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Decompiled source of FoodBagExtraFoodBridge v1.1.0
FoodBagExtraFoodBridge.dll
Decompiled 4 days agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FoodBagExtraFoodBridge { [BepInPlugin("local.foodbag.extrafoodbridge", "FoodBag ExtraFood Bridge", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class BridgePlugin : BaseUnityPlugin { public const string PluginGuid = "local.foodbag.extrafoodbridge"; public const string PluginName = "FoodBag ExtraFood Bridge"; public const string PluginVersion = "1.1.0"; private const string FoodBagGuid = "ValheimLiteni.FoodBag"; private const string FoodBagPluginType = "ValheimLiteni.FoodBag.Plugin"; private const string FoodBagSlotsSection = "2 - Food bag"; private const string FoodBagSlotsKey = "Slots"; private const string TargetMethod = "EatOnce"; private const int NewLimit = 4; internal static ManualLogSource Log; private Harmony harmony; private ConfigEntry<bool> raiseSlots; private void Awake() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; raiseSlots = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Set Food Bag slots to 4", true, "If Food Bag's Slots setting is exactly 3 (its default), change it to 4. Any other value is left alone. The bag only gets its 4th slot after you restart the game."); Type type = AccessTools.TypeByName("ValheimLiteni.FoodBag.Plugin"); MethodInfo methodInfo = ((type == null) ? null : AccessTools.Method(type, "EatOnce", (Type[])null, (Type[])null)); if (methodInfo == null) { Log.LogWarning((object)"No se encontro ValheimLiteni.FoodBag.Plugin::EatOnce. La version de FoodBag cambio; no se aplica el parche."); return; } harmony = new Harmony("local.foodbag.extrafoodbridge"); harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(BridgePlugin), "EatOnceTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null); Log.LogInfo((object)("Listo: FoodBag ahora come hasta " + 4 + " comidas activas.")); if (raiseSlots.Value) { RaiseFoodBagSlots(); } } private void OnDestroy() { if (harmony != null) { harmony.UnpatchSelf(); } } private static void RaiseFoodBagSlots() { if (!Chainloader.PluginInfos.TryGetValue("ValheimLiteni.FoodBag", out var value) || (Object)(object)value.Instance == (Object)null) { Log.LogWarning((object)"No se encontro el plugin de FoodBag; no se cambia Slots."); return; } ConfigEntry<int> val = default(ConfigEntry<int>); if (!value.Instance.Config.TryGetEntry<int>("2 - Food bag", "Slots", ref val)) { Log.LogWarning((object)"No se encontro la opcion '2 - Food bag / Slots' de FoodBag; no se cambia."); return; } if (val.Value != 3) { Log.LogInfo((object)("Slots de FoodBag esta en " + val.Value + "; se deja como esta.")); return; } val.Value = 4; Log.LogInfo((object)("Slots de FoodBag estaba en 3 y ahora es " + 4 + ". Reinicia el juego para que aparezca el cuarto slot de la bolsa.")); } private static IEnumerable<CodeInstruction> EatOnceTranspiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = instructions.ToList(); List<int> list2 = new List<int>(); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_I4_3) { list2.Add(i); } } if (list2.Count != 1) { Log.LogWarning((object)("EatOnce cambio (se esperaba un ldc.i4.3, hay " + list2.Count + "). Parche omitido por seguridad.")); return list; } list[list2[0]].opcode = OpCodes.Ldc_I4_4; list[list2[0]].operand = null; return list; } } }