Decompiled source of Hearthline v1.1.1

BlackHearthx.Hearthline.dll

Decompiled 8 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using BlackHearthx.Hearthline.Patches;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("BlackHearthx.Hearthline")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Chance for tamed offspring to be born one star above the parent.")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+b0bb5929a4bdc5a62d02b8b39105f6228f210080")]
[assembly: AssemblyProduct("BlackHearthx.Hearthline")]
[assembly: AssemblyTitle("BlackHearthx.Hearthline")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase()
	{
		public readonly ConfigEntry<T> SourceConfig = sourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
					((ZPlayFabSocket)this)..ctor();
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend != 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != 0L)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from p in peers
				where p.IsReady()
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace JetBrains.Annotations
{
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class PublicAPIAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class UsedImplicitlyAttribute : Attribute
	{
	}
}
namespace BlackHearthx.Hearthline
{
	internal static class AwayBreed
	{
		internal readonly struct Result
		{
			internal int LovePoints { get; }

			internal double PregnancyElapsed { get; }

			internal int Births { get; }

			internal int FoodsEaten { get; }

			internal double SecondsSinceFeedAtEnd { get; }

			internal Result(int lovePoints, double pregnancyElapsed, int births, int foodsEaten, double secondsSinceFeedAtEnd)
			{
				LovePoints = lovePoints;
				PregnancyElapsed = pregnancyElapsed;
				Births = births;
				FoodsEaten = foodsEaten;
				SecondsSinceFeedAtEnd = secondsSinceFeedAtEnd;
			}
		}

		internal const int HardBirthCap = 16;

		internal static bool AppliesTo(bool tamed)
		{
			return tamed;
		}

		internal static bool GapIsAbsence(double gapSeconds, float updateInterval)
		{
			if (gapSeconds <= 0.0 || updateInterval <= 0f)
			{
				return false;
			}
			double num = Math.Max(20.0, (double)updateInterval * 2.5);
			return gapSeconds > num;
		}

		internal static Result Simulate(double gapSeconds, float updateInterval, float pregnancyChance, float pregnancyDuration, int requiredLovePoints, int maxCreatures, int creaturesNow, float fedDuration, double secondsSinceFeedAtStart, int loveNow, double pregnancyElapsedNow, bool hasPartner, int foodOnGround, Func<float> roll01, int birthCap = 16)
		{
			int num = ((loveNow >= 0) ? loveNow : 0);
			double num2 = pregnancyElapsedNow;
			bool flag = num2 >= 0.0;
			int num3 = 0;
			int eaten = 0;
			double sinceFeed = ((secondsSinceFeedAtStart < 0.0) ? 0.0 : secondsSinceFeedAtStart);
			if (foodOnGround < 0)
			{
				foodOnGround = 0;
			}
			if (requiredLovePoints < 1)
			{
				requiredLovePoints = 1;
			}
			if (birthCap < 1)
			{
				birthCap = 1;
			}
			if (creaturesNow < 0)
			{
				creaturesNow = 0;
			}
			if (flag && num3 < birthCap && num2 > (double)pregnancyDuration)
			{
				num3++;
				creaturesNow++;
				flag = false;
				num2 = -1.0;
				num = 0;
			}
			if (gapSeconds <= 0.0 || updateInterval <= 0f)
			{
				return new Result(num, flag ? num2 : (-1.0), num3, eaten, sinceFeed);
			}
			int num4 = (int)(gapSeconds / (double)updateInterval);
			if (num4 > 200000)
			{
				num4 = 200000;
			}
			double num5 = 0.0;
			for (int i = 0; i < num4; i++)
			{
				if (num3 >= birthCap)
				{
					break;
				}
				if (!flag && !CanLove(hasPartner, creaturesNow, maxCreatures))
				{
					break;
				}
				if (!flag && Hungry(sinceFeed, fedDuration) && eaten >= foodOnGround)
				{
					break;
				}
				num5 += (double)updateInterval;
				bool flag2 = TryEat(ref sinceFeed, ref eaten, foodOnGround, fedDuration);
				if (flag)
				{
					sinceFeed += (double)updateInterval;
					num2 += (double)updateInterval;
					if (num2 > (double)pregnancyDuration)
					{
						num3++;
						creaturesNow++;
						flag = false;
						num2 = -1.0;
						num = 0;
					}
				}
				else
				{
					if (flag2 || Hungry(sinceFeed, fedDuration))
					{
						continue;
					}
					sinceFeed += (double)updateInterval;
					if (!((roll01?.Invoke() ?? 0f) <= pregnancyChance))
					{
						num++;
						if (num >= requiredLovePoints)
						{
							num = 0;
							flag = true;
							num2 = 0.0;
						}
					}
				}
			}
			double num6 = gapSeconds - num5;
			if (num6 > 0.0)
			{
				sinceFeed += num6;
				if (flag)
				{
					num2 += num6;
					if (num3 < birthCap && num2 > (double)pregnancyDuration)
					{
						num3++;
						flag = false;
						num2 = -1.0;
						num = 0;
					}
				}
			}
			return new Result(num, flag ? num2 : (-1.0), num3, eaten, sinceFeed);
		}

		private static bool CanLove(bool hasPartner, int creaturesNow, int maxCreatures)
		{
			if (hasPartner && maxCreatures > 0)
			{
				return creaturesNow < maxCreatures;
			}
			return false;
		}

		private static bool Hungry(double sinceFeed, float fedDuration)
		{
			if (fedDuration <= 0f)
			{
				return true;
			}
			return sinceFeed >= (double)fedDuration;
		}

		private static bool TryEat(ref double sinceFeed, ref int eaten, int foodOnGround, float fedDuration)
		{
			if (fedDuration <= 0f || sinceFeed < (double)fedDuration || eaten >= foodOnGround)
			{
				return false;
			}
			eaten++;
			sinceFeed = 0.0;
			return true;
		}
	}
	internal static class AwayTame
	{
		internal readonly struct Result
		{
			internal float TimeLeft { get; }

			internal int FoodsEaten { get; }

			internal double SecondsSinceFeedAtEnd { get; }

			internal bool Finished { get; }

			internal Result(float timeLeft, int foodsEaten, double secondsSinceFeedAtEnd, bool finished)
			{
				TimeLeft = timeLeft;
				FoodsEaten = foodsEaten;
				SecondsSinceFeedAtEnd = secondsSinceFeedAtEnd;
				Finished = finished;
			}
		}

