Decompiled source of AmnesiaMead v1.0.0

plugins/AmnesiaMead/AmnesiaMead.dll

Decompiled 8 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AmnesiaMead")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.7.0")]
[assembly: AssemblyInformationalVersion("1.0.7+3ebee753e8d1d0b4a53c5db079afd3c641075c73")]
[assembly: AssemblyProduct("ValheimMod-AmnesiaMead")]
[assembly: AssemblyTitle("AmnesiaMead")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.7.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AmnesiaMead
{
	[BepInPlugin("com.archonite.amnesiamead", "Amnesia Mead", "1.0.0")]
	public class AmnesiaMeadPlugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Terminal), "InitTerminal")]
		public static class TerminalInitPatch
		{
			[Serializable]
			[CompilerGenerated]
			private sealed class <>c
			{
				public static readonly <>c <>9 = new <>c();

				public static ConsoleEvent <>9__0_0;

				internal void <Postfix>b__0_0(ConsoleEventArgs args)
				{
					Game instance = Game.instance;
					PlayerProfile val = ((instance != null) ? instance.GetPlayerProfile() : null);
					if (val == null)
					{
						args.Context.AddString("Error: Load into a world first.");
						return;
					}
					int num = 0;
					FieldInfo fieldInfo = AccessTools.Field(typeof(PlayerProfile), "m_usedCheats");
					if (fieldInfo != null)
					{
						fieldInfo.SetValue(val, false);
					}
					FieldInfo fieldInfo2 = AccessTools.Field(typeof(Terminal), "m_usedCheats");
					if (fieldInfo2 != null)
					{
						fieldInfo2.SetValue(null, false);
					}
					FieldInfo fieldInfo3 = AccessTools.Field(typeof(PlayerProfile), "m_playerStats");
					if (fieldInfo3 != null)
					{
						object value = fieldInfo3.GetValue(val);
						if (value != null)
						{
							FieldInfo fieldInfo4 = AccessTools.Field(value.GetType(), "m_stats");
							if (fieldInfo4 != null && fieldInfo4.GetValue(value) is IDictionary dictionary)
							{
								List<object> list = new List<object>();
								foreach (object key in dictionary.Keys)
								{
									if (key != null && key.ToString().Equals("Cheats", StringComparison.OrdinalIgnoreCase))
									{
										list.Add(key);
									}
								}
								foreach (object item in list)
								{
									dictionary[item] = 0f;
									num++;
								}
							}
						}
					}
					FieldInfo fieldInfo5 = AccessTools.Field(typeof(PlayerProfile), "m_knownCommands");
					if (fieldInfo5 != null && fieldInfo5.GetValue(val) is IDictionary dictionary2)
					{
						dictionary2.Clear();
						num++;
					}
					FieldInfo fieldInfo6 = AccessTools.Field(typeof(PlayerProfile), "m_itemPickupStats");
					if (fieldInfo6 != null && fieldInfo6.GetValue(val) is IDictionary dictionary3)
					{
						List<object> list2 = new List<object>();
						foreach (object key2 in dictionary3.Keys)
						{
							if (key2 != null && key2.ToString().StartsWith("Cheat", StringComparison.OrdinalIgnoreCase))
							{
								list2.Add(key2);
							}
						}
						foreach (object item2 in list2)
						{
							dictionary3.Remove(item2);
							num++;
						}
					}
					Game.instance.SavePlayerProfile(true);
					if (num > 0)
					{
						args.Context.AddString("Success! Reset Cheats stat to 0, cleared command history, and saved character profile.");
					}
					else
					{
						args.Context.AddString("No cheat entries were found to clear.");
					}
				}
			}

			public static void Postfix()
			{
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Expected O, but got Unknown
				object obj = <>c.<>9__0_0;
				if (obj == null)
				{
					ConsoleEvent val = delegate(ConsoleEventArgs args)
					{
						Game instance = Game.instance;
						PlayerProfile val2 = ((instance != null) ? instance.GetPlayerProfile() : null);
						if (val2 == null)
						{
							args.Context.AddString("Error: Load into a world first.");
						}
						else
						{
							int num = 0;
							FieldInfo fieldInfo = AccessTools.Field(typeof(PlayerProfile), "m_usedCheats");
							if (fieldInfo != null)
							{
								fieldInfo.SetValue(val2, false);
							}
							FieldInfo fieldInfo2 = AccessTools.Field(typeof(Terminal), "m_usedCheats");
							if (fieldInfo2 != null)
							{
								fieldInfo2.SetValue(null, false);
							}
							FieldInfo fieldInfo3 = AccessTools.Field(typeof(PlayerProfile), "m_playerStats");
							if (fieldInfo3 != null)
							{
								object value = fieldInfo3.GetValue(val2);
								if (value != null)
								{
									FieldInfo fieldInfo4 = AccessTools.Field(value.GetType(), "m_stats");
									if (fieldInfo4 != null && fieldInfo4.GetValue(value) is IDictionary dictionary)
									{
										List<object> list = new List<object>();
										foreach (object key in dictionary.Keys)
										{
											if (key != null && key.ToString().Equals("Cheats", StringComparison.OrdinalIgnoreCase))
											{
												list.Add(key);
											}
										}
										foreach (object item in list)
										{
											dictionary[item] = 0f;
											num++;
										}
									}
								}
							}
							FieldInfo fieldInfo5 = AccessTools.Field(typeof(PlayerProfile), "m_knownCommands");
							if (fieldInfo5 != null && fieldInfo5.GetValue(val2) is IDictionary dictionary2)
							{
								dictionary2.Clear();
								num++;
							}
							FieldInfo fieldInfo6 = AccessTools.Field(typeof(PlayerProfile), "m_itemPickupStats");
							if (fieldInfo6 != null && fieldInfo6.GetValue(val2) is IDictionary dictionary3)
							{
								List<object> list2 = new List<object>();
								foreach (object key2 in dictionary3.Keys)
								{
									if (key2 != null && key2.ToString().StartsWith("Cheat", StringComparison.OrdinalIgnoreCase))
									{
										list2.Add(key2);
									}
								}
								foreach (object item2 in list2)
								{
									dictionary3.Remove(item2);
									num++;
								}
							}
							Game.instance.SavePlayerProfile(true);
							if (num > 0)
							{
								args.Context.AddString("Success! Reset Cheats stat to 0, cleared command history, and saved character profile.");
							}
							else
							{
								args.Context.AddString("No cheat entries were found to clear.");
							}
						}
					};
					<>c.<>9__0_0 = val;
					obj = (object)val;
				}
				new ConsoleCommand("amnesia-cheats", "Resets the Cheats stat, command history, and item stats to 0", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
			}
		}

		public static ManualLogSource Log;

		private static AmnesiaMeadPlugin Instance;

		private readonly Harmony harmony = new Harmony("com.archonite.amnesiamead");

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"AmnesiaMead has loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "AmnesiaMead";

		public const string PLUGIN_NAME = "ValheimMod-AmnesiaMead";

		public const string PLUGIN_VERSION = "1.0.7";
	}
}