Andoryn-NordCastCrafting icon

NordCastCrafting

Groups Nord cast recipes at the top of their stations, with configurable stations and optional Valheim Armory and Dual Swords support.

By Andoryn

CHANGELOG

1.0.0

  • Initial release of Nord Cast Crafting.
  • Groups supported cast recipes at the top of crafting station lists while preserving craftable-first sorting.
  • Adds host-synchronized station and level settings for cast groups, defaulting to their original stations and levels.
  • Supports optional Valheim Armory casts and a configurable dedicated Nord Dual Swords mould and cast workflow.

0.1.32

  • Defaults Protector and Vanguard armor casts to Black Forge level 4 and Caller armor casts to Galdr Table level 4.
  • Updates station and level descriptions to show each group's configured default.

0.1.31

  • Renames Shield Weapon Casts to Shield Casts and Magic Staff Casts to Magic Weapon Casts.
  • Moves the dedicated Dual Swords mold toggle to the top of its config section and clarifies its recipe behavior.

0.1.30

  • Removes the explicit server-sync suffix from config descriptions; Jötunn already adds it for synchronized settings.

0.1.29

  • Matches the dedicated Nord Dual Swords mold description to the other weapon molds.

0.1.28

  • Moves cast sorting to section 01 and shifts cast recipe groups to sections 02-10.
  • Moves the dedicated Dual Swords mold toggle into the Dual Swords Casts section.

0.1.27

  • Uses the Dual Swords prefab's crossed ground_model for the finished Frost Foundry display, while leaving held and dropped visuals unchanged.

0.1.26

  • Shows the finished Dual Swords item on the Frost Foundry by activating only its station-slot visual while the dedicated mold option is enabled.

0.1.25

  • Registers the Dual Swords cast through Jötunn's CookingStation conversion system, matching Valheim Armory's Frost Foundry implementation.
  • Adds the cast recipe independently of conversion registration and keeps the dedicated-mold toggle able to remove the conversion.

0.1.24

  • Waits for the network scene before creating the dedicated Dual Swords cast and applying station settings.
  • Finds the Frost Foundry's Smelter component on its full prefab hierarchy and reports specific lookup failures.

0.1.23

  • Explicitly enables the dedicated Dual Swords cast recipe so Valheim can discover and display it.

0.1.22

  • Adds a Nord Dual Swords cast cloned from the vanilla Nord Sword cast and moves the Dual Swords cast icon onto it.
  • Adds the cast to the Frost Foundry conversion table so it hardens into Gold Dual Swords using the foundry's normal Liquid Frost processing.
  • Makes the dedicated-mold option replace the direct craft recipe while leaving the Dual Swords upgrade recipe intact.

0.1.21

  • Sets the Gold Dual Swords recipe's base cost to 24 Bloodgold and 12 Timberwood when the dedicated-mold option is enabled.
  • Applies these costs after the Dual Swords recipe config loads, while retaining its per-quality scaling; disabling the option restores the original recipe values.

0.1.20

  • Adds a Nord Dual Swords mold copied from the Nord Sword mold, with its own icon.
  • Adds the mold to matching container and destructible loot tables at the Nord Sword mold's weight.
  • Adds a server-synced option to replace the Nord Sword mold in Gold Dual Swords recipes with one dedicated mold.

0.1.19

  • Added custom icons for Valheim Armory Dual Axes and Dual Daggers molds.

0.1.18

  • Added custom icons for Valheim Armory Dual Axes and Dual Daggers casts and the Dual Swords cast.

0.1.17

  • Targets Valheim Armory's generated _cast recipe outputs; mold items remain ingredients.
  • Sorts the two Valheim Armory casts after vanilla Nord weapon casts and the Dual Swords cast after those.

0.1.16

  • Orders each armor cast group with the helmet or headdress first, followed by chest or robes, then trousers.

0.1.15

  • Uses the actual output prefab names for all nine vanilla armor casts, fixing station and sorting assignment for Protector and armor helmet recipes.

0.1.14

  • Targets Valheim Armory's Nord Dualaxes and Nord Daggers cast recipe outputs; their mold prefab IDs are ingredients, not recipe outputs.
  • Keeps all mapped vanilla armor casts assigned to the configured station and level.

0.1.13

  • Adds a server-synced option, enabled by default, to group cast recipes at the top of a crafting bench's recipe list.
  • Restores original recipe sort weights when custom sorting is disabled.

0.1.12

  • Reorders configuration groups to place the Intricate Key first and separates the groups in the requested order.
  • Adds clear native-station and mod-default descriptions to each group's station and level settings.
  • Sets every group to default to Artisan Table level 2 while documenting its vanilla Black Forge or Galdr Table level 4 requirement.

0.1.11

  • Changes required station level to a 1-7 dropdown, defaulting to level 4 for each group.

0.1.10

  • Limits the station dropdown to Artisan Table, Black Forge, Forge, Galdr Table, and Workbench.
  • Defaults melee armor, melee weapons, shields, the Intricate Key, and optional weapon recipes to Black Forge; defaults Caster Armor and Magic Staff casts to Galdr Table.
  • Notes typed custom station prefab IDs as a possible future feature.

0.1.9

  • Separates optional Valheim Armory mold settings from the Dual Swords recipe settings and labels the required parent mods.

0.1.8

  • Corrects Valheim Armory support to move the Nord Dualaxes Mold and Nord Daggers Mold recipes, rather than cast recipes.

0.1.7

  • Splits Heavy and Medium Armor Casts into separate station and level config groups.

0.1.6

  • Replaces per-cast station selectors with grouped station and required-level settings.
  • Adds groups for melee armor, caster armor, melee weapons, shields, the Intricate Key, magic staffs, and optional mod weapons.
  • Keeps the current station defaults. Required level 0 preserves each recipe's native level; Artisan Table uses level 2 when set to 0.

0.1.5

  • Adds host-synchronized station selectors for supported casts and the Gold Dual Swords recipe.
  • Defaults armor and staff casts to their original stations; the Nord casts moved by the mod remain on the Artisan Table by default.

0.1.4

  • Sorts the Intricate Key, armor casts, shields, magic staffs, and weapon casts in the requested group order.
  • Keeps craftable recipes ahead of uncraftable recipes, then places those cast groups before other recipes.

0.1.3

  • Moves Valheim Armory's Nord Dualaxes Mold and Nord Daggers Mold recipes to the Artisan Table when installed.

0.1.2

  • Sets the required station level to 2 for recipes moved to the Artisan Table.
  • Corrects the Intricate Key cast output ID to KeysGoldUncooked.

0.1.1

  • Moves the three Nord shield cast recipes to the Artisan Table.

0.1.0

  • Initial development build.
  • Moves vanilla Nord weapon casts and the Bloodgold Key cast to the Artisan Table.
  • Moves the optional Gold Dual Swords recipe to the Artisan Table.
  • Supports Valheim Armory recipes that consume the vanilla Nord casts.