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Batera-Doorbell-1.0.0 icon

Doorbell

A buildable doorbell. Visitors can ring it even inside your ward, everyone nearby hears it, and the owner gets notified anywhere on the map.

By Batera
Date uploaded 6 days ago
Version 1.0.0
Download link Batera-Doorbell-1.0.0.zip
Downloads 43
Dependency string Batera-Doorbell-1.0.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2351 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2351
ValheimModding-Jotunn-2.30.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.30.2
shudnal-ConfigurationManager-1.1.22 icon
shudnal-ConfigurationManager

Localized, recolored, refined. Split view mode. Config files editor. Setting edit window. Changed values are highlighted. Prevent user input or pause the game while window is open. Window scale depends on game scale.

Preferred version: 1.1.22

README

Doorbell

Put a doorbell at the entrance of your house. Visitors walk up, press E, and you know someone is at the door, even if you're mining on the other side of the map.

  • Anyone can ring it, even inside your ward. Building and removing it are still protected by the ward.
  • Everyone nearby hears it, coming from the doorbell's direction (3D sound).
  • The owner (whoever built it) is notified anywhere, with a sound, a message ("Fulano tocou sua campainha!") and a temporary marker on their map showing which doorbell rang. Only the owner sees the marker.
  • Its own model: a wooden wall plate with an iron bracket, a bronze bell and a pull rope.
  • Hovering it shows whose doorbell it is.
  • Anti-spam: each player can ring once every 5 seconds.
  • Knocking on the door (default), a classic built-in "ding-dong", Valheim sounds (magic bells, forge) or your own .wav / .ogg / .mp3.
  • English and Brazilian Portuguese.

Building it

Hammer → Furniture → Doorbell. It needs a Workbench nearby and costs 2 Wood + 1 Copper.

Installation

Every player should install the mod, because the doorbell is a new piece and players without the mod can't see it.

The server doesn't need it, but installing it there is recommended: then players without the mod (or with a different version) can't join, so everyone sees and hears the doorbells. Installing through r2modman / Thunderstore also installs the dependencies.

Configuration (per player)

In game, press F1 (Configuration Manager) and find Doorbell. Changes apply immediately.

Section Setting Default Description
Sound SoundPreset Knock DingDong, MagicBells, Knock, Forge or Custom
Sound Volume 0.7 0.0 to 1.0
Sound HearingDistance 40 How far (meters) you can hear a doorbell ring
Sound SoundFile (empty) Custom .wav, .ogg or .mp3. Pick it with Browse...
Sound TestSound Button that plays the sound with the current settings
Owner NotifyWhenAway true Get notified when someone rings your doorbell while you are far away
Owner DoNotDisturb false Temporarily mute that notification
Owner MapPingSeconds 30 How long the doorbell that rang stays marked on your map (only you see it). 0 = off
Owner MessageText {player} tocou sua campainha! Message for the owner. {player} = who rang

Game sound presets only work inside a world. In the main menu, the built-in ding-dong plays instead.

Changelog

See CHANGELOG.md.

CHANGELOG

Changelog

1.0.1

  • The doorbell now shows up under Doors and Decor in the hammer menu (it was under Storage).

1.0.0

  • Initial release: buildable doorbell (Hammer → Furniture) that anyone can ring, even inside a ward.
  • Custom model (wooden plate, iron bracket, bronze bell, pull rope), built with Valheim's own materials.
  • 3D sound for players nearby, and a notification for the owner anywhere on the map (sound, message and a temporary map marker only the owner sees).
  • Sound presets (DingDong, MagicBells, Knock, Forge) or a custom .wav / .ogg / .mp3, configurable in game (F1).