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balrond character customization
Player Character customization extension including eye color, height adjustment, new heirstyles, new races Dverger/Alfir
CHANGELOG
🧾 Changelog
Update 2.0.22
- hotfix
Update 2.0.21
- Improved the Character Creation layout and spacing
- Improved the Height control layout and fixed its label positioning
- Placed RANDOMIZE and RESET next to each other
- Improved live RGB color editing for Skin Color and Hair Color
- Fixed Hair Color changes flickering or being immediately overwritten while using the RGB sliders
- Improved Skin Color, Hair Color and Eye Color refresh behavior while editing a character
- Improved Randomize/Reset appearance refresh behavior
- Improved race-specific skin-color synchronization
- Improved Fuling/Alfir race-extra color refresh after appearance changes
- Improved Body Type switching and vanilla Male/Female compatibility
- Added selective compatibility with RacesOfValheim 1.5.5+
- Added selective compatibility with LinejaeserasRace 1.0.6+
- When one of the supported external race mods is active, BRC no longer replaces its race model, materials, special race parts, equipment handling or helmet rules
- With supported external race mods, the BRC Race selector can act as a compatible body morphology preset without adding BRC race ears or replacing the external race appearance
- BRC Height remains available with supported external race mods
- BRC Skin Color and Hair Color RGB controls remain available with supported external race mods
- Body Type remains available on a best-effort basis with supported external race mods
- BRC custom Eye Color and Tattoo are not forced onto incompatible external race models
- Fixed supported external race selections being lost or reverting to Human when pressing Done after editing an existing character
- Improved compatibility with Windstrides Bow Animations 1.1.1+
- Improved compatibility with OdinHorse 1.7.9+
- Improved compatibility with BetterArchery 2.0.2+
- Improved coexistence between custom BRC proportions and external bow/mounted animation systems
- General customization UI, compatibility and stability improvements
Update 2.0.2
- code optimization for multiplayer
Update 2.0.1
- minor tweak to models
- Fuling shade of green changes
- Fuling ear position adjusted
Update 2.0.0
- Major character customization overhaul
- Added 4 playable races:
- Human
- Alfir
- Dverger
- Fuling
- Added multiple new custom body types:
- Male2
- Male3
- Male4
- Male5
- Male6
- Female2
- Female3
- Female4
- Female5
- Female6
- Added race-specific body proportions and scaling
- Added race-specific visual elements such as custom ears
- Added improved race switching and runtime race visual handling
- Added expanded character creation/edit UI
- Added expanded Barber Station customization support
- Added RGB hair color controls
- Added RGB eye color controls
- Added skin tone customization
- Added character height customization
- Added tattoo selection system
- Added Randomize Appearance button
- Randomizer now supports:
- Race
- Body type
- Skin tone
- Hair style
- Beard style
- Hair color
- Eye color
- Height
- Tattoo
- Added support for female characters using beards
- Added additional hairstyles
- Added improved custom-race equipment fitting
- Added special handling for cloth/MagicaCloth-based helmets
- Added configurable uniform scaling for cloth helmets
- Added helmet and attachment diagnostics
- Added debug diagnostics config option, disabled by default
- Improved compatibility with custom race head and body proportions
- Improved custom race skin-color synchronization
- Improved custom race ear color synchronization
- Improved character customization persistence and runtime refresh handling
- Improved UI layout and panel positioning
- Improved resolution handling
- General code refactoring, cleanup and stability improvements
- Updated configuration structure
- Updated documentation and user-facing README
Update 0.1.7
- Deep North fix
- Added new race options
- Code improvements
Update 0.1.6
- General code refactoring and quality improvements
Update 0.1.5
- Refactored code
- Fixed female model eye issues
- Improved handling of eye color incorrectly turning white
Update 0.1.4
- Refactored code
- Changed how the character customization panel is added
- Fixed issues where the panel could appear outside the window at different resolutions
Update 0.1.3
- Improved error handling
- Code optimization
- Preparation for improved resolution handling, including 4K
Update 0.1.2
- Fixed Russian translation
- Fixed window anchor position
Update 0.1.1
- Fixed translation issues
- Added Russian translation
- Added Brazilian Portuguese translation
Update 0.1.0
- Initial release