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ChunkedSaveFix
Server-side Valheim public-test 0.221.13 fix for chunked-save stale chunks and duplicate ZDO repair.
CHANGELOG
Changelog
0.2.0
First public beta candidate.
Changed
- Public-safe defaults:
RepairMode = DisabledForceFullRepairSave = falseVerbose = falseTopChunksToLog = 0
- Kept preventive stale
sizeChangedchunk manifest fix enabled by default. - Reduced normal log noise.
- Added stronger startup warning about backups and Valheim public-test compatibility.
Included
- Stale chunk mapping removal before
.chunksmanifest write. - Duplicate ZDO save clone scan mode.
- Exact duplicate ZDO save clone filtering.
- One-shot full-world repair save mode.
- Manifest pruning during full repair.
0.1.3
- Added full-world repair save mode.
- Added stale manifest chunk pruning after full repair output is generated.
- Confirmed cleanup of duplicated world objects in testing.
0.1.2
- Added duplicate ZDO save clone scanner.
- Added
FilterSaveExactmode for save-output dedupe.
0.1.1
- Added generated plugin metadata from project version.
- Added diagnostics around prepare/save/chunk manifest.
0.1.0
- Initial preventive fix for stale
m_sizeChangedchunk mappings.