		internal static Result Simulate(double gapSeconds, float fedDuration, double secondsSinceFeedAtStart, float timeLeft, int foodOnGround)
		{
			if (timeLeft <= 0f)
			{
				return new Result(0f, 0, secondsSinceFeedAtStart, finished: true);
			}
			if (gapSeconds <= 0.0 || fedDuration <= 0f)
			{
				return new Result(timeLeft, 0, secondsSinceFeedAtStart, finished: false);
			}
			if (foodOnGround < 0)
			{
				foodOnGround = 0;
			}
			double num = 0.0;
			double num2 = ((secondsSinceFeedAtStart < 0.0) ? 0.0 : secondsSinceFeedAtStart);
			int num3 = 0;
			int num4 = 0;
			while (num < gapSeconds - 0.0001 && timeLeft > 0f && num4++ < 100000)
			{
				if (num2 >= (double)fedDuration)
				{
					if (num3 >= foodOnGround)
					{
						break;
					}
					num3++;
					num2 = 0.0;
					continue;
				}
				double num5 = gapSeconds - num;
				double num6 = (double)fedDuration - num2;
				if (num6 < num5)
				{
					num5 = num6;
				}
				if (num5 <= 0.0)
				{
					num2 = fedDuration;
					continue;
				}
				timeLeft -= (float)num5;
				if (timeLeft < 0f)
				{
					timeLeft = 0f;
				}
				num += num5;
				num2 += num5;
			}
			return new Result(timeLeft, num3, num2, timeLeft <= 0f);
		}
	}
	public static class Bloodline
	{
		public const int VanillaMaxLevel = 3;

		public static bool SupportsVanillaStars(string prefab)
		{
			prefab = (prefab ?? string.Empty).Replace("(Clone)", string.Empty).Trim();
			switch (prefab)
			{
			case "Hare":
			case "Neck":
			case "Wolf":
			case "Boar":
			case "Deer":
			case "Asksvin":
			case "Moose":
				return true;
			default:
				return false;
			}
		}

		public static int BreedingLevel(string adultPrefab, int level)
		{
			if (!SupportsVanillaStars(adultPrefab))
			{
				return 1;
			}
			return Math.Max(1, Math.Min(level, 3));
		}

		public static int MaxAllowedLevel(int maxStars, bool extendedLevelsAvailable)
		{
			return Math.Min(Math.Max(0, maxStars) + 1, 3);
		}

		public static int RaisedMinOffspringLevel(int currentMin, int parentLevel, int maxLevel, bool rolledUpgrade)
		{
			if (!rolledUpgrade)
			{
				return currentMin;
			}
			int val = Math.Min(parentLevel + 1, maxLevel);
			return Math.Max(currentMin, val);
		}

		public static int StarsFromLevel(int level)
		{
			return Math.Max(0, level - 1);
		}
	}
	internal static class CubCarry
	{
		private static readonly int InteractMask = LayerMask.GetMask(new string[11]
		{
			"item", "piece", "piece_nonsolid", "Default", "static_solid", "Default_small", "character", "character_net", "terrain", "vehicle",
			"character_ghost"
		});

		private static readonly Vector3 CarryLocalPos = new Vector3(0.28f, 1.05f, 0.42f);

		private static readonly Quaternion CarryLocalRot = Quaternion.Euler(-10f, 110f, 8f);

		private static Character _carried;

		private static Transform _originalParent;

		private static bool _aiWasEnabled;

		private static bool _rbWasKinematic;

		private static float _animSpeed = 1f;

		private static readonly List<(Collider a, Collider b)> IgnoredPairs = new List<(Collider, Collider)>();

		private static float _nextToggle;

		private static float _nextStealAllowed;

		internal static bool IsCarrying => (Object)(object)_carried != (Object)null;

		internal static Character Carried => _carried;

		internal static string CarryHotkeyHint => "[<color=yellow>Z</color>]";

		internal static void Tick()
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			if (!Plugin.EnableMod.Value)
			{
				return;
			}
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead() || ((Character)localPlayer).InIntro() || ((Character)localPlayer).IsTeleporting())
			{
				if (IsCarrying)
				{
					ReleaseAt(((Object)(object)localPlayer != (Object)null) ? ((Component)localPlayer).transform.position : Vector3.zero, force: true, string.Empty);
				}
				return;
			}
			FollowCarrier(localPlayer);
			if ((!Plugin.EnableCubCarry.Value && !Plugin.ClaimWildYoung.Value) || InputBlocked() || Time.unscaledTime < _nextToggle || !Input.GetKeyDown((KeyCode)122))
			{
				return;
			}
			if (IsCarrying)
			{
				TryRelease(localPlayer);
				return;
			}
			Character val = FindCarryTargetUnderCrosshair(localPlayer, localPlayer.m_maxInteractDistance);
			if ((Object)(object)val != (Object)null && CanCarry(val))
			{
				TryPickup(localPlayer, val);
			}
		}

		internal static bool TryRelease(Player player)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			if (!IsCarrying || (Object)(object)player == (Object)null)
			{
				return false;
			}
			if (Time.unscaledTime < _nextToggle)
			{
				return true;
			}
			_nextToggle = Time.unscaledTime + 0.45f;
			ReleaseAt(DropPoint(player), force: false, Lines.T("released"));
			return true;
		}

		internal static void OnCarrierDamaged(Player player)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.DropCarryOnDamage.Value && IsCarrying && !((Object)(object)player == (Object)null) && !((Object)(object)player != (Object)(object)Player.m_localPlayer))
			{
				ReleaseAt(DropPoint(player), force: false, Lines.T("dropped"));
			}
		}

		internal static bool IsYoung(Character character)
		{
			if ((Object)(object)character == (Object)null || character.IsPlayer())
			{
				return false;
			}
			bool hasGrowup = (Object)(object)((Component)character).GetComponent<Growup>() != (Object)null;
			bool hasTameable = (Object)(object)((Component)character).GetComponent<Tameable>() != (Object)null;
			bool hasProcreation = (Object)(object)((Component)character).GetComponent<Procreation>() != (Object)null;
			if (WildHerd.IsYoungAnimal(hasGrowup, hasTameable, hasProcreation))
			{
				return true;
			}
			return WildHerd.IsYoungPrefabName(((Object)(object)((Component)character).gameObject != (Object)null) ? ((Object)((Component)character).gameObject).name : ((Object)character).name);
		}

		internal static bool IsTamedAdult(Character character)
		{
			if ((Object)(object)character == (Object)null || character.IsPlayer() || !character.IsTamed() || IsYoung(character))
			{
				return false;
			}
			return (Object)(object)((Component)character).GetComponent<Tameable>() != (Object)null;
		}

		internal static bool CanCarry(Character character)
		{
			if ((Object)(object)character == (Object)null || character.IsPlayer())
			{
				return false;
			}
			if (IsYoung(character))
			{
				return true;
			}
			return IsTamedAdult(character);
		}

