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balrond Absolute Overhaul
A total overhaul adding new systems/features and over 2000 new objects + changes to all vanilla objects
CHANGELOG
v2.0.2
- Boiler Hotfix
v2.0.1
- Restored 44 missing English translation entries, including Mead Base names.
- Restricted ChitinDeposit_bal placement to coastal terrain (0–1.25 m above sea level).
- Set a minimum 500 m distance from the world center for HalfBurried_ForestCrypt.
- Fixed AudioPrefabService mixer routing and limited audio changes to BAO-owned prefabs, preserving vanilla and other mods' audio sources.
- Restored unarmed hit sound and effect references for melee attacks with Stone and Flint.
- Fixed Ring slot registration with AzuExtendedPlayerInventory 2.6.3, including API compatibility, registration checks, and duplicate-registration protection.
- Fixed BalrondConverter input matching to use prefab IDs instead of localized item names.
- Added conversion-route reconciliation after ObjectDB initialization and recovery of empty conversion lists on existing converter stations.
- Fixed conversion-route binding for Boiler Raw Mead Bases and Oil Press batch processing without changing their existing recipes.
- fixed issue with bow focus
- other minot tweaks :)
v2.0.0
- Initial release.