Decompiled source of PauseOnLoad v1.0.0

PauseOnLoad.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("PauseOnLoad")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PauseOnLoad")]
[assembly: AssemblyTitle("PauseOnLoad")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PauseOnLoad
{
	[BepInPlugin("ArchUmbra.PauseOnLoad", "PauseOnLoad", "1.0.0")]
	public class PauseOnLoadPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "ArchUmbra.PauseOnLoad";

		public const string PluginName = "PauseOnLoad";

		public const string PluginVersion = "1.0.0";

		public static ConfigEntry<bool> ModEnabled;

		public static ConfigEntry<float> PauseDelay;

		public static bool HasPausedThisSession;

		public static MethodInfo ShowMenuMethod;

		public static FieldInfo MenuInstanceField;

		public static PropertyInfo MenuInstanceProperty;

		private Harmony harmony;

		private void Awake()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Expected O, but got Unknown
			ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Set to false to disable auto-pausing on world load.");
			PauseDelay = ((BaseUnityPlugin)this).Config.Bind<float>("General", "PauseDelay", 1f, new ConfigDescription("Delay in seconds after spawning before pausing the game.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 30f), Array.Empty<object>()));
			MenuInstanceField = AccessTools.Field(typeof(Menu), "m_instance");
			MenuInstanceProperty = AccessTools.Property(typeof(Menu), "instance");
			ShowMenuMethod = AccessTools.Method(typeof(Menu), "Show", (Type[])null, (Type[])null);
			harmony = new Harmony("ArchUmbra.PauseOnLoad");
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PauseOnLoad v1.0.0 successfully loaded!");
		}

		private void OnDestroy()
		{
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Awake")]
	public static class ZNet_Awake_Patch
	{
		private static void Prefix()
		{
			PauseOnLoadPlugin.HasPausedThisSession = false;
		}
	}
	[HarmonyPatch(typeof(Player), "OnSpawned")]
	public static class Player_OnSpawned_Patch
	{
		private static void Postfix(Player __instance)
		{
			if (PauseOnLoadPlugin.ModEnabled.Value && !((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && ZNet.IsSinglePlayer && !PauseOnLoadPlugin.HasPausedThisSession)
			{
				PauseOnLoadPlugin.HasPausedThisSession = true;
				((MonoBehaviour)__instance).StartCoroutine(PauseRoutine());
			}
		}

		private static IEnumerator PauseRoutine()
		{
			float value = PauseOnLoadPlugin.PauseDelay.Value;
			if (value > 0f)
			{
				yield return (object)new WaitForSeconds(value);
			}
			yield return (object)new WaitForEndOfFrame();
			if (!Menu.IsVisible() && PauseOnLoadPlugin.ShowMenuMethod != null)
			{
				object obj = PauseOnLoadPlugin.MenuInstanceField?.GetValue(null) ?? PauseOnLoadPlugin.MenuInstanceProperty?.GetValue(null);
				if (obj != null)
				{
					PauseOnLoadPlugin.ShowMenuMethod.Invoke(obj, null);
				}
			}
		}
	}
}