Arioh-Pedal_Bike icon

Pedal Bike

A single-rider timber bicycle: 37 km/h pedaling, 42 km/h sprint, smooth cornering and hill assistance. Includes an 8-slot rear chest and automatic mount recovery. WASD + Shift controls, with no custom speed HUD.

By Arioh

CHANGELOG

Changelog

0.1.7

  • Update the package and compiled plugin version to 0.1.7 as requested.
  • Retain the movement repair and gameplay behavior from 0.1.5. No additional gameplay changes.

0.1.5

  • Repair the body-role/wake path behind reported stationary pedaling. Recheck dynamic owner mode every tick and keep the occupied bicycle awake.
  • Apply drive corrections through a bounded waking velocity-change impulse.
  • Align native ZSyncTransform kinematic/gravity caches with owner/remote state, scoped only to bicycles.
  • Add actual-displacement diagnostic logs for moving or stalled pedal attempts, with no custom HUD.
  • Retain 37/42 km/h, handling targets, controls, mount recovery, parking, Stamina, recipe and cargo.
  • Build, native API/cache-field and offline force/lifecycle checks pass. Live game verification remains pending.

0.1.4

  • Reworked ground drive to retain momentum through steering and mild hills, rather than relying on rear-tyre torque and sideways friction.
  • Normal37 km/h and Shift42 km/h; first-launch migration replaces the old8/12 settings once.
  • Combined turn/hill powered-target penalty capped at2 km/h; paid pedaling compensates slope gravity.
  • Either wheel/nearby ground support can carry drive across brief contact gaps.
  • Kept suspension upright and moved cornering lean to the model/rider; disabled occupied low tyre guards to avoid snagging rises.
  • Removed the custom speed/Stamina HUD. Kept a short mount-time control hint.
  • Retained native collision blocking, Stamina cost, recovery-before-mount, parking, one rider, eight cargo slots and recipe.
  • Added sustained left/right turn, mild-slope and slope-entry offline drive checks. Build passes; live game/multiplayer handling still needs verification.

0.1.3

  • Right the bicycle on every authorized E-to-ride action before attaching the rider to the saddle.
  • Cover same-owner parked/fallen bikes without waiting for a world reload or ownership transition.
  • Refresh the recovered seat hierarchy immediately, reset stale drive/brake/steer state and restore dynamic gravity simulation while retaining rotation protection.
  • Preserve cargo, save/prefab identity, controls, 45-degree steering, normal 8 km/h and Shift maximum 12 km/h.
  • Build and offline recovery/order checks pass; live game and multiplayer verification remain pending.

0.1.2

  • Fixed the unprotected two-wheel chassis that could fall over before the parking lock engaged.
  • Lock physical rotation from spawn; drive yaw, terrain pitch and cornering lean explicitly while retaining wheel propulsion and gravity.
  • Added narrow low tyre contact guards for placement and deep compression.
  • Recover saved fallen bikes when simulation ownership starts, without replacing the prefab or cargo.
  • Require wheel contact, independent floor support, low speed and upright posture before parking; keep sleeping parking locked until support disappears or a rider mounts.
  • Reduced normal speed to 8 km/h and Shift sprint/ground coasting limit to 12 km/h, including existing higher config values.
  • Kept 45-degree front steering, controls, stamina rates, centered handlebar, single rider, recipe and 8 cargo slots.
  • Added offline stability and constraint-policy regression checks. Live Valheim/connected-player validation of this fix remains pending.

0.1.1

  • Centered the straight handlebar over the bicycle neck and replaced the backward-swept stem with an upright stem.
  • Joined both fork legs with a crown beneath the stem.
  • Moved the visible grips and rider hand targets together to the new handlebar positions.
  • Riding controls, 45-degree steering, speed, stamina, recipe and cargo remain unchanged.

0.1.0

  • Initial single-rider pedal bicycle release.
  • Wood 20 + Bronze Nails 5 recipe in the normal Hammer's Crafting category.
  • Native-style timber frame, spoked wheels and an 8-slot rear chest.
  • Front-wheel steering limited to 45 degrees in either direction, with assisted balance and cornering lean.
  • WASD riding; S brakes then backpedals; Shift increases forward pedal speed and stamina cost.
  • Native character stamina use, animated pedals and steering, a riding HUD and an orbit camera.
  • Owner-authorized rider control, input timeout protection, native cargo persistence and multiplayer version checks.
  • Exclusive riding/cargo access and an unoccupied parking lock.
  • English interface, README and configuration descriptions.

Build and offline validation passed. Live-game and multiplayer validation remain pending for this first release.