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Decompiled source of Hearthline v1.1.1
BlackHearthx.Hearthline.dll
Decompiled 8 hours ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using BlackHearthx.Hearthline.Patches; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("BlackHearthx.Hearthline")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Chance for tamed offspring to be born one star above the parent.")] [assembly: AssemblyFileVersion("1.1.1.0")] [assembly: AssemblyInformationalVersion("1.1.1+b0bb5929a4bdc5a62d02b8b39105f6228f210080")] [assembly: AssemblyProduct("BlackHearthx.Hearthline")] [assembly: AssemblyTitle("BlackHearthx.Hearthline")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T>(ConfigEntry<T> sourceConfig) : OwnConfigEntryBase() { public readonly ConfigEntry<T> SourceConfig = sourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } public abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] public sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName); }).ToList(); SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); SendAdmin(list, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ZPlayFabSocket, ISocket { public volatile bool finished; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; ((ZPlayFabSocket)this)..ctor(); } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsServer()) { return; } BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend != 0) { FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket"); object? value = fieldInfo.GetValue(val); ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null); if (val2 != null) { typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId); } fieldInfo.SetValue(val, bufferingSocket); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = bufferingSocket; } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> list = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { list.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); list.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2] { val, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section; public string key; public Type type; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected; public string received; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0051; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag == true; } if (num) { return !lockExempt; } goto IL_0051; IL_0051: return false; } set { forceConfigLocking = value; } } public bool IsAdmin { get { if (!lockExempt) { return isSourceOfTruth; } return true; } } public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(0L, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(0L, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Expected O, but got Unknown //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4) != 0) { MemoryStream stream = new MemoryStream(package.ReadByteArray()); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; val2.Save(); } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int num2 = 0; num2 < num; num2++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null) { if (!configSync.IsLocked) { if (config == configSync.lockedConfig) { return lockExempt; } return true; } return false; } return true; } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage val = new ZPackage(); val.Write((byte)2); val.Write(packageIdentifier); val.Write(fragment); val.Write(fragments); val.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(val); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != 0L) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] array = package.GetArray(); if (array != null && array.LongLength > 10000) { ZPackage val = new ZPackage(); val.Write((byte)4); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal)) { deflateStream.Write(array, 0, array.Length); } val.Write(memoryStream.ToArray()); package = val; } List<IEnumerator<bool>> writers = (from p in peers where p.IsReady() select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { if (!type.IsEnum) { return type; } return Enum.GetUnderlyingType(type); } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write(partial ? ((byte)1) : ((byte)0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] public class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { string text = minimumRequiredVersion; if (text == null) { if (!ModRequired) { return "0.0.0"; } text = CurrentVersion; } return text; } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return num && flag; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion))) { return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."; } return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + "."; } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { if (rpc != null) { return ErrorServer(rpc); } return ErrorClient(); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; for (int i = 0; i < array2.Length; i++) { Debug.LogWarning((object)array2[i].Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } bool flag = false; VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; flag = true; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed."; flag = true; } } if (flag) { RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>(); Vector2 sizeDelta = component.sizeDelta; sizeDelta.x = 675f; component.sizeDelta = sizeDelta; __instance.m_connectionFailedError.ForceMeshUpdate(false, false); float num = __instance.m_connectionFailedError.renderedHeight + 105f; RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>(); component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f); sizeDelta = component.sizeDelta; sizeDelta.y = num; component.sizeDelta = sizeDelta; } } } } namespace JetBrains.Annotations { [AttributeUsage(AttributeTargets.All)] internal sealed class PublicAPIAttribute : Attribute { } [AttributeUsage(AttributeTargets.All)] internal sealed class UsedImplicitlyAttribute : Attribute { } } namespace BlackHearthx.Hearthline { internal static class AwayBreed { internal readonly struct Result { internal int LovePoints { get; } internal double PregnancyElapsed { get; } internal int Births { get; } internal int FoodsEaten { get; } internal double SecondsSinceFeedAtEnd { get; } internal Result(int lovePoints, double pregnancyElapsed, int births, int foodsEaten, double secondsSinceFeedAtEnd) { LovePoints = lovePoints; PregnancyElapsed = pregnancyElapsed; Births = births; FoodsEaten = foodsEaten; SecondsSinceFeedAtEnd = secondsSinceFeedAtEnd; } } internal const int HardBirthCap = 16; internal static bool AppliesTo(bool tamed) { return tamed; } internal static bool GapIsAbsence(double gapSeconds, float updateInterval) { if (gapSeconds <= 0.0 || updateInterval <= 0f) { return false; } double num = Math.Max(20.0, (double)updateInterval * 2.5); return gapSeconds > num; } internal static Result Simulate(double gapSeconds, float updateInterval, float pregnancyChance, float pregnancyDuration, int requiredLovePoints, int maxCreatures, int creaturesNow, float fedDuration, double secondsSinceFeedAtStart, int loveNow, double pregnancyElapsedNow, bool hasPartner, int foodOnGround, Func<float> roll01, int birthCap = 16) { int num = ((loveNow >= 0) ? loveNow : 0); double num2 = pregnancyElapsedNow; bool flag = num2 >= 0.0; int num3 = 0; int eaten = 0; double sinceFeed = ((secondsSinceFeedAtStart < 0.0) ? 0.0 : secondsSinceFeedAtStart); if (foodOnGround < 0) { foodOnGround = 0; } if (requiredLovePoints < 1) { requiredLovePoints = 1; } if (birthCap < 1) { birthCap = 1; } if (creaturesNow < 0) { creaturesNow = 0; } if (flag && num3 < birthCap && num2 > (double)pregnancyDuration) { num3++; creaturesNow++; flag = false; num2 = -1.0; num = 0; } if (gapSeconds <= 0.0 || updateInterval <= 0f) { return new Result(num, flag ? num2 : (-1.0), num3, eaten, sinceFeed); } int num4 = (int)(gapSeconds / (double)updateInterval); if (num4 > 200000) { num4 = 200000; } double num5 = 0.0; for (int i = 0; i < num4; i++) { if (num3 >= birthCap) { break; } if (!flag && !CanLove(hasPartner, creaturesNow, maxCreatures)) { break; } if (!flag && Hungry(sinceFeed, fedDuration) && eaten >= foodOnGround) { break; } num5 += (double)updateInterval; bool flag2 = TryEat(ref sinceFeed, ref eaten, foodOnGround, fedDuration); if (flag) { sinceFeed += (double)updateInterval; num2 += (double)updateInterval; if (num2 > (double)pregnancyDuration) { num3++; creaturesNow++; flag = false; num2 = -1.0; num = 0; } } else { if (flag2 || Hungry(sinceFeed, fedDuration)) { continue; } sinceFeed += (double)updateInterval; if (!