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ServersideQoL Skills
Introduces additional effects with increasing player skill levels
| Date uploaded | a day ago |
| Version | 2.4.2 |
| Download link | ArgusMagnus-ServersideQoL_Skills-2.4.2.zip |
| Downloads | 115 |
| Dependency string | ArgusMagnus-ServersideQoL_Skills-2.4.2 |
This mod requires the following mods to function
ArgusMagnus-ServersideQoL
Serverside-only QoL mod, compatible with vanilla/console (e.g. XBox, PS, Switch) clients. Stack player inventories into chests, generated portal hub, auto-sort chests, refuel smelters from containers, infinite building/farming stamina and much more
Preferred version: 2.4.2README
Serverside QoL
This mod adds some QoL features as a serverside-only mod.
It's designed and tested for dedicated servers with vanilla/console clients (e.g. XBox/PS/Switch users).
If you'd like to support me, subscribe as a test user. You can help by testing the beta versions on hexium.
Features
- Collapse partially destroyed rocks/ore deposits depending on pickaxe skill level
Documentation
The best available documentation is the config file. Read the description of the config options for a better idea of how this mod works.
Feature Requests
If you have an idea you think might fit this mod, you can create a feature request issue in the github project. If a similar request already exist, you can add a 👍 reaction to it.
Known Issues
Known issues are listed in the github project. If you experience an issue, please file a report there or on the hexium mod page.
Configuration
The configuration is loaded from BepInEx/config/ArgusMagnus.ServersideQoL.Skills.cfg. Start the server once to generate the file if it does not exist.
BloodMagic
| Option | Default Value | Acceptable Values | Description |
|---|---|---|---|
| SummonsLevelUpChanceAtMinSkill | -1 | The chance (in percent) at skill level 0 to summon a creature with an increased level. The actual chance scales linearly between this value and SummonsLevelUpChanceAtMaxSkill with skill level. Set both of these values to -1 to disable this feature. |
|
| SummonsLevelUpChanceAtMaxSkill | -1 | The chance (in percent) at skill level 100 to summon a creature with an increased level. The actual chance scales linearly between this value and SummonsLevelUpChanceAtMinSkill with skill level. Set both of these values to -1 to disable this feature. |
|
| SummonsMaxLevel | 3 | From 2 to 9 | The maximum level a summoned creature can reach. |
| MakeSummonsFriendlyChanceAtMinSkill | -1 | The chance (in percent) at skill level 0 for hostile summons to be made friendly. The actual chance scales linearly between this value and MakeSummonsFriendlyChanceAtMaxSkill with skill level. Set both of these values to -1 to disable this feature. This will not affect summons that are already friendly by default. |
|
| MakeSummonsFriendlyChanceAtMaxSkill | -1 | The chance (in percent) at skill level 100 for hostile summons to be made friendly. The actual chance scales linearly between this value and MakeSummonsFriendlyChanceAtMinSkill with skill level. Set both of these values to -1 to disable this feature. This will not affect summons that are already friendly by default. |
|
| MakeFriendlySummonsFollow | true | True/False | True to make friendly summoned creatures follow the summoner |
| MakeSummonsTolerateLavaChanceAtMinSkill | -1 | The chance (in percent) at skill level 0 for a summoned creature to tolerate lava. The actual chance scales linearly between this value and MakeSummonsTolerateLavaChanceAtMaxSkill with skill level. Set both of these values to -1 to disable this feature. This will not affect summons that already tolerate lava by default. |
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| MakeSummonsTolerateLavaChanceAtMaxSkill | -1 | The chance (in percent) at skill level 0 for a summoned creature to tolerate lava. The actual chance scales linearly between this value and MakeSummonsTolerateLavaChanceAtMinSkill with skill level. Set both of these values to -1 to disable this feature. This will not affect summons that already tolerate lava by default. |
|
