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Signwright
Edit wood signs where they stand. Colors, styles, symbols, stamps, and runes, saved as normal sign text. Put it on the server and on every player.
| Date uploaded | 3 days ago |
| Version | 1.1.15 |
| Download link | BatBoys-Signwright-1.1.15.zip |
| Downloads | 23 |
| Dependency string | BatBoys-Signwright-1.1.15 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Signwright
Signwright replaces the wood-sign text box with an editor on the sign itself. You write the words, pick a color, set the style, and save. Other players see that sign, and a dedicated server keeps it after a restart.
Install
Install it with your mod manager, on two places:
- The dedicated server.
- Every player who will write a sign, or read one longer than 50 characters.
A sign of 50 characters or fewer is still a normal Valheim sign. A player without this mod can read it. A longer sign is cut short for anyone who does not have it. The server needs the mod too, or it will cut those longer signs back down when it saves the world.
BepInEx for Valheim is required. A mod manager installs it for you.
Use a sign
Place a wood sign, look at it, and use it. The Signwright window opens. Save writes the sign. Cancel, or Escape, puts the old text back.
The plank does not grow. A very large size hangs off the board.
Text
- New line adds another line. Remove text clears the line you are on.
- The box is the words for that line.
- Left, Center, and Right set the line.
Style
- Normal, Raised, and Lowered move the words on the line.
- Italic, Underline, Strike, Highlight, and Small caps mark the words.
- Size, Height, Spacing, and Tilt stay off until you turn one on. Size starts at 5. No size means the game fits the words to the plank, up to about 8. Size 14 fills the plank. A negative size flips the letters.
Symbols
Search by name. Bird finds a hen, and chicken finds a poultry leg. Many symbols do not draw in the text box. The name on the button is what they are. Some will also show as an empty box on the sign, because the game font does not have them. Flags, skin colors, and joined emoji are not in the list.
Inks
Pick a named ink, or any color. The swatch, the red, green, and blue sliders, and the hex box all set the same color. c74 and cc7744 both work. Fade makes that color see-through.
Stamps
A stamp replaces the whole sign with a ready-made label: a store, a tavern, a portal, a warning, a dock, and others. You can change it after.
Runes
Type letters and press Carve. th becomes one rune. This replaces the words already in the box. Add character name on new line adds your character's name under the sign.
Sign text
The box at the bottom is the markup the sign stores. You can edit it by hand. You do not have to.
Settings
After the first launch, the config file is BepInEx/config/com.signwright.valheim.cfg.
| Setting | What it does |
|---|---|
| CharacterLimit | How long a sign may be. Default 400. You can set 50 to 800. |
| ReplaceEditor | On by default. Turn it off to keep the normal text box, still with the longer limit. |
CHANGELOG
1.1.18
- The package page is a player guide, and this changelog is the version history.
- B, or Circle on a PlayStation pad, closes the editor without saving.
- A symbol is inserted at the cursor, or replaces selected text.
- Game hotkeys stay off while the editor is open.
1.1.0
- Named inks, any hex color, and a fade slider.
- Ready-made stamps for stores, taverns, portals, warnings, and docks.
- Carve turns letters into runes.
this one rune. - Add your character's name on a new line.
- Search symbols by name, including similar words.
1.0.0
- The editor opens on a placed wood sign and saves into the sign's normal text.
- The length limit defaults to 400 and is kept by a dedicated server.
- A sign of 50 characters or fewer can still be read without this mod.