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ComboBrawler
Every fist weapon gets its own fighting style: the crushing Bear, the slippery Wolf and the Viking Brawler - combos, finishers and special chains, 27 new animations. Balanced for fair play.
By AndyTheDemon
CHANGELOG
Changelog
1.0.3
- Vertical aim: your torso bends toward where you look while you attack, and the hits follow. Capes and armour move with the body, and other players see the same aim.
- Souls-like input: longer input buffer, and some recoveries can be cut short with a roll.
- The Wolf has a new shadow form - find it yourself.
- The Bear's and the Wolf's moves settle smoothly into the idle stance instead of cutting off.
- The Bear's paws keep their claws out on both hands.
- Multiplayer: special effects now show for everyone, and a vanilla swing after using fist weapons shows as vanilla.
- Works with ComboSpear, ComboKnife, ComboAxe and ValheimWeaponClasses Continued.
1.0.2
- All three styles reworked with new moves; the Brawler now has nine moves of its own. Find them in game.
- The Wolf's damage and movement were rebalanced.
- Feet stay planted through steps and recoveries; no hand clips into the face.
- Multiplayer: other players no longer see your combos play late or as the wrong move when you attack fast.
1.0.1
- The Wolf (Flesh Rippers) reworked: edge-first cuts, new combo moves, finisher and special chain. Feet no longer twitch.
1.0.0
First release of ComboBrawler.
- Three fighting styles for fist weapons: the Bear (Paws of the Bear, Vilebone Maulclaws), the Wolf (Flesh Rippers) and the Brawler (Knucklechains).
- Each style: a three-hit combo, a finisher after every hit, and a three-move special chain from neutral, each with its own animation.
- A closed fist inside the gloves, idle included.
- True damage numbers: the floating number shows the damage a hit really deals.
- Works together with ComboSpear.
- One setting: turn the mod on or off.
- The whole mod is a single DLL.