		internal static Character FindCarryTargetUnderCrosshair(Player player, float maxDistance)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || (Object)(object)GameCamera.instance == (Object)null || IsCarrying)
			{
				return null;
			}
			Vector3 position = ((Component)GameCamera.instance).transform.position;
			Vector3 forward = ((Component)GameCamera.instance).transform.forward;
			Vector3 val = (((Object)(object)((Character)player).m_eye != (Object)null) ? ((Character)player).m_eye.position : ((Character)player).GetEyePoint());
			RaycastHit[] source = Physics.RaycastAll(position, forward, 50f, InteractMask);
			Character val2 = null;
			float num = maxDistance;
			foreach (RaycastHit item in source.OrderBy((RaycastHit h) => ((RaycastHit)(ref h)).distance))
			{
				RaycastHit current = item;
				if ((Object)(object)((RaycastHit)(ref current)).collider == (Object)null || ((Object)(object)((RaycastHit)(ref current)).collider.attachedRigidbody != (Object)null && (Object)(object)((Component)((RaycastHit)(ref current)).collider.attachedRigidbody).gameObject == (Object)(object)((Component)player).gameObject))
				{
					continue;
				}
				Character val3 = (((Object)(object)((RaycastHit)(ref current)).collider.attachedRigidbody != (Object)null) ? ((Component)((RaycastHit)(ref current)).collider.attachedRigidbody).GetComponent<Character>() : ((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Character>());
				if (!((Object)(object)val3 == (Object)null) && !val3.IsPlayer() && !((Object)(object)val3 == (Object)(object)_carried) && CanCarry(val3))
				{
					float num2 = Vector3.Distance(val, ((RaycastHit)(ref current)).point);
					if (!(num2 > num) && (!((Object)(object)val2 != (Object)null) || !IsYoung(val2) || IsYoung(val3)))
					{
						val2 = val3;
						num = num2;
					}
				}
			}
			return val2;
		}

		internal static Sadle ClosestAimedSaddle(Player player, float maxDistance)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || (Object)(object)GameCamera.instance == (Object)null)
			{
				return null;
			}
			Vector3 position = ((Component)GameCamera.instance).transform.position;
			Vector3 forward = ((Component)GameCamera.instance).transform.forward;
			Vector3 val = (((Object)(object)((Character)player).m_eye != (Object)null) ? ((Character)player).m_eye.position : ((Character)player).GetEyePoint());
			foreach (RaycastHit item in from h in Physics.RaycastAll(position, forward, 50f, InteractMask)
				orderby ((RaycastHit)(ref h)).distance
				select h)
			{
				RaycastHit current = item;
				if (!((Object)(object)((RaycastHit)(ref current)).collider == (Object)null) && (!((Object)(object)((RaycastHit)(ref current)).collider.attachedRigidbody != (Object)null) || !((Object)(object)((Component)((RaycastHit)(ref current)).collider.attachedRigidbody).gameObject == (Object)(object)((Component)player).gameObject)) && !(Vector3.Distance(val, ((RaycastHit)(ref current)).point) > maxDistance))
				{
					Sadle componentInParent = ((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Sadle>();
					if ((Object)(object)componentInParent == (Object)null)
					{
						return null;
					}
					Character character = componentInParent.GetCharacter();
					if ((Object)(object)character != (Object)null && (Object)(object)((Component)componentInParent).transform == (Object)(object)((Component)character).transform)
					{
						return null;
					}
					return componentInParent;
				}
			}
			return null;
		}

		internal static Character FindYoungUnderCrosshair(Player player, float maxDistance)
		{
			return FindCarryTargetUnderCrosshair(player, maxDistance);
		}

		internal static bool TryPickup(Player player, Character target)
		{
			if ((Object)(object)player == (Object)null || (Object)(object)target == (Object)null)
			{
				return false;
			}
			if (Time.unscaledTime < _nextToggle)
			{
				return false;
			}
			bool flag = target.IsTamed();
			bool flag2 = IsYoung(target);
			bool isTamedAdult = IsTamedAdult(target);
			float value = Plugin.StealStaminaCost.Value;
			bool flag3 = !flag && Time.unscaledTime < _nextStealAllowed;
			bool flag4 = flag || value <= 0f || ((Character)player).HaveStamina(value);
			bool tameSucceeded = true;
			if (flag2 && !flag && Plugin.ClaimWildYoung.Value && Plugin.EnableCubCarry.Value && !IsCarrying && !flag3 && flag4)
			{
				Tameable component = ((Component)target).GetComponent<Tameable>();
				tameSucceeded = TameUtil.EnsureTamed(target, component);
			}
			StealCarryLogic.Outcome outcome = StealCarryLogic.Evaluate(IsCarrying, Plugin.EnableCubCarry.Value, Plugin.ClaimWildYoung.Value, flag2, isTamedAdult, flag, tameSucceeded, flag3, flag4);
			string text = StealCarryLogic.PlayerMessage(outcome, flag2, Lines.Language());
			if (!string.IsNullOrEmpty(text) && (outcome == StealCarryLogic.Outcome.RefuseClaimDisabled || outcome == StealCarryLogic.Outcome.RefuseTameFailed || outcome == StealCarryLogic.Outcome.RefuseWildAdult || outcome == StealCarryLogic.Outcome.RefuseStealCooldown || outcome == StealCarryLogic.Outcome.RefuseStealStamina))
			{
				((Character)player).Message((MessageType)2, text, 0, (Sprite)null, false);
			}
			if (outcome == StealCarryLogic.Outcome.RefuseTameFailed)
			{
				Plugin.Log.LogWarning((object)("[Hearthline] EnsureTamed failed name=" + YardTables.StripClone(((Object)((Component)target).gameObject).name)));
			}
			if (outcome == StealCarryLogic.Outcome.RefuseNotEligible || outcome == StealCarryLogic.Outcome.RefuseWildAdult)
			{
				Plugin.Log.LogInfo((object)$"[Hearthline] refuse carry {YardTables.StripClone(((Object)((Component)target).gameObject).name)} outcome={outcome}");
			}
			if (outcome != StealCarryLogic.Outcome.OkStolenCarry && outcome != StealCarryLogic.Outcome.OkCarry)
			{
				return false;
			}
			bool flag5 = outcome == StealCarryLogic.Outcome.OkStolenCarry;
			ZNetView component2 = ((Component)target).GetComponent<ZNetView>();
			if ((Object)(object)component2 != (Object)null && component2.IsValid() && !component2.IsOwner())
			{
				component2.ClaimOwnership();
			}
			if (flag5)
			{
				if (value > 0f)
				{
					((Character)player).UseStamina(value);
				}
				float value2 = Plugin.StealCooldownSeconds.Value;
				if (value2 > 0f)
				{
					_nextStealAllowed = Time.unscaledTime + value2;
				}
				StealRescue.AlertGuardians(target, player);
			}
			_carried = target;
			_originalParent = ((Component)target).transform.parent;
			_nextToggle = Time.unscaledTime + 0.45f;
			Attach(player, target);
			MarkCarried(component2, carried: true);
			string text2 = StealCarryLogic.PlayerMessage(outcome, flag2, Lines.Language());
			((Character)player).Message((MessageType)2, text2, 0, (Sprite)null, false);
			if (Plugin.DebugLogging.Value)
			{
				Plugin.Log.LogInfo((object)$"[Hearthline] carry pickup {YardTables.StripClone(((Object)((Component)target).gameObject).name)} stole={flag5} young={flag2}");
			}
			return true;
		}

