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SaveFrequency
Changes how often the game is saved and backed up.
| Last updated | a week ago |
| Total downloads | 5400 |
| Total rating | 4 |
| Categories | Mods Tweaks Deep North Update |
| Dependency string | Alpus-SaveFrequency-1.1.1 |
| Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Description
- Changes how often the game saves and backs up world and character data.
- This can be useful when you want to restore a previous save but realize it is too old and restoring it would mean losing too much progress.
- By default, this mod changes the save interval from 30 minutes to 15 minutes and the backup interval from 2 hours to 30 minutes, but all values are configurable.
- In multiplayer, installing this mod only on the server should be enough.
Another save mod?
In the past, I could not find a mod that would do all of the following:
- Save world and player data at the same time so that they remain in sync if the game crashes.
- Save the player's position in the world without requiring a manual save.
- Create backups more often, with a configurable interval.
This mod changes that!
Join me on Discord to report bugs and give feedback:
Link: https://discord.gg/gSQHmE3yap
Release notes:
v1.1.1
- Updated dependencies and clarified documentation.
v1.1.0
- Your position in the world is now also saved.
v1.0.0
- Initial release.