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ArcadeHoe
Ancient runic terraformer with zero stamina cost, indestructible durability, true flat leveling, and adjustable radius.
CHANGELOG
Changelog
v1.0.2 - Deep Downward Digging & Enhanced Radius Controls
- Deep Downward Leveling: Overrode vanilla terrain modifier clamps (-8m limitation). High hills, mounds, and elevated dirt are now leveled directly down to the flat plane without requiring a pickaxe.
- Expanded Leveling Limits: Expanded the clamp range from vanilla +/- 8m to +/- 50m in
TerrainComp.LevelTerrain, with safe bypass ofHeightmap.AtMaxWorldLevelDepthandHeightmap.AtMaxLevelDepth. - Refined Height Positioning: Fixed
Player.PlacePieceheight application viaref Vector3 pos, preventing vanilla feet-snapping overrides. - Dual Terrain Component Support: Custom radius and locked elevation now reliably patch both
TerrainOpandTerrainModifierarchitectures. - Versatile Radius Controls: Added support for
Shift + Mouse Scroll,Alt + Mouse Scroll,=,-,+, Numpad+/-, and[/]to accommodate all international and Bulgarian keyboard layouts. - Instant Projector Feedback: Ground circle projector updates immediately upon radius adjustment and supports larger radius tiers (up to 25.0m).
v1.0.1 - Workbench Crafting & ObjectDB Hotfix
- Fixed Workbench Crafting: Resolved the critical bug reported by testers where crafting the hoe at the Workbench failed with
Failed to find item prefab ArcadeHoewithout consuming resources or awarding the item. - ObjectDB Lookup Registration: The custom prefab is now explicitly registered in
ObjectDB.m_itemByHashandObjectDB.m_itemByDataalongsidem_items. - World Initialization Persistence: Added patch for
ObjectDB.CopyOtherDBensuring custom item lookups persist seamlessly when loading into worlds. - Recipe Fix: Explicitly set
recipe.m_amount = 1. - Failsafe Drop Protection: Added network safeguards for item drop preservation.
v1.0.0 - Initial Release (Runic Terraformer)
🌟 New Features:
- Arcade Runic Leveler: Ancient terraforming tool with zero stamina cost and infinite durability.
- True Flat Leveling: Sets all terrain vertices inside the radius to a precise flat plane, eliminating bumpy steps.
- Adjustable Radius: Easily scale radius between 2.5m, 4.0m, 6.0m, 8.0m, 12.0m, and 16.0m via
+/-,[/], orAlt + ScrollWheel. - Elevation Lock (
HKey): Freeze your leveling elevation plane to your foundation so you can level an entire build site uniformly. - Aim Elevation Lock (
JKey): Freeze leveling height to whatever point your crosshair is aiming at. - Auto Edge Blending: Natural Gaussian smoothing on edges to prevent unnatural cliff cuts.
- Visual Polish:
- Enchanted azure glowing stone head with realistic emission in the dark.
- Attached dynamic point light casting soft cyan light on the ground and player at night.
- Custom authentic inventory icon matching Valheim's aesthetic.
- Sleek Nordic HUD panel showing current radius and lock state.
- Easy Crafting: Crafted at any basic Workbench (Level 1) for 5 Wood and 2 Stone.