CHANGELOG

Changelog

1.0.0

  • Show receipt highlights on up to 64 destinations at once, preserving bounded updates, expiry and native/other-mod color ownership.
  • Expand the gameplay demo to ground collection and inventory deposits across dozens of chests, with separately measured local workload results.
  • Add an optional NewtCraftHub recommendation for crafting and base quality-of-life features.
  • Retain the per-release ZIP timestamp safeguard introduced in 0.2.9.

0.2.9

  • Fix stale BepInEx loading-version metadata after upgrades. Previous packages reused the same DLL modification time, allowing the loader to report 0.2.5 while the running plugin reported 0.2.8.
  • Give each release a distinct, reproducible archive timestamp so existing loader caches refresh on update. Storage behavior is unchanged.

0.2.8

  • Reorganize the English page around a first transfer, routing examples, protections and practical controls.
  • Add a branded banner and real gameplay captures of existing-content, sign and designated-chest routing. The animated sequence has edited timing.
  • Add a public support link and a structured issue-report form.
  • Keep the approved short description and existing storage behavior.

0.2.7

  • Shorten the mod-manager description to: "Smart auto-sorting. Built for performance." No gameplay changes.

0.2.6

  • Rewrite the Thunderstore introduction to lead with automatic sorting, existing-stack priority, sign routing, chosen destinations for new item types, destination glow, and item protection. No behavior changes from 0.2.5.

0.2.5

  • Show item quantities, source and destination route in the native top-left pickup area and message history after completed transfers.

  • Add concise error notifications; aggregate rapid transfers every two seconds and throttle errors to five seconds. Both HUD options default on and remain independent of detailed file logging.

  • Reduce repeated inventory scans when choosing destination chests.

  • Avoid unnecessary item-identity and metadata work for full stacks.

  • Preserve routing priority, protections, metadata, retries and transaction checks.

  • Validate in native Valheim/Mono with 24 checks, including counted 1000-drop / 200-chest loads, the previously reported FineWood/LeatherScraps/BombOoze cases, and analysis parity for all 1,519 loaded item types.

  • 384 automated tests and 15 installed-game API checks passed. Catalog analysis is not a transfer test of every item; multiplayer and Windows/Linux runtime validation remain pending.

0.2.4

  • Initial Thunderstore package with an original icon and English documentation.
  • Automatically collect nearby ground items, retrying items that cannot yet be stored.
  • Route by existing contents, then matching sign text, then designated chests for new types.
  • Add Alt+N chest designation, persistent item-type blocks, and inventory consumable protection.
  • Show a green glow only on chests that actually receive items.
  • Provide /sas help and range controls through normal chat.
  • Support item/chest radii of 1–256 m and sign radii of 0.2–8 m, with three temporary guides visible through walls.
  • Bound scheduler work and adapt spatial queries to avoid scanning large empty cell volumes.
  • Preview: local game validation completed for selected scenarios; multiplayer, full-catalog, and large-load performance validation remain pending.