeys:
- Default: LeftShift + LeftControl.
- New Status Effects:
- 5 new status effects with varying durations (for Krumpac’s mods).
- Bubble VFX Added:
- Diving underwater while wearing Oxygen Bubble or Atlantean Crown now shows bubbles (VFX by Krumpac).
- DeepNorth Monsters:
- 5 new monsters added to the DeepNorth biome.
- New Elves NPCs:
- Elves are now tameable by default and spawn in locations similar to Dvergers.
- Final Boss Improvements:
- Summons legacy Fae Spirits during the fight.
- Fixed final boss-related bugs.
- All Bosses Overhauled:
- Updated animations, sound effects (SFX), and combat mechanics.
- New Weapon Adjustments:
- Slight damage increase for Daggers and Odin's Fist.
- Blackmetal weapon models completely revamped.
- Adjusted Defenders' animation states and increased block defense.
- Ballista AI Improvements:
- Ballista can now shoot targets even if they aren’t primary.
- Ballistas can hit players in crossfire (no more psychic avoidance!).
- Maple Tree Log Resized:
- Now fits correctly within its intended design.
- Troll Adjustments:
- Size and death effects adjusted for better realism.
- Tool Tier & Rock Adjustments:
- Basic rocks now require Tier 2 tools at the highest level.
- Health of basic rocks reduced from 500 → 250 per chunk.
- Sea Shield & Cape:
- Increased maximum upgrade amount.
- AzuCraftyBoxes & Epic Loot Compatibility:
- New config option: "Leave One Item" (default ON). Prevents completely emptying a chest to help with auto-store mods.
- Valheim Localization Updates:
- Added Ukrainian language support.
- Gamepad & UI Enhancements:
- Controller D-Pad (left/right) can switch crafting pages.
- Gamepad hints now display correctly.
- Max craftable amount text added under UI (configurable).
- PortalStations Fix:
- Prevents "Stranger" from appearing as an option.
- Stacking & Hotbar Improvements:
- New config: Prevents "Stack All" from pulling items from hotbars or configured slot types.
- Default hotkeys for food slots:
Alt + Q,Alt + E,Alt + R.
- OdinKingdom Balance Change:
- Stone pieces now require a StoneCutter instead of a Workbench (configurable).
- Vegetation Reset Command Fix:
- Now correctly regenerates vegetation without requiring a game restart.
- Clutter & Shader Options:
- New config: Toggle Instanced Clutter on/off.
- Added GPU API support for OdinTrainingPlace.
- Resolved a Shader Compatibility issue with FeatherCollector.
- Fixed Outdated Custom Meads:
- Now properly go into food slots.
- Fae Mage Robes Fix:
- Missing set effect added.
- Ritual Monsters (RtDMonsters) Adjustments:
- Rebalanced melee weapons.
- LOD rendering updated for performance.
- RtD Horrors Optimization:
- Set LOD renders like Vanilla to improve performance.
- WinterGrain Fix:
- Now properly drops WinterGrain instead of Barley.
- Weather & Projectiles Fix:
- Weather areas no longer block certain projectiles.
🛠️ Bug Fixes
- Wandering Undead Spawn Rate Lowered.
- Sell Prices Removed from Cups.
- Nuget Package Install Fix:
- Fixed build pipeline changes causing installation failures.
- Item Autopickup Fix:
- New config option: Prevents auto-picking items into extra slots.
- BBH’s Quiver & Backpacks Fix:
- Resolved an issue where items were incorrectly pushed into quick slots upon player load.
- Food Saturation Messages Added:
- Players will now see messages when they are getting sick of certain food items.
- Fire_loop03 Prefab Fix:
- Resolved an issue with fire effects in certain locations.
- Taming Skill Removed:
- The skill wasn't working and prevented taming progress.
- Big 45 Beam Fix:
- Fixed snap points on building pieces.
- Shrine Level Menu Fix:
- No longer errors when listing shrines that don’t include the selected shrine.
- Prevent Pulling Logic Config Added:
- New hotkey (Default: P) lets players toggle whether they pull items from containers.
- Cannot toggle while inventory is open.
⚠️ Important Notes:
- If you experience issues with herbalist items, delete
config/blacks7ar.Herbalist.cfgto apply new recipe changes. - Delete old OdinKingdom config files if switching back to Workbench for stone pieces.
Enjoy the update! 🎉
📜 View Old Patch Notes
🔄 Changelog: Version 1.2.86
New Features
-
Mods Added:
- PassivePowers mod reintroduced.
- Underground Ruins mod added.
- Hamunii Detour Context Dispose Fix Valheim Publish / AutoHookGenPatcher by Hamunii Valheim Publish.
- AirDash: Press Shift mid-air for a quick dash.
-
New Content:
- Revamped the entire Blackmetal weapon arsenal with new models.
