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SaveFrequency
Changes how often the game is saved and backed up.
| Date uploaded | 11 hours ago |
| Version | 1.1.0 |
| Download link | Alpus-SaveFrequency-1.1.0.zip |
| Downloads | 78 |
| Dependency string | Alpus-SaveFrequency-1.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.0README
Description
- Changes how often the game is saved and backed up, meaning the world and the character.
- This could be useful when you would like to restore a previous save, but then you realize it was done a too long time ago, meaning you would lose too much progress if restored.
- By default, this mod will change the game save frequency from 30 minutes to 15 minutes, and the save backup frequency from 2 hours to 30 minutes, but all values are configurable.
- It should be enough that this is installed only on the server (if playing multiplayer).
Another save mod?
- Other similar mods I have tried would not save the world and player data at the same time...
- So if the game crashed, the player and world data would no longer be in sync. This mod changes that.
Join me on discord to report bugs and give me feedback:
Link: https://discord.gg/gSQHmE3yap
Release notes:
v1.1.0
- Your position in the world is now also saved.
v1.0.0
- Initial release.