Decompiled source of BeardnBlade Valheim Modpack v1.0.29

BepInEx/plugins/BeardnBlade.ReclaimButtonDefFix.dll

Decompiled 3 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BeardnBlade.ReclaimButtonDefFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BeardnBlade.ReclaimButtonDefFix")]
[assembly: AssemblyTitle("BeardnBlade.ReclaimButtonDefFix")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BeardnBlade.ReclaimButtonDefFix
{
	[BepInPlugin("BeardnBlade.ReclaimButtonDefFix", "BeardnBlade Reclaim Button Definition Fix", "1.0.1")]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "BeardnBlade.ReclaimButtonDefFix";

		public const string PluginName = "BeardnBlade Reclaim Button Definition Fix";

		public const string PluginVersion = "1.0.1";

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("BeardnBlade.ReclaimButtonDefFix").PatchAll();
		}
	}
	[HarmonyPatch]
	internal static class LocalizationGetBoundKeyStringPatch
	{
		private static readonly Dictionary<string, string> FallbackLabels = new Dictionary<string, string>
		{
			["LStick"] = "LS",
			["LeftStick"] = "LS",
			["RStick"] = "RS",
			["RightStick"] = "RS",
			["LTrigger"] = "LT",
			["LeftTrigger"] = "LT",
			["RTrigger"] = "RT",
			["RightTrigger"] = "RT",
			["LBumper"] = "LB",
			["LeftBumper"] = "LB",
			["RBumper"] = "RB",
			["RightBumper"] = "RB",
			["ButtonA"] = "A",
			["ButtonB"] = "B",
			["ButtonX"] = "X",
			["ButtonY"] = "Y"
		};

		private static MethodBase TargetMethod()
		{
			return AccessTools.Method("Localization:GetBoundKeyString", new Type[2]
			{
				typeof(string),
				typeof(bool)
			}, (Type[])null);
		}

		private static void Postfix(string bindingName, bool emptyStringOnMissing, ref string __result)
		{
			if (!string.IsNullOrEmpty(bindingName) && !(string.IsNullOrEmpty(__result) && emptyStringOnMissing) && FallbackLabels.TryGetValue(bindingName, out string value) && LooksMissing(__result, bindingName))
			{
				__result = value;
			}
		}

		private static bool LooksMissing(string value, string bindingName)
		{
			if (!string.IsNullOrEmpty(value) && value.Contains(bindingName))
			{
				if (!value.Contains("Missing def") && !value.Contains("Missing button def"))
				{
					return value.Contains("MissingInputButtonDef");
				}
				return true;
			}
			return false;
		}
	}
}

BepInEx/plugins/BeardnBlade.DeathTweaksConfigEnforcer.dll

Decompiled 3 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BeardnBlade.DeathTweaksConfigEnforcer")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BeardnBlade.DeathTweaksConfigEnforcer")]
[assembly: AssemblyTitle("BeardnBlade.DeathTweaksConfigEnforcer")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BeardnBlade.DeathTweaksConfigEnforcer
{
	[BepInPlugin("BeardnBlade.DeathTweaksConfigEnforcer", "BeardnBlade DeathTweaks Config Enforcer", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "BeardnBlade.DeathTweaksConfigEnforcer";

		public const string PluginName = "BeardnBlade DeathTweaks Config Enforcer";

		public const string PluginVersion = "1.0.0";

		private const string DeathTweaksGuid = "aedenthorn.DeathTweaks";

		private const string MetalDrops = "CopperOre,TinOre,IronScrap,SilverOre,BlackMetalScrap,FlametalOre,Copper,Tin,Bronze,Iron,Silver,BlackMetal,Flametal,FlametalNew";

		private void Start()
		{
			if (!Chainloader.PluginInfos.TryGetValue("aedenthorn.DeathTweaks", out var value))
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"DeathTweaks is not loaded; cannot enforce death-drop settings.");
				return;
			}
			ConfigFile config = value.Instance.Config;
			bool flag = false;
			flag |= Set(config, "General", "Enabled", value: true);
			flag |= Set(config, "ItemLists", "KeepItemTypes", string.Empty);
			flag |= Set(config, "ItemLists", "DropItemTypes", string.Empty);
			flag |= Set(config, "ItemLists", "DestroyItemTypes", string.Empty);
			flag |= Set(config, "ItemLists", "KeepItems", string.Empty);
			flag |= Set(config, "ItemLists", "DropItems", "CopperOre,TinOre,IronScrap,SilverOre,BlackMetalScrap,FlametalOre,Copper,Tin,Bronze,Iron,Silver,BlackMetal,Flametal,FlametalNew");
			flag |= Set(config, "ItemLists", "DestroyItems", string.Empty);
			flag |= Set(config, "Toggles", "KeepAllItems", value: false);
			flag |= Set(config, "Toggles", "DestroyAllItems", value: false);
			flag |= Set(config, "Toggles", "KeepEquippedItems", value: false);
			flag |= Set(config, "Toggles", "KeepTeleportableItems", value: true);
			flag |= Set(config, "Toggles", "KeepHotbarItems", value: false);
			flag |= Set(config, "Toggles", "UseTombStone", value: true);
			flag |= Set(config, "Toggles", "KeepFoodLevels", value: true);
			flag |= Set(config, "Toggles", "KeepQuickSlotItems", value: false);
			config.Save();
			((BaseUnityPlugin)this).Logger.LogInfo((object)(flag ? "DeathTweaks config enforced for metal-only drops." : "DeathTweaks config already matched metal-only drops."));
		}

		private static bool Set<T>(ConfigFile config, string section, string key, T value)
		{
			ConfigEntry<T> val = config.Bind<T>(section, key, value, (ConfigDescription)null);
			if (EqualityComparer<T>.Default.Equals(val.Value, value))
			{
				return false;
			}
			val.Value = value;
			return true;
		}
	}
}