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PlaceableRadio

A network-synchronised placeable radio that continuously plays numbered MP3, OGG or WAV playlists.

CHANGELOG

Changelog

1.1.6

  • Reframed the README around the radio's true purpose: playing Technotronic's 1989 hit “Pump Up the Jam” in The Fuck Pit.
  • Clarified that users must supply their own legally obtained copy of the song.

1.1.5

  • Restricted placement to ground, floors, tables and other reasonably level surfaces so radios cannot float against walls.

1.1.4

  • Aligned the visible radio base with its ground-level placement collider so it no longer appears to float.

1.1.3

  • Removed Jötunn's generated placeholder cube renderer, which appeared as a magenta block beneath the radio.

1.1.2

  • Fixed pink generated meshes by cloning Valheim's supported wooden chest material and shader.

1.1.1

  • Fixed radio model registration on macOS and Unity builds where the legacy Standard shader is unavailable.

1.1.0

  • Added numbered playlists using Tracks/track01, track02, and subsequent files.
  • Added sequential playback that repeats from the first track after the playlist ends.
  • Synchronised automatic track changes across clients through the radio's network state.
  • Continued support for MP3, OGG and WAV files, including mixed-format playlists.

1.0.0

  • Added a buildable radio with a generated wooden radio model.
  • Added persistent, network-synchronised on/off interaction.
  • Added spatial looping MP3, OGG and WAV playback.
  • Added configurable volume, track filename and audible distance.