((roll01?.Invoke() ?? 0f) <= pregnancyChance)) { num++; if (num >= requiredLovePoints) { num = 0; flag = true; num2 = 0.0; } } } } double num6 = gapSeconds - num5; if (num6 > 0.0) { sinceFeed += num6; if (flag) { num2 += num6; if (num3 < birthCap && num2 > (double)pregnancyDuration) { num3++; flag = false; num2 = -1.0; num = 0; } } } return new Result(num, flag ? num2 : (-1.0), num3, eaten, sinceFeed); } private static bool CanLove(bool hasPartner, int creaturesNow, int maxCreatures) { if (hasPartner && maxCreatures > 0) { return creaturesNow < maxCreatures; } return false; } private static bool Hungry(double sinceFeed, float fedDuration) { if (fedDuration <= 0f) { return true; } return sinceFeed >= (double)fedDuration; } private static bool TryEat(ref double sinceFeed, ref int eaten, int foodOnGround, float fedDuration) { if (fedDuration <= 0f || sinceFeed < (double)fedDuration || eaten >= foodOnGround) { return false; } eaten++; sinceFeed = 0.0; return true; } } internal static class AwayTame { internal readonly struct Result { internal float TimeLeft { get; } internal int FoodsEaten { get; } internal double SecondsSinceFeedAtEnd { get; } internal bool Finished { get; } internal Result(float timeLeft, int foodsEaten, double secondsSinceFeedAtEnd, bool finished) { TimeLeft = timeLeft; FoodsEaten = foodsEaten; SecondsSinceFeedAtEnd = secondsSinceFeedAtEnd; Finished = finished; } } internal static Result Simulate(double gapSeconds, float fedDuration, double secondsSinceFeedAtStart, float timeLeft, int foodOnGround) { if (timeLeft <= 0f) { return new Result(0f, 0, secondsSinceFeedAtStart, finished: true); } if (gapSeconds <= 0.0 || fedDuration <= 0f) { return new Result(timeLeft, 0, secondsSinceFeedAtStart, finished: false); } if (foodOnGround < 0) { foodOnGround = 0; } double num = 0.0; double num2 = ((secondsSinceFeedAtStart < 0.0) ? 0.0 : secondsSinceFeedAtStart); int num3 = 0; int num4 = 0; while (num < gapSeconds - 0.0001 && timeLeft > 0f && num4++ < 100000) { if (num2 >= (double)fedDuration) { if (num3 >= foodOnGround) { break; } num3++; num2 = 0.0; continue; } double num5 = gapSeconds - num; double num6 = (double)fedDuration - num2; if (num6 < num5) { num5 = num6; } if (num5 <= 0.0) { num2 = fedDuration; continue; } timeLeft -= (float)num5; if (timeLeft < 0f) { timeLeft = 0f; } num += num5; num2 += num5; } return new Result(timeLeft, num3, num2, timeLeft <= 0f); } } public static class Bloodline { public const int VanillaMaxLevel = 3; public static bool SupportsVanillaStars(string prefab) { prefab = (prefab ?? string.Empty).Replace("(Clone)", string.Empty).Trim(); switch (prefab) { case "Hare": case "Neck": case "Wolf": case "Boar": case "Deer": case "Asksvin": case "Moose": return true; default: return false; } } public static int BreedingLevel(string adultPrefab, int level) { if (!SupportsVanillaStars(adultPrefab)) { return 1; } return Math.Max(1, Math.Min(level, 3)); } public static int MaxAllowedLevel(int maxStars, bool extendedLevelsAvailable) { return Math.Min(Math.Max(0, maxStars) + 1, 3); } public static int RaisedMinOffspringLevel(int currentMin, int parentLevel, int maxLevel, bool rolledUpgrade) { if (!rolledUpgrade) { return currentMin; } int val = Math.Min(parentLevel + 1, maxLevel); return Math.Max(currentMin, val); } public static int StarsFromLevel(int level) { return Math.Max(0, level - 1); } } internal