- Added 11 new pickable plants/mushrooms with updated models for:
- Chamomile
- Daisy
- Echinacea
- Lavender
- Improved animations for:
- Eikthyr Spirit
- Sizzler
- Fenrir Alpha
-
Localization:
- Added Ukraine localization.
Bug Fixes
- Fixed a bug in RanchMan.
- Fixed compatibility issues with shudnal's ConfigurationManager.
- Fixed effects not registered to
znetScene. - Fixed
Fire_loop03prefab issue in locations. - Fixed occasional issue with daily coin updates.
- Fixed previous broken update.
Gameplay Improvements
-
Camera & Movement:
- Max camera distance now applies when attached to a boat (sitting or holding fast).
- AirDash: Added mid-air dash functionality.
-
Elevators & Platforms:
- Now remember their previous positions when logging out or exiting the game.
-
Loot & Creature Settings:
- Ensures loot drop settings are correctly applied for creatures that reconnect due to shrine reloads.
- Ballistas now:
- Shoot creatures/characters even if they are not the primary target.
- No longer avoid shooting players, allowing for crossfire hits.
- Fixed a bug where ballistas wouldn't target non-primary targets.
-
New Configurations:
- Stack size color customization for equipment panel slots.
- Option to remove extra coins until the maximum amount is reached.
- More intuitive handling of similar hotkeys in quick bars.
- Condensed
itemlist.jsonexport format for JSON Helper.
-
Other Adjustments:
- Yagluth Blade meteor no longer damages other players.
- Removed the Black Forge Anvil extension, no longer required for maximum Black Forge level.
Biomes & Dungeons
-
Lava Support:
- Added lower lava intensity support when terrain color alpha < 1.
- New
lavaAmountandlavaStretchfields inexpand_biomes.yaml. - Fixed invisible lava issue when the Ashlands biome is adjacent to other biomes.
-
Dungeons:
- Added
randomSeedfield toexpand_dungeons.yamlfor randomized dungeon resets.
- Added
Performance Enhancements
- Updated Unity project to game rip 219.16.
- Fixed
locations_remove zonecommand to correctly remove only the location in the specified zone. - Improved settings to ensure smoother gameplay and fewer compatibility issues.
Quality of Life
- Ballista targeting logic improved to prioritize all creatures/characters.
- Updated TS (Tool Support) page with new media.
- Improved hotbar behavior to prevent overlaps with the map window.
Changelog: Version 1.2.85
🔧 Additional Changes & Fixes
-
General Fixes:
- Fixed bug in RanchMan.
- Fixed compatibility with shudnal's ConfigurationManager.
- Fixed invisible lava issue when the Ashlands biome is adjacent to other biomes.
- Fixed effects not registered to
znetScene. - Fixed an issue with
Fire_loop03prefab in locations. - Fixed occasional issue where coins were not updated daily.
- Fixed command
locations_remove zoneto correctly remove only the location in the current zone. - Fixed ballista targeting bug where they wouldn't shoot at non-primary targets.
- Ballistas no longer avoid shooting players (players can now be hit in the crossfire).
-
Camera & User Interface:
- Max camera distance now applies when attached to a boat (sitting or holding fast).
- Added new config options:
- Stack Size Color: Customize colors for equipment panel slots.
- Quick Slots Hotbars: Prevent overlapping with the map window.
- Extra Coins Removal: Removes excess coins until a maximum amount is reached.
- Improved quick bars to handle similar hotkeys more intuitively.
- Changed logic for checking slots activity: If either global key or discovered item is specified, checks will skip the unfilled one.
-
Unity Project Update:
- Updated Unity project to game rip 219.16.
-
Structures:
- Elevators and platforms now remember their previous positions after logging out or exiting the game.
-
Biomes:
- Added lava support for custom biomes:
- Supports lower lava intensity when terrain color alpha is less than 1.
- Added
lavaAmountandlavaStretchfields toexpand_biomes.yaml.
- Fixed minor bugs and improved lava mechanics.
- Added lava support for custom biomes:
-
Dungeons:
- Added a new field,
randomSeed, toexpand_dungeons.yamlfor randomized dungeon resets.
- Added a new field,
-
Items, Plants, and Recipes:
- Added 11 new pickable plants/mushrooms.
- Updated models for Chamomile, Daisy, Echinacea, and Lavender.
- Adjusted tonics/elixirs recipes to use new plants. (NOTE: Delete
config/blacks7ar.Herbalist.cfgfor changes to take effect.) - Exported itemlist.json in a more condensed format for JSON Helper, allowing more items to be exported.
-
Ballista Enhancements:
- Ballistas now:
- Shoot any target as long as it hits a creature or character.
- Ignore "psychic" avoidance logic.
- Fixes where ballistas would not shoot non-primary targets.
- Ballistas now:
-
Guild Features:
- Added Guild Ward option in the Ward UI. Using the Guilds mod API allows all members of the same guild to gain access.
Version 1.2.84
✨ Added
- SleepingBag: Set your spawn point with fewer requirements than a bed; sleep outdoors when the weather allows.