		internal static void ReleaseAt(Vector3 point, bool force, string message = "Released")
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			Character carried = _carried;
			if ((Object)(object)carried == (Object)null)
			{
				return;
			}
			Detach(carried);
			if (!force)
			{
				((Component)carried).transform.position = point;
			}
			MarkCarried(((Component)carried).GetComponent<ZNetView>(), carried: false);
			_carried = null;
			_nextToggle = Time.unscaledTime + 0.45f;
			if (!string.IsNullOrEmpty(message))
			{
				Player localPlayer = Player.m_localPlayer;
				if ((Object)(object)localPlayer != (Object)null)
				{
					((Character)localPlayer).Message((MessageType)2, message, 0, (Sprite)null, false);
				}
			}
		}

		private static void Attach(Player player, Character target)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)target).transform;
			transform.SetParent(((Component)player).transform, false);
			transform.localPosition = CarryLocalPos;
			transform.localRotation = CarryLocalRot;
			BaseAI component = ((Component)target).GetComponent<BaseAI>();
			_aiWasEnabled = (Object)(object)component != (Object)null && ((Behaviour)component).enabled;
			if ((Object)(object)component != (Object)null)
			{
				((Behaviour)component).enabled = false;
			}
			Rigidbody component2 = ((Component)target).GetComponent<Rigidbody>();
			if ((Object)(object)component2 != (Object)null)
			{
				_rbWasKinematic = component2.isKinematic;
				component2.isKinematic = true;
				component2.detectCollisions = true;
			}
			Animator componentInChildren = ((Component)target).GetComponentInChildren<Animator>();
			if ((Object)(object)componentInChildren != (Object)null)
			{
				_animSpeed = componentInChildren.speed;
				componentInChildren.speed = 0f;
			}
			else
			{
				_animSpeed = 1f;
			}
			IgnoreCarrierCollisions(player, target, ignore: true);
		}

		private static void Detach(Character target)
		{
			((Component)target).transform.SetParent(_originalParent, true);
			_originalParent = null;
			BaseAI component = ((Component)target).GetComponent<BaseAI>();
			if ((Object)(object)component != (Object)null)
			{
				((Behaviour)component).enabled = _aiWasEnabled;
			}
			Rigidbody component2 = ((Component)target).GetComponent<Rigidbody>();
			if ((Object)(object)component2 != (Object)null)
			{
				component2.isKinematic = _rbWasKinematic;
				component2.detectCollisions = true;
			}
			Animator componentInChildren = ((Component)target).GetComponentInChildren<Animator>();
			if ((Object)(object)componentInChildren != (Object)null)
			{
				componentInChildren.speed = ((_animSpeed > 0f) ? _animSpeed : 1f);
			}
			RestoreIgnoredCollisions();
		}

		private static void IgnoreCarrierCollisions(Player player, Character target, bool ignore)
		{
			RestoreIgnoredCollisions();
			if (!ignore || (Object)(object)player == (Object)null || (Object)(object)target == (Object)null)
			{
				return;
			}
			Collider[] componentsInChildren = ((Component)player).GetComponentsInChildren<Collider>();
			Collider[] componentsInChildren2 = ((Component)target).GetComponentsInChildren<Collider>();
			Collider[] array = componentsInChildren;
			foreach (Collider val in array)
			{
				if ((Object)(object)val == (Object)null || !val.enabled)
				{
					continue;
				}
				Collider[] array2 = componentsInChildren2;
				foreach (Collider val2 in array2)
				{
					if (!((Object)(object)val2 == (Object)null) && val2.enabled)
					{
						Physics.IgnoreCollision(val, val2, true);
						IgnoredPairs.Add((val, val2));
					}
				}
			}
		}

		private static void RestoreIgnoredCollisions()
		{
			foreach (var (val, val2) in IgnoredPairs)
			{
				if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null)
				{
					Physics.IgnoreCollision(val, val2, false);
				}
			}
			IgnoredPairs.Clear();
		}

		private static void FollowCarrier(Player player)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (IsCarrying && !((Object)(object)_carried == (Object)null) && !((Object)(object)player == (Object)null))
			{
				if ((Object)(object)((Component)_carried).transform.parent != (Object)(object)((Component)player).transform)
				{
					((Component)_carried).transform.SetParent(((Component)player).transform, false);
				}
				((Component)_carried).transform.localPosition = CarryLocalPos;
				((Component)_carried).transform.localRotation = CarryLocalRot;
			}
		}

		private static void MarkCarried(ZNetView nview, bool carried)
		{
			if (!((Object)(object)nview == (Object)null) && nview.IsValid())
			{
				nview.GetZDO().Set("HLCub", carried ? 1 : 0);
			}
		}

		private static Vector3 DropPoint(Player player)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			Vector3 eyePoint = ((Character)player).GetEyePoint();
			Vector3 lookDir = ((Character)player).GetLookDir();
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(eyePoint, lookDir, ref val, Plugin.CubCarryRange.Value + 2f, InteractMask))
			{
				return ((RaycastHit)(ref val)).point + Vector3.up * 0.05f;
			}
			return ((Component)player).transform.position + ((Component)player).transform.forward * 1.2f + Vector3.up * 0.1f;
		}

		private static bool InputBlocked()
		{
			if (Console.IsVisible() || TextInput.IsVisible() || Menu.IsVisible() || InventoryGui.IsVisible())
			{
				return true;
			}
			if ((Object)(object)Chat.instance != (Object)null)
			{
				return Chat.instance.HasFocus();
			}
			return false;
		}
	}
	public static class GameText
	{
		public const string English = "English";

		public static readonly string[] Languages = new string[24]
		{
			"English", "Swedish", "French", "German", "Spanish", "Russian", "Portuguese_Brazilian", "Portuguese_European", "Japanese", "Korean",
			"Chinese", "Chinese_Trad", "Polish", "Turkish", "Dutch", "Ukrainian", "Italian", "Czech", "Danish", "Finnish",
			"Greek", "Hungarian", "Norwegian", "Slovak"
		};

		private static readonly Dictionary<string, string[]> Rows = Build();

		private const string Table = "put_down|Put down|Sätt ner|Poser|Absetzen|Bajar|Положить|Soltar|Pousar|下ろす|내려놓기|放下|放下|Odłóż|Bırak|Neerzetten|Покласти|Metti giù|Položit|Sæt ned|Laske alas|Άφησε κάτω|Letenni|Sett ned|Položiť\nsteal_carry|Steal & carry|Ta och bär|Voler et porter|Stehlen und tragen|Robar y cargar|Украсть и нести|Roubar e carregar|Roubar e carregar|盗んで抱える|훔쳐 들기|偷走抱起|偷走抱起|Ukraść i nieść|Çalıp taşı|Stelen en dragen|Вкрасти й нести|Ruba e porta|Ukrást a nést|Stjæl og bær|Varasta ja kanna|Κλέψε και κουβάλα|Ellopni és vinni|Stjel og bær|Ukradnúť a niesť\ncarry|Carry|Bär|Porter|Tragen|Cargar|Нести|Carregar|Carregar|抱える|들기|抱起|抱起|Nieść|Taşı|Dragen|Нести|Porta|Nésto|Bær|Kanna|Κουβάλα|Vinni|Bær|Niesť\ngrowing|Growing {0}%|Växer {0}%|Grandit {0}%|Wächst {0}%|Creciendo {0}%|Растёт {0}%|Crescendo {0}%|A crescer {0}%|成長 {0}%|성장 {0}%|成长 {0}%|成長 {0}%|Rośnie {0}%|Büyüyor %{0}|Groeit {0}%|Росте {0}%|Cresce {0}%|Roste {0}%|Vokser {0}%|Kasvaa {0}%|Μεγαλώνει {0}%|Nő {0}%|Vokser {0}%|Rastie {0}%\nbond|Bond {0}/{1}|Band {0}/{1}|Lien {0}/{1}|Bindung {0}/{1}|Vínculo {0}/{1}|Узы {0}/{1}|Vínculo {0}/{1}|Laço {0}/{1}|絆 {0}/{1}|유대 {0}/{1}|羁绊 {0}/{1}|羈絆 {0}/{1}|Więź {0}/{1}|Bağ {0}/{1}|Band {0}/{1}|Зв'язок {0}/{1}|Legame {0}/{1}|Pouto {0}/{1}|Bånd {0}/{1}|Side {0}/{1}|Δεσμός {0}/{1}|Kötelék {0}/{1}|Bånd {0}/{1}|Puto {0}/{1}\nexpecting|Expecting|Väntar unge|En attente|Trächtig|Esperando cría|Ждёт детёныша|Grávida|À espera|妊娠中|임신 중|有孕|有孕|W ciąży|Gebe|Drachtig|Вагітна|In attesa|Březí|Drægtig|Tiineenä|Έγκυος|Vemhes|Drektig|Gravidná\nexpecting_soon|Expecting — any moment|Ungen kan komma nu|Le petit peut naître|Kann jeden Moment kommen|Puede nacer ya|Вот-вот родится|O filhote pode nascer agora|A cria pode nascer agora|今にも生まれそう|곧 태어날 듯|随时会生|隨時會生|Młode może się urodzić|Her an doğurabilir|Kan elk moment werpen|Ось-ось народить|Può nascere ora|Může se narodit hned|Ungen kan komme nu|Pentua voi tulla nyt|Μπορεί να γεννήσει τώρα|Mindjárt ellik|Ungen kan komme nå|Mláďa sa môže narodiť hneď\nexpecting_due|Expecting — due in {0}|Ungen kommer om {0}|Naît dans {0}|Kommt in {0}|Nace en {0}|Родится через {0}|Nasce em {0}|Nasce em {0}|あと {0}|태어나기까지 {0}|还有 {0}|還有 {0}|Poród za {0}|Doğuma {0}|Werpt over {0}|Народить за {0}|Nasce tra {0}|Narodí se za {0}|Fødes om {0}|Syntyy {0} kuluttua|Γεννά σε {0}|Ellik {0} múlva|Fødes om {0}|Narodí sa o {0}\npen_full|Pen full — no breeding|Fållan är full|Enclos plein|Pferch voll|Corral lleno|Загон полон|Curral cheio|Curral cheio|囲いがいっぱい|우리가 가득 참|围栏已满|圍欄已滿|Zagroda pełna|Ağıl dolu|Ren vol|Загорода повна|Recinto pieno|Ohrada plná|Folden er fuld|Tarha on täynnä|Το μαντρί γέμισε|Az ól tele van|Kveen er full|Ohrada je plná\nfavorite|Favorite meal — better young chance|Favoritmat — bättre chans på unge|Repas favori — meilleure chance|Lieblingsfutter — bessere Chance|Comida favorita — más suerte con la cría|Любимая еда — выше шанс|Comida favorita — filhote com mais chance|Refeição favorita — mais hipótese de cria|好きな餌 — 子が生まれやすい|좋아하는 먹이 — 새끼 확률이 높아짐|最爱的食物 — 幼崽更容易|最愛的食物 — 幼崽更容易|Ulubione jedzenie — większa szansa|Sevdiği yemek — yavru şansı artar|Lievelingseten — betere kans|Улюблена їжа — більший шанс|Pasto preferito — più possibilità|Oblíbené krmení — lepší šance|Yndlingsmad — bedre chance|Lempiateria — parempi mahdollisuus|Αγαπημένο φαγητό — καλύτερη τύχη|Kedvenc eledel — jobb esély|Yndlingsmat — bedre sjanse|Obľúbené krmivo — lepšia šanca\nreleased|Released|Nedsatt|Posé|Abgesetzt|Bajado|Отпустил|Soltei|Pousei|下ろした|내려놓았다|放下了|放下了|Odłożone|Bıraktın|Neergezet|Поклав|Messo giù|Položeno|Sat ned|Laskettu|Το άφησες|Letetted|Satt ned|Položené\ndropped|Dropped — hit!|Tappade — du blev träffad|Tombé — tu as pris un coup|Fallen — getroffen|Se cayó — te golpearon|Выпало — тебя ударили|Caiu — levei um golpe|Caiu — levei um golpe|落とした — 殴られた|떨어뜨림 — 맞았다|松手了 — 被打中|鬆手了 — 被打中|Upadło — dostałeś|Düştü — darbe aldın|Gevallen — je werd geraakt|Впало — тебе вдарили|Caduto — ti hanno colpito|Spadlo — dostal jsi ránu|Tabt — du blev ramt|Pudotit — sinuun osui|Έπεσε — σε χτύπησαν|Elejtetted — eltaláltak|Mistet — du ble truffet|Spadlo — dostal si zásah\ntook_young|You took the young|Du tog ungen|Tu as pris le petit|Du hast das Junge|Te llevaste la cría|Ты забрал детёныша|Peguei o filhote|Levei a cria|子を抱き上げた|새끼를 데려갔다|抱走了幼崽|抱走了幼崽|Zabrałeś młode|Yavruyu aldın|Je nam het jong mee|Ти забрав маля|Hai preso il piccolo|Vzal jsi mládě|Du tog ungen|Otit poikasen|Πήρες το μικρό|Elvitted a kicsit|Du tok ungen|Zobral si mláďa\ncarrying_young|Carrying young|Bär en unge|Tu portes le petit|Du trägst das Junge|Llevas la cría|Несёшь детёныша|Carregando o filhote|A carregar a cria|子を抱えている|새끼를 안고 있다|抱着幼崽|抱著幼崽|Niesiesz młode|Yavruyu taşıyorsun|Je draagt het jong|Несеш маля|Porti il piccolo|Neseš mládě|Bærer en unge|Kannat poikasta|Κουβαλάς το μικρό|Viszed a kicsit|Bærer en unge|Nesieš mláďa\ncarrying|Carrying|Bär|Tu portes|Du trägst|Llevas|Несёшь|Carregando|A carregar|抱えている|안고 있다|抱着|抱著|Niesiesz|Taşıyorsun|Je draagt|Несеш|Porti|Neseš|Bærer|Kannat|Κουβαλάς|Viszed|Bærer|Nesieš\ncannot_steal|Cannot