| SummonsHPRegenMultiplierAtMinSkill | 1 | The time it takes for a summoned creature to fully regenerate its health at skill level 0 is multiplied by this factor. The actual chance scales linearly between this value and SummonsHPRegenMultiplierAtMaxSkill with skill level. Set both of these values to 1 to disable this feature. |
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| SummonsHPRegenMultiplierAtMaxSkill | 1 | The time it takes for a summoned creature to fully regenerate its health at skill level 100 is multiplied by this factor. The actual chance scales linearly between this value and SummonsHPRegenMultiplierAtMinSkill with skill level. Set both of these values to 1 to disable this feature. |
|
| SummonsSpeedMultiplierAtMinSkill | 1 | The movement speed of a summoned creature at skill level 0 is multiplied by this factor. The actual chance scales linearly between this value and SummonsSpeedMultiplierAtMaxSkill with skill level. Set both of these values to 1 to disable this feature. |
|
| SummonsSpeedMultiplierAtMaxSkill | 1 | The movement speed of a summoned creature at skill level 0 is multiplied by this factor. The actual chance scales linearly between this value and SummonsSpeedMultiplierAtMinSkill with skill level. Set both of these values to 1 to disable this feature. |
|
| AllowReplacementSummonMinSkill | NaN | Min skill level required to allow the summoning of new hostile summons (such as summoned trolls) to replace older ones when the limit exceeded |
Crafting
| Option | Default Value | Acceptable Values | Description |
|---|---|---|---|
| AreaRepairRangeAtMinSkill | 0 | The range around a repaired build piece in which other build pieces will be repaired as well at crafting skill level 0. The actual range scales linearly between this value and AreaRepairRangeAtMaxSkill with skill level. Set both of these values to 0 to disable this feature. |
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| AreaRepairRangeAtMaxSkill | 4 | The range around a repaired build piece in which other build pieces will be repaired as well at crafting skill level 100. The actual range scales linearly between this value and AreaRepairRangeAtMinSkill with skill level. Set both of these values to 0 to disable this feature. |
|
| HealthMultiplierAtMinSkill | 1 | The factor applied to a build piece's health at crafting skill level 0. The actual factor scales linearly between this value and HealthMultiplierAtMaxSkill with skill level. Set both of these values to 0 to disable this feature. |
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| HealthMultiplierAtMaxSkill | 4 | The factor applied to a build piece's health at crafting skill level 0. The actual factor scales linearly between this value and HealthMultiplierAtMinSkill with skill level. Set both of these values to 0 to disable this feature. |
Pickaxe
| Option | Default Value | Acceptable Values | Description |
|---|---|---|---|
| RockCollapseThresholdAtMinSkill | 100 | The percentage of destroyed parts required to collapse a rock or ore deposit at pickaxe skill level 0. The actual required percentage scales linearly between this value and RockCollapseThresholdAtMaxSkill with skill level. Set both of these values to -1 to disable this feature. |
|
| RockCollapseThresholdAtMaxSkill | 1 | The percentage of destroyed parts required to collapse a rock or ore deposit at pickaxe skill level 100. The actual required percentage scales linearly between this value and RockCollapseThresholdAtMinSkill with skill level. Set both of these values to -1 to disable this feature. |
Skills
| Option | Default Value | Acceptable Values | Description |
|---|---|---|---|
| Enabled | true | True/False | Enables/disables the entire mod |
CHANGELOG
v2.4.2
- Fixed rock/ore deposits not being fully collapsed (due to RPC throttling introduced in ServersideQoL v2.4.1
v2.4.0
- Added
HealthMultiplierAtMinSkill/HealthMultiplierAtMaxSkilloptions #337 - Fixed issue with area repair that could freeze the server #288
v2.3.0
- Added
AreaRepairRangeAtMinSkill/AreaRepairRangeAtMaxSkilloptions #288
v2.1.0
- Compatibility patch
v2.0.14
- Pickaxe skill: destroy rocks/ore deposists step by step to throttle the amount of drops spawned at once to reduce lag/stutter
v2.0.11
- Support for the new core options
UnifiedConfigandConfigPerWorld
v2.0.6
- Fix throws duplicate staff_summon error on Valheim 1.0.7 #194
v2.0.1
- Fix NullReferenceException t38
v2.0.0
- Initial release