- ArcaneWard: Ward with customizable UI protection and remote control via map click.
- New Crafting Recipes:
- Queen's Hunger fist weapons.
- Dual Flametal knives (Ashlands).
- Blood Thirst dual scythes (Monstrum).
- Wooden Billboard Sign: Buildable signage piece.
- Ladders: Six ladder sizes (1m–6m) with extended interaction range.
- Fishing Dock Update: Fishermen now require payment to work.
- Archery Target: Added crossbow skill training.
- Magical Mounts Sleep/Wake: Press
Pto toggle sleep mode for mounts, with support for WildHorses/WildBears mods. - Scythe Weapon Skill: Introduced a new skill for scythe-based weapons.
- EpicLoot Additions: New weapons, armors, and monsters in loot tables.
⚙️ Updated
- Meadows Ruins: Chance to find bronze.
- Mob Adjustments:
- Lowered Meadows mob damage.
- Increased shard drops for mages (1–2 shards).
- Buffed Fenring mage spawns in Mountains.
- Nerfed Goblin mage meteor and lightning attacks.
- Enhanced slow effect on Swamp staff.
- Reduced Ocean Giant and Giant Sword spawns.
- Lowered spawn chances for all monsters.
- Weapons/Armor Balances:
- Adjusted stats and recipes for boss weapons.
- Slight buffs/nerfs for rogue and Fenrir armor.
- Fixed crafting recipes for BlackForest Monk, Mountain, and Swamp tiers.
- Balanced flint, bone, and chitin sword attacks.
- Improved scythe weapon stats and introduced upgrades.
- Environment/Objects:
- Enhanced OdinKingdom flooring snap points and volume control for fireplaces/ovens.
- Adjusted custom prefabs, adding structure support to pressure plates.
- Removed low-depth custom Plains grass texture.
- Tweaked placement and settings for vegetation and objects (e.g., saplings, blue magic trees).
- Miscellaneous Fixes:
- Resolved tooltip prefab errors and broken recipe stats.
- Fixed localization issues (e.g., Demon Horn, Ashlands Monk Set).
- Improved portal stability and compatibility with various mods.
- Optimized ZLog.Log() and caching for translation calls.
- Improved Almanac bounty system and added new cave location.
🛠️ Temporarily Removed
- Mods:
- No Hoe, Cultivator, Build Dust.
- Valheim Cuisine, RRRCore, FunGuy Fury.
- ChebsNecromancy, Passive Powers, Chatter.
- Guilds, Groups, Wackys Database.
- Features:
- Taming skill (due to incompatibilities).
📝 Notes
- The patcher folder is auto-removed; manual deletion should not be needed.
- Mod translations now cached; however, switching languages in-game is currently unsupported.
- Mod compatibility updates include autodetection hooks for Items, Magic, and Additions.
Version 1.2.83
General Changes & Improvements
- Monster Balance:
- Adjusted ⭐ monster spawn rates, slightly lowering damage and HP.
- Tweaked monster levels and experience scaling.
- Balanced monster attacks and buffs to certain monsters and bosses.
- Spawn System Overhaul:
- All creature spawns now managed via SpawnThat files.
- Added modded creatures to biomes with slight spawn inconsistencies.
- Disabled other creature spawns to prioritize SpawnThat spawns.
- Prestige & Experience System:
- Adjusted prestige levels and increased level cap to 200.
- Reduced experience lost by 7% upon death.
- Increased experience gain from mining and foraging.
- Loot & Chest Adjustments:
- Fixed loot generation in chests and missing loot table entries.
- Buffed Odin’s Monk Sets to balance with Fenrir Class.
- Lootable chests now self-delete when emptied.
Quality of Life Changes
- Experience Map: Added new monsters and bosses.
- User Interface: Scrollable recipe descriptions and item comparison in crafting.
- Mounts: Improved handling for mounts and leashing mechanics.
- Visuals: Added Full Moon environment and seasonal modifiers.
Bug Fixes
- Resolved loot spawning issues, key errors, and inventory bugs.
- Fixed white armor material bug and recipe repair issues.
- Improved server performance on Linux.
Version 1.2.82
Other Changes
- Disabled Features: Always facing forward direction.
- Loot Table Mods Added: Expanded compatibility with mods like Southsil Armor, Chaos Armor, MagicBows, RtD, and Hugo's Armory.
- Boss Progression: Updated EpicLoot progression order through biomes.
- Event Chance: Increased to 25%.
- New Additions:
- Waypoints: Safe zones for adventurers.
- Plains Pack: Ten new custom locations.
- Altars of Creation: Risk/reward dungeon system.
Updates
- Almanac: Fixed trophy configurations.
- Valheim Fortress: Improved turret detection and rewards.
- Dungeon Splitter: Fixed dungeon object handling.
- Expand World Data: Reverted terrain changes and added wiggle fields.
- RTD Items & Monsters: Fixed placement, localization, and spawner issues.