steal this|Den går inte att ta|Impossible à voler|Das lässt sich nicht stehlen|No se puede robar|Это не украсть|Não dá para roubar|Não dá para roubar isto|これは盗めない|이건 훔칠 수 없다|这个偷不走|這個偷不走|Tego nie ukradniesz|Bunu çalamazsın|Dit kun je niet stelen|Це не вкрасти|Questo non si ruba|Tohle neukradneš|Den kan ikke stjæles|Tätä ei voi varastaa|Αυτό δεν κλέβεται|Ezt nem lehet ellopni|Denne kan ikke stjeles|Toto neukradneš\nsteal_failed|Steal failed — not owner yet|Gick inte — inte din än|Raté — pas encore à toi|Ging nicht — noch nicht deins|Falló — aún no es tuyo|Не вышло — ещё не твой|Não deu — ainda não é seu|Falhou — ainda não é teu|失敗 — まだ自分のものじゃない|실패 — 아직 네 것이 아님|没成 — 还不是你的|沒成 — 還不是你的|Nie udało się — jeszcze nie twój|Olmadı — henüz senin değil|Mislukt — nog niet van jou|Не вийшло — ще не твій|Non è riuscito — non è ancora tuo|Nešlo to — ještě není tvůj|Mislykkedes — ikke din endnu|Ei onnistunut — ei vielä sinun|Απέτυχε — δεν είναι ακόμα δικό σου|Nem sikerült — még nem a tiéd|Mislyktes — ikke din ennå|Nepodarilo sa — ešte nie je tvoje\nonly_tamed|Only tamed adults|Bara tämda vuxna|Seulement les adultes apprivoisés|Nur zahme Erwachsene|Solo adultos domados|Только прирученные взрослые|Só adultos domados|Só adultos domados|なついた大人だけ|길들인 어른만|只有驯服的成年|只有馴服的成年|Tylko oswojone dorosłe|Yalnız evcil yetişkinler|Alleen tamme volwassenen|Лише приручені дорослі|Solo adulti addomesticati|Jen ochočení dospělí|Kun tamme voksne|Vain kesyt aikuiset|Μόνο ήμερα ενήλικα|Csak szelíd felnőttek|Bare tamme voksne|Len skrotené dospelé\nsteal_cooldown|Steal cooldown|Vänta lite|Attends un peu|Warte noch|Espera un poco|Подожди немного|Espera um pouco para roubar de novo|Espera um pouco para roubar outra vez|少し待って|조금만 기다려|再偷要等一等|再偷要等一等|Odczekaj chwilę|Biraz bekle|Wacht even|Зачекай трохи|Aspetta un po'|Počkej chvíli|Vent lidt|Odota hetki|Περίμενε λίγο|Várj egy kicsit|Vent litt|Počkaj chvíľu\ntoo_tired|Too tired to steal|För trött för att ta den|Trop fatigué pour voler|Zu müde zum Stehlen|Muy cansado para robar|Слишком устал, чтобы красть|Sem fôlego para roubar|Sem fôlego para roubar|疲れて盗めない|너무 지쳐서 못 훔친다|太累了,偷不动|太累了,偷不動|Za zmęczony, by kraść|Çalamayacak kadar yorgun|Te moe om te stelen|Занадто втомлений, щоб красти|Troppo stanco per rubare|Příliš unavený na krádež|For træt til at stjæle|Liian väsynyt varastamaan|Πολύ κουρασμένος για κλοπή|Túl fáradt a lopáshoz|For trøtt til å stjele|Príliš unavený na krádež\nyoung|Young|Unge|Jeune|Junges|Cría|Детёныш|Filhote|Cria|子|새끼|幼崽|幼崽|Młode|Yavru|Jong|Маля|Piccolo|Mládě|Unge|Poikanen|Μικρό|Kicsi|Unge|Mláďa\nboar_piggy|Boar piggy|Vildsvinskulting|Marcassin|Frischling|Jabato|Поросёнок|Leitão|Leitão|イノシシの子|새끼 멧돼지|小野猪|小野豬|Warchlak|Yavru domuz|Biggetje|Порося|Cinghialino|Selátko|Vildsvinegris|Villisian porsas|Γουρουνάκι|Vaddisznómalac|Villsvingris|Ciciak\nwolf_cub|Wolf cub|Vargunge|Louveteau|Wolfswelpe|Cachorro de lobo|Волчонок|Filhote de lobo|Cria de lobo|オオカミの子|새끼 늑대|小狼|小狼|Szczenię wilka|Kurt yavrusu|Wolfjong|Вовченя|Cucciolo di lupo|Vlče|Ulvehvalp|Sudenpentu|Λυκόπουλο|Farkaskölyök|Ulvevalp|Vlča\nlox_calf|Lox calf|Loxkalv|Jeune lox|Loxkalb|Cría de lox|Детёныш локса|Filhote de lox|Cria de lox|ロックスの子|새끼 록스|幼年洛克斯|幼年洛克斯|Młody lox|Lox yavrusu|Loxkalf|Маля локса|Piccolo lox|Mládě loxe|Loxkalv|Loxin vasikka|Μικρό λοξ|Loxborjú|Loxkalv|Mláďa loxu\nmoose_calf|Moose calf|Älgkalv|Faon d'élan|Elchkalb|Cría de alce|Лосёнок|Filhote de alce|Cria de alce|ヘラジカの子|새끼 무스|小驼鹿|小駝鹿|Łoszak|Geyik yavrusu|Elandkalf|Лосеня|Piccolo alce|Losí mládě|Elgkalv|Hirvenvasa|Ελαφάκι|Jávorszarvasborjú|Elgkalv|Losie mláďa\nasksvin_hatchling|Asksvin hatchling|Asksvinunge|Jeune asksvin|Asksvin-Küken|Cría de asksvin|Детёныш асксвина|Filhote de asksvin|Cria de asksvin|アスクスヴィンの子|새끼 아스크스빈|小阿斯克温|小阿斯克溫|Młody asksvin|Asksvin yavrusu|Asksvinjong|Маля асксвіна|Piccolo asksvin|Mládě asksvinu|Asksvinunge|Asksvinin poikanen|Μικρό άσκσβιν|Asksvinfióka|Asksvinunge|Mláďa asksvinu\nchicken|Chicken|Kyckling|Poussin|Küken|Polluelo|Цыплёнок|Pintinho|Pinto|ヒヨコ|병아리|小鸡|小雞|Kurczak|Civciv|Kuiken|Курча|Pulcino|Kuře|Kylling|Tipu|Κοτοπουλάκι|Csibe|Kylling|Kuriatko\nboar|Boar|Vildsvin|Sanglier|Wildschwein|Jabalí|Кабан|Javali|Javali|イノシシ|멧돼지|野猪|野豬|Dzik|Yaban domuzu|Everzwijn|Кабан|Cinghiale|Divočák|Vildsvin|Villisika|Αγριογούρουνο|Vaddisznó|Villsvin|Diviak\nwolf|Wolf|Varg|Loup|Wolf|Lobo|Волк|Lobo|Lobo|オオカミ|늑대|狼|狼|Wilk|Kurt|Wolf|Вовк|Lupo|Vlk|Ulv|Susi|Λύκος|Farkas|Ulv|Vlk\nlox|Lox|Lox|Lox|Lox|Lox|Локс|Lox|Lox|ロックス|록스|洛克斯|洛克斯|Lox|Lox|Lox|Локс|Lox|Lox|Lox|Lox|Λοξ|Lox|Lox|Lox\nhare|Hare|Hare|Lièvre|Hase|Liebre|Заяц|Lebre|Lebre|ノウサギ|산토끼|野兔|野兔|Zając|Tavşan|Haas|Заєць|Lepre|Zajíc|Hare|Jänis|Λαγός|Nyúl|Hare|Zajac\nhare_kit|Hare kit|Harunge|Levraut|Junghase|Cría de liebre|Зайчонок|Filhote de lebre|Cria de lebre|ノウサギの子|새끼 산토끼|小野兔|小野兔|Młody zając|Yavru tavşan|Jonge haas|Зайченя|Leprotto|Zajíče|Hareunge|Jäniksenpoikanen|Μικρό λαγού|Nyúlfi|Hareunge|Mláďa zajaca\nhen|Hen|Höna|Poule|Henne|Gallina|Курица|Galinha|Galinha|メンドリ|암탉|母鸡|母雞|Kura|Tavuk|Kip|Курка|Gallina|Slepice|Høne|Kana|Κότα|Tyúk|Høne|Sliepka\n";

		public static string Line(string key, string language = "English")
		{
			if (string.IsNullOrEmpty(key) || !Rows.TryGetValue(key, out string[] value))
			{
				return key ?? string.Empty;
			}
			int num = 0;
			if (!string.IsNullOrEmpty(language))
			{
				for (int i = 0; i < Languages.Length; i++)
				{
					if (string.Equals(Languages[i], language, StringComparison.Ordinal))
					{
						num = i;
						break;
					}
				}
			}
			string text = value[num];
			if (!string.IsNullOrEmpty(text))
			{
				return text;
			}
			return value[0];
		}

		private static Dictionary<string, string[]> Build()
		{
			Dictionary<string, string[]> dictionary = new Dictionary<string, string[]>(StringComparer.Ordinal);
			string[] array = "put_down|Put down|Sätt ner|Poser|Absetzen|Bajar|Положить|Soltar|Pousar|下ろす|내려놓기|放下|放下|Odłóż|Bırak|Neerzetten|Покласти|Metti giù|Položit|Sæt ned|Laske alas|Άφησε κάτω|Letenni|Sett ned|Položiť\nsteal_carry|Steal & carry|Ta och bär|Voler et porter|Stehlen und tragen|Robar y cargar|Украсть и нести|Roubar e carregar|Roubar e carregar|盗んで抱える|훔쳐 들기|偷走抱起|偷走抱起|Ukraść i nieść|Çalıp taşı|Stelen en dragen|Вкрасти й нести|Ruba e porta|Ukrást a nést|Stjæl og bær|Varasta ja kanna|Κλέψε και κουβάλα|Ellopni és vinni|Stjel og bær|Ukradnúť a niesť\ncarry|Carry|Bär|Porter|Tragen|Cargar|Нести|Carregar|Carregar|抱える|들기|抱起|抱起|Nieść|Taşı|Dragen|Нести|Porta|Nésto|Bær|Kanna|Κουβάλα|Vinni|Bær|Niesť\ngrowing|Growing {0}%|Växer {0}%|Grandit {0}%|Wächst {0}%|Creciendo {0}%|Растёт {0}%|Crescendo {0}%|A crescer {0}%|成長 {0}%|성장 {0}%|成长 {0}%|成長 {0}%|Rośnie {0}%|Büyüyor %{0}|Groeit {0}%|Росте {0}%|Cresce {0}%|Roste {0}%|Vokser {0}%|Kasvaa {0}%|Μεγαλώνει {0}%|Nő {0}%|Vokser {0}%|Rastie {0}%\nbond|Bond {0}/{1}|Band {0}/{1}|Lien {0}/{1}|Bindung {0}/{1}|Vínculo {0}/{1}|Узы {0}/{1}|Vínculo {0}/{1}|Laço {0}/{1}|絆 {0}/{1}|유대 {0}/{1}|羁绊 {0}/{1}|羈絆 {0}/{1}|Więź {0}/{1}|Bağ {0}/{1}|Band {0}/{1}|Зв'язок {0}/{1}|Legame {0}/{1}|Pouto {0}/{1}|Bånd {0}/{1}|Side {0}/{1}|Δεσμός {0}/{1}|Kötelék {0}/{1}|Bånd {0}/{1}|Puto {0}/{1}\nexpecting|Expecting|Väntar unge|En attente|Trächtig|Esperando cría|Ждёт детёныша|Grávida|À espera|妊娠中|임신 중|有孕|有孕|W ciąży|Gebe|Drachtig|Вагітна|In attesa|Březí|Drægtig|Tiineenä|Έγκυος|Vemhes|Drektig|Gravidná\nexpecting_soon|Expecting — any moment|Ungen kan komma nu|Le petit peut naître|Kann jeden Moment kommen|Puede nacer ya|Вот-вот родится|O filhote pode nascer agora|A cria pode nascer agora|今にも生まれそう|곧 태어날 듯|随时会生|隨時會生|Młode może się urodzić|Her an doğurabilir|Kan elk moment werpen|Ось-ось народить|Può nascere ora|Může se narodit hned|Ungen kan komme nu|Pentua voi tulla nyt|Μπορεί να γεννήσει τώρα|Mindjárt ellik|Ungen kan komme nå|Mláďa sa môže narodiť hneď\nexpecting_due|Expecting — due in {0}|Ungen kommer om {0}|Naît dans {0}|Kommt in {0}|Nace en {0}|Родится через {0}|Nasce em {0}|Nasce em {0}|あと {0}|태어나기까지 {0}|还有 {0}|還有 {0}|Poród za {0}|Doğuma {0}|Werpt over {0}|Народить за {0}|Nasce tra {0}|Narodí se za {0}|Fødes om {0}|Syntyy {0} kuluttua|Γεννά σε {0}|Ellik {0} múlva|Fødes om {0}|Narodí sa o {0}\npen_full|Pen full — no breeding|Fållan är full|Enclos plein|Pferch voll|Corral lleno|Загон полон|Curral cheio|Curral cheio|囲いがいっぱい|우리가 가득 참|围栏已满|圍欄已滿|Zagroda pełna|Ağıl dolu|Ren vol|Загорода повна|Recinto pieno|Ohrada plná|Folden er fuld|Tarha on täynnä|Το μαντρί γέμισε|Az ól tele van|Kveen er full|Ohrada je plná\nfavorite|Favorite meal — better young chance|Favoritmat — bättre chans på unge|Repas favori — meilleure chance|Lieblingsfutter — bessere Chance|Comida favorita — más suerte con la cría|Любимая еда — выше