static class CubCarry { private static readonly int InteractMask = LayerMask.GetMask(new string[11] { "item", "piece", "piece_nonsolid", "Default", "static_solid", "Default_small", "character", "character_net", "terrain", "vehicle", "character_ghost" }); private static readonly Vector3 CarryLocalPos = new Vector3(0.28f, 1.05f, 0.42f); private static readonly Quaternion CarryLocalRot = Quaternion.Euler(-10f, 110f, 8f); private static Character _carried; private static Transform _originalParent; private static bool _aiWasEnabled; private static bool _rbWasKinematic; private static float _animSpeed = 1f; private static readonly List<(Collider a, Collider b)> IgnoredPairs = new List<(Collider, Collider)>(); private static float _nextToggle; private static float _nextStealAllowed; internal static bool IsCarrying => (Object)(object)_carried != (Object)null; internal static Character Carried => _carried; internal static string CarryHotkeyHint => "[<color=yellow>Z</color>]"; internal static void Tick() { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) if (!Plugin.EnableMod.Value) { return; } Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead() || ((Character)localPlayer).InIntro() || ((Character)localPlayer).IsTeleporting()) { if (IsCarrying) { ReleaseAt(((Object)(object)localPlayer != (Object)null) ? ((Component)localPlayer).transform.position : Vector3.zero, force: true, string.Empty); } return; } FollowCarrier(localPlayer); if ((!Plugin.EnableCubCarry.Value && !Plugin.ClaimWildYoung.Value) || InputBlocked() || Time.unscaledTime < _nextToggle || !Input.GetKeyDown((KeyCode)122)) { return; } if (IsCarrying) { TryRelease(localPlayer); return; } Character val = FindCarryTargetUnderCrosshair(localPlayer, localPlayer.m_maxInteractDistance); if ((Object)(object)val != (Object)null && CanCarry(val)) { TryPickup(localPlayer, val); } } internal static bool TryRelease(Player player) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) if (!IsCarrying || (Object)(object)player == (Object)null) { return false; } if (Time.unscaledTime < _nextToggle) { return true; } _nextToggle = Time.unscaledTime + 0.45f; ReleaseAt(DropPoint(player), force: false, Lines.T("released")); return true; } internal static void OnCarrierDamaged(Player player) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (Plugin.DropCarryOnDamage.Value && IsCarrying && !((Object)(object)player == (Object)null) && !((Object)(object)player != (Object)(object)Player.m_localPlayer)) { ReleaseAt(DropPoint(player), force: false, Lines.T("dropped")); } } internal static bool IsYoung(Character character) { if ((Object)(object)character == (Object)null || character.IsPlayer()) { return false; } bool hasGrowup = (Object)(object)((Component)character).GetComponent<Growup>() != (Object)null; bool hasTameable = (Object)(object)((Component)character).GetComponent<Tameable>() != (Object)null; bool hasProcreation = (Object)(object)((Component)character).GetComponent<Procreation>() != (Object)null; if (WildHerd.IsYoungAnimal(hasGrowup, hasTameable, hasProcreation)) { return true; } return WildHerd.IsYoungPrefabName(((Object)(object)((Component)character).gameObject != (Object)null) ? ((Object)((Component)character).gameObject).name : ((Object)character).name); } internal static bool IsTamedAdult(Character character) { if ((Object)(object)character == (Object)null || character.IsPlayer() || !character.IsTamed() || IsYoung(character)) { return false; } return (Object)(object)((Component)character).GetComponent<Tameable>() != (Object)null; } internal static bool CanCarry(Character character) { if ((Object)(object)character == (Object)null || character.IsPlayer()) { return false; } if (IsYoung(character)) { return true; } return IsTamedAdult(character); } internal static Character FindCarryTargetUnderCrosshair(Player player, float maxDistance) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player == (Object)null || (Object)(object)GameCamera.instance == (Object)null || IsCarrying) { return null; } Vector3 position = ((Component)GameCamera.instance).transform.position; Vector3 forward = ((Component)GameCamera.instance).transform.forward; Vector3 val = (((Object)(object)((Character)player).m_eye != (Object)null) ? ((Character)player).m_eye.position : ((Character)player).GetEyePoint()); RaycastHit[] source = Physics.RaycastAll(position, forward, 50f, InteractMask); Character val2 = null; float num = maxDistance; foreach (RaycastHit item in source.OrderBy((RaycastHit h) => ((RaycastHit)(ref h)).distance)) { RaycastHit current = item; if ((Object)(object)((RaycastHit)(ref current)).collider == (Object)null || ((Object)(object)((RaycastHit)(ref current)).collider.attachedRigidbody != (Object)null && (Object)(object)((Component)((RaycastHit)(ref current)).collider.attachedRigidbody).gameObject == (Object)(object)((Component)player).gameObject)) { continue; } Character val3 = (((Object)(object)((RaycastHit)(ref current)).collider.attachedRigidbody != (Object)null) ? ((Component)((RaycastHit)(ref current)).collider.attachedRigidbody).GetComponent<Character>() : ((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Character>()); if (!((Object)(object)val3 == (Object)null) && !val3.IsPlayer() && !((Object)(object)val3 == (Object)(object)_carried) && CanCarry(val3)) { float num2 = Vector3.Distance(val, ((RaycastHit)(ref current)).point); if (!(num2 > num) && (!((Object)(object)val2 != (Object)null) || !IsYoung(val2) || IsYoung(val3))) { val2 = val3; num = num2; } } } return val2; } internal static Sadle ClosestAimedSaddle(Player player, float maxDistance) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player == (Object)null || (Object)(object)GameCamera.instance == (Object)null) { return null; } Vector3 position = ((Component)GameCamera.instance).transform.position; Vector3 forward = ((Component)GameCamera.instance).transform.forward; Vector3 val = (((Object)(object)((Character)player).m_eye != (Object)null) ? ((Character)player).m_eye.position : ((Character)player).GetEyePoint()); foreach (RaycastHit item in from h in Physics.RaycastAll(position, forward, 50f, InteractMask) orderby ((RaycastHit)(ref h)).distance select h) { RaycastHit current = item; if (!((Object)(object)((RaycastHit)(ref current)).collider == (Object)null) && (!((Object)(object)((RaycastHit)(ref current)).collider.attachedRigidbody != (Object)null) || !((Object)(object)((Component)((RaycastHit)(ref current)).collider.attachedRigidbody).gameObject == (Object)(object)((Component)player).gameObject)) && !(Vector3.Distance(val, ((RaycastHit)(ref current)).point) > maxDistance)) { Sadle componentInParent = ((Component)((RaycastHit)(ref current)).collider).GetComponentInParent<Sadle>(); if ((Object)(object)componentInParent == (Object)null) { return null; } Character character = componentInParent.GetCharacter(); if ((Object)(object)character != (Object)null && (Object)(object)((Component)componentInParent).transform == (Object)(object)((Component)character).transform) { return null; } return componentInParent; } } return null; } internal static Character FindYoungUnderCrosshair(Player player, float maxDistance) { return FindCarryTargetUnderCrosshair(player, maxDistance); } internal static bool TryPickup(Player player, Character target) { if ((Object)(object)player == (Object)null || (Object)(object)target == (Object)null) { return false; } if (Time.unscaledTime < _nextToggle) { return false; } bool flag = target.IsTamed(); bool flag2 = IsYoung(target); bool isTamedAdult = IsTamedAdult(target); float value = Plugin.StealStaminaCost.Value; bool flag3 = !flag && Time.unscaledTime < _nextStealAllowed; bool flag4 = flag || value <= 0f || ((Character)player).HaveStamina(value); bool tameSucceeded = true; if (flag2 && !flag && Plugin.ClaimWildYoung.Value && Plugin.EnableCubCarry.Value && !IsCarrying && !flag3 && flag4) { Tameable component = ((Component)target).GetComponent<Tameable>(); tameSucceeded = TameUtil.EnsureTamed(target, component); } StealCarryLogic.Outcome outcome = StealCarryLogic.Evaluate(IsCarrying, Plugin.EnableCubCarry.Value, Plugin.ClaimWildYoung.Value, flag2, isTamedAdult, flag, tameSucceeded, flag3, flag4); string text = StealCarryLogic.PlayerMessage(outcome, flag2, Lines.Language()); if (!string.IsNullOrEmpty(text) && (outcome == StealCarryLogic.Outcome.RefuseClaimDisabled || outcome == StealCarryLogic.Outcome.RefuseTameFailed || outcome == StealCarryLogic.Outcome.RefuseWildAdult || outcome == StealCarryLogic.Outcome.RefuseStealCooldown || outcome == StealCarryLogic.Outcome.RefuseStealStamina)) { ((Character)player).Message((MessageType)2, text, 0, (Sprite)null, false); } if (outcome == StealCarryLogic.Outcome.RefuseTameFailed) { Plugin.Log.LogWarning((object)("[Hearthline] EnsureTamed failed name=" + YardTables.StripClone(((Object)((Component)target).gameObject).name))); } if (outcome == StealCarryLogic.Outcome.RefuseNotEligible || outcome == StealCarryLogic.Outcome.RefuseWildAdult) { Plugin.Log.LogInfo((object)$"[Hearthline] refuse carry {YardTables.StripClone(((Object)((Component)target).gameObject).name)} outcome={outcome}"); } if (outcome != StealCarryLogic.Outcome.OkStolenCarry && outcome != StealCarryLogic.Outcome.OkCarry) { return false; } bool flag5 = outcome == StealCarryLogic.Outcome.OkStolenCarry; ZNetView component2 = ((Component)target).GetComponent<ZNetView>(); if ((Object)(object)component2 != (Object)null && component2.IsValid() && !component2.IsOwner()) { component2.ClaimOwnership(); } if (flag5) { if (value > 0f) { ((Character)player).UseStamina(value); } float value2 = Plugin.StealCooldownSeconds.Value; if (value2 > 0f) { _nextStealAllowed = Time.unscaledTime + value2; } StealRescue.AlertGuardians(target, player); } _carried = target; _originalParent = ((Component)target).transform.parent; _nextToggle = Time.unscaledTime + 0.45f; Attach(player, target); MarkCarried(component2, carried: true); string text2 = StealCarryLogic.PlayerMessage(outcome, flag2, Lines.Language()); ((Character)player).Message((MessageType)2, text2, 0, (Sprite)null, false); if (Plugin.DebugLogging.Value) { Plugin.Log.LogInfo((object)$"[Hearthline] carry pickup {YardTables.StripClone(((Object)((Component)target).gameObject).name)} stole={flag5} young={flag2}"); } return true; } internal static void ReleaseAt(Vector3 point, bool force, string message = "Released") { //IL_001f: Unknown result type (might be due to invalid IL or missing references) Character carried = _carried; if ((Object)(object)carried == (Object)null) { return; } Detach(carried); if (!force) { ((Component)carried).transform.position = point; } MarkCarried(((Component)carried).GetComponent<ZNetView>(), carried: false); _carried = null; _nextToggle = Time.unscaledTime + 0.45f; if (!string.IsNullOrEmpty(message)) { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer != (Object)null) { ((Character)localPlayer).Message((MessageType)2, message, 0, (Sprite)null, false); } } } private static void Attach(Player player, Character target) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)target).transform; transform.SetParent(((Component)player).transform, false); transform.localPosition = CarryLocalPos; transform.localRotation = CarryLocalRot; BaseAI component = ((Component)target).GetComponent<BaseAI>(); _aiWasEnabled = (Object)(object)component != (Object)null && ((Behaviour)component).enabled; if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = false; } Rigidbody component2 = ((Component)target).GetComponent<Rigidbody>(); if ((Object)(object)component2 != (Object)null) { _rbWasKinematic = component2.isKinematic; component2.isKinematic = true; component2.detectCollisions = true; } Animator componentInChildren = ((Component)target).GetComponentInChildren<Animator>(); if ((Object)(object)componentInChildren != (Object)null) { _animSpeed = componentInChildren.speed; componentInChildren.speed = 0f; } else { _animSpeed = 1f; } IgnoreCarrierCollisions(player, target, ignore: true); } private static void Detach(Character target) { ((Component)target).transform.SetParent(_originalParent, true); _originalParent = null; BaseAI component = ((Component)target).GetComponent<BaseAI>(); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = _aiWasEnabled; } Rigidbody component2 = ((Component)target).GetComponent<Rigidbody>(); if ((Object)(object)component2 != (Object)null) { component2.isKinematic = _rbWasKinematic; component2.detectCollisions = true; } Animator componentInChildren = ((Component)target).GetComponentInChildren<Animator>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.speed = ((_animSpeed > 0f) ? _animSpeed : 1f); } RestoreIgnoredCollisions(); } private static void IgnoreCarrierCollisions(Player player, Character target, bool ignore) { RestoreIgnoredCollisions(); if (!ignore || (Object)(object)player == (Object)null || (Object)(object)target == (Object)null) { return; } Collider[] componentsInChildren = ((Component)player).GetComponentsInChildren<Collider>(); Collider[] componentsInChildren2 = ((Component)target).GetComponentsInChildren<Collider>(); Collider[] array = componentsInChildren; foreach (Collider val in array) { if ((Object)(object)val == (Object)null || !val.enabled) { continue; } Collider[] array2 = componentsInChildren2; foreach (Collider val2 in array2) { if (!((Object)(object)val2 == (Object)null) && val2.enabled) { Physics.IgnoreCollision(val, val2, true); IgnoredPairs.Add((val, val2)); } } } } private static void RestoreIgnoredCollisions() { foreach (var (val, val2) in IgnoredPairs) { if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null) { Physics.IgnoreCollision(val, val2, false); } } IgnoredPairs.Clear(); } private static void FollowCarrier(Player player) { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) if (IsCarrying && !((Object)(object)_carried == (Object)null) && !((Object)(object)player == (Object)null)) { if ((Object)(object)((Component)_carried).transform.parent != (Object)(object)((Component)player).transform) { ((Component)_carried).transform.SetParent(((Component)player).transform, false); } ((Component)_carried).transform.localPosition = CarryLocalPos; ((Component)_carried).transform.localRotation = CarryLocalRot; } } private static void MarkCarried(ZNetView nview, bool carried) { if (!((Object)(object)nview == (Object)null) && nview.IsValid()) { nview.GetZDO().Set("HLCub", carried ? 1 : 0); } } private static Vector3 DropPoint(Player player) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) Vector3 eyePoint = ((Character)player).GetEyePoint(); Vector3 lookDir = ((Character)player).GetLookDir(); RaycastHit val = default(RaycastHit); if (Physics.Raycast(eyePoint, lookDir, ref val, Plugin.CubCarryRange.Value + 2f, InteractMask)) { return ((RaycastHit)(ref val)).point + Vector3.up * 0.05f; } return ((Component)player).transform.position + ((Component)player).transform.forward * 1.2f + Vector3.up * 0.1f; } private static bool InputBlocked() { if (Console.IsVisible() || TextInput.IsVisible() || Menu.IsVisible() || InventoryGui.IsVisible()) { return true; } if ((Object)(object)Chat.instance != (Object)null) { return Chat.instance.HasFocus(); } return false; } } public static class GameText { public const string English = "English"; public static readonly string[] Languages = new string[24] { "English", "Swedish", "French", "German", "Spanish", "Russian", "Portuguese_Brazilian", "Portuguese_European", "Japanese", "Korean", "Chinese", "Chinese_Trad", "Polish", "Turkish", "Dutch", "Ukrainian", "Italian", "Czech", "Danish", "Finnish", "Greek", "Hungarian", "Norwegian", "Slovak" }; private static readonly Dictionary<string, string[]> Rows = Build(); private const string Table = "put_down|Put down|Sätt ner|Poser|Absetzen|Bajar|Положить|Soltar|Pousar|下ろす|내려놓기|放下|放下|Odłóż|Bırak|Neerzetten|Покласти|Metti giù|Položit|Sæt ned|Laske alas|Άφησε κάτω|Letenