BatBoys-Signwright icon

Signwright

Edit wood signs where they stand. Colors, styles, symbols, stamps, and runes, saved as normal sign text. Put it on the server and on every player.

Last updated a day ago
Total downloads 60
Total rating 0 
Categories Mods Misc Tools Server-side Client-side Utility Building AI Generated Deep North Update
Dependency string BatBoys-Signwright-1.1.18
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351

README

Signwright

Signwright replaces the wood-sign text box with an editor on the sign. You write the words, pick a color, set the style, and save. Other players see that sign, and a dedicated server keeps it after a restart.

Install

Install it with your mod manager in both places:

  • The dedicated server.
  • Every player who will write a sign, or read one longer than 50 characters.

A sign of 50 characters or fewer is still a normal Valheim sign. A player without this mod can read it. A longer sign is cut short for anyone who does not have it. The server needs the mod too, or it cuts those longer signs back when it saves the world.

BepInEx for Valheim is required. A mod manager installs that for you.

To install by hand, put Signwright.dll and symbols.txt in BepInEx/plugins/Signwright/ on the server and on each of those players. The two files have to stay in the same folder.

Open and close

Place a wood sign, look at it, and use it. The window opens on that sign.

  • Save writes the sign.
  • Cancel, Escape, or B puts the old text back. On a PlayStation pad, Circle is that same button.

The plank does not grow. A very large size hangs off the board.

While the window is open

The map, emotes, guardian power, and the other game keys stay off. The mouse wheel does not zoom the camera. Those come back when you close the window.

Text

  • New line adds a line. Remove text clears the line you are on.
  • The box is the words for that line. Click in it to place the cursor.
  • Left, Center, and Right set that line.

Style

  • Normal, Raised, and Lowered move the words on the line.
  • Italic, Underline, Strike, Highlight, and Small caps mark the words.
  • Size, Height, Spacing, and Tilt stay off until you turn one on. Size starts at 5. With no size, the game fits the words to the plank, up to about 8. Size 14 fills the plank. A negative size flips the letters.

Symbols

Search by name. Bird finds a hen, and chicken finds a poultry leg. The symbol is inserted at the cursor. If text is selected, the symbol replaces it.

Many symbols do not draw in the text box. The name on the button is what they are. Some also show as an empty box on the sign, because the game font does not have them. Flags, skin colors, and joined emoji are not in the list.

Inks

Pick a named ink, or any color. The swatch, the red, green, and blue sliders, and the hex box all set the same color. c74 and cc7744 both work. Fade makes that color see-through.

Stamps

A stamp replaces the whole sign with a ready-made label, such as a store, a tavern, a portal, a warning, or a dock. You can change it after.

Runes

Type letters and press Carve. th becomes one rune. Carve replaces the words already in that box. Add character name on new line adds your character's name under the sign.

Sign text

The box at the bottom is the text the sign stores. You can edit it by hand. You do not have to.

Settings

After the first launch, the config file is BepInEx/config/com.signwright.valheim.cfg.

Setting What it does
CharacterLimit How long a sign may be. Default 400. You can set 50 to 800.
ReplaceEditor On by default. Turn it off to keep the normal text box, still with the longer limit.