шанс|Comida favorita — filhote com mais chance|Refeição favorita — mais hipótese de cria|好きな餌 — 子が生まれやすい|좋아하는 먹이 — 새끼 확률이 높아짐|最爱的食物 — 幼崽更容易|最愛的食物 — 幼崽更容易|Ulubione jedzenie — większa szansa|Sevdiği yemek — yavru şansı artar|Lievelingseten — betere kans|Улюблена їжа — більший шанс|Pasto preferito — più possibilità|Oblíbené krmení — lepší šance|Yndlingsmad — bedre chance|Lempiateria — parempi mahdollisuus|Αγαπημένο φαγητό — καλύτερη τύχη|Kedvenc eledel — jobb esély|Yndlingsmat — bedre sjanse|Obľúbené krmivo — lepšia šanca\nreleased|Released|Nedsatt|Posé|Abgesetzt|Bajado|Отпустил|Soltei|Pousei|下ろした|내려놓았다|放下了|放下了|Odłożone|Bıraktın|Neergezet|Поклав|Messo giù|Položeno|Sat ned|Laskettu|Το άφησες|Letetted|Satt ned|Položené\ndropped|Dropped — hit!|Tappade — du blev träffad|Tombé — tu as pris un coup|Fallen — getroffen|Se cayó — te golpearon|Выпало — тебя ударили|Caiu — levei um golpe|Caiu — levei um golpe|落とした — 殴られた|떨어뜨림 — 맞았다|松手了 — 被打中|鬆手了 — 被打中|Upadło — dostałeś|Düştü — darbe aldın|Gevallen — je werd geraakt|Впало — тебе вдарили|Caduto — ti hanno colpito|Spadlo — dostal jsi ránu|Tabt — du blev ramt|Pudotit — sinuun osui|Έπεσε — σε χτύπησαν|Elejtetted — eltaláltak|Mistet — du ble truffet|Spadlo — dostal si zásah\ntook_young|You took the young|Du tog ungen|Tu as pris le petit|Du hast das Junge|Te llevaste la cría|Ты забрал детёныша|Peguei o filhote|Levei a cria|子を抱き上げた|새끼를 데려갔다|抱走了幼崽|抱走了幼崽|Zabrałeś młode|Yavruyu aldın|Je nam het jong mee|Ти забрав маля|Hai preso il piccolo|Vzal jsi mládě|Du tog ungen|Otit poikasen|Πήρες το μικρό|Elvitted a kicsit|Du tok ungen|Zobral si mláďa\ncarrying_young|Carrying young|Bär en unge|Tu portes le petit|Du trägst das Junge|Llevas la cría|Несёшь детёныша|Carregando o filhote|A carregar a cria|子を抱えている|새끼를 안고 있다|抱着幼崽|抱著幼崽|Niesiesz młode|Yavruyu taşıyorsun|Je draagt het jong|Несеш маля|Porti il piccolo|Neseš mládě|Bærer en unge|Kannat poikasta|Κουβαλάς το μικρό|Viszed a kicsit|Bærer en unge|Nesieš mláďa\ncarrying|Carrying|Bär|Tu portes|Du trägst|Llevas|Несёшь|Carregando|A carregar|抱えている|안고 있다|抱着|抱著|Niesiesz|Taşıyorsun|Je draagt|Несеш|Porti|Neseš|Bærer|Kannat|Κουβαλάς|Viszed|Bærer|Nesieš\ncannot_steal|Cannot steal this|Den går inte att ta|Impossible à voler|Das lässt sich nicht stehlen|No se puede robar|Это не украсть|Não dá para roubar|Não dá para roubar isto|これは盗めない|이건 훔칠 수 없다|这个偷不走|這個偷不走|Tego nie ukradniesz|Bunu çalamazsın|Dit kun je niet stelen|Це не вкрасти|Questo non si ruba|Tohle neukradneš|Den kan ikke stjæles|Tätä ei voi varastaa|Αυτό δεν κλέβεται|Ezt nem lehet ellopni|Denne kan ikke stjeles|Toto neukradneš\nsteal_failed|Steal failed — not owner yet|Gick inte — inte din än|Raté — pas encore à toi|Ging nicht — noch nicht deins|Falló — aún no es tuyo|Не вышло — ещё не твой|Não deu — ainda não é seu|Falhou — ainda não é teu|失敗 — まだ自分のものじゃない|실패 — 아직 네 것이 아님|没成 — 还不是你的|沒成 — 還不是你的|Nie udało się — jeszcze nie twój|Olmadı — henüz senin değil|Mislukt — nog niet van jou|Не вийшло — ще не твій|Non è riuscito — non è ancora tuo|Nešlo to — ještě není tvůj|Mislykkedes — ikke din endnu|Ei onnistunut — ei vielä sinun|Απέτυχε — δεν είναι ακόμα δικό σου|Nem sikerült — még nem a tiéd|Mislyktes — ikke din ennå|Nepodarilo sa — ešte nie je tvoje\nonly_tamed|Only tamed adults|Bara tämda vuxna|Seulement les adultes apprivoisés|Nur zahme Erwachsene|Solo adultos domados|Только прирученные взрослые|Só adultos domados|Só adultos domados|なついた大人だけ|길들인 어른만|只有驯服的成年|只有馴服的成年|Tylko oswojone dorosłe|Yalnız evcil yetişkinler|Alleen tamme volwassenen|Лише приручені дорослі|Solo adulti addomesticati|Jen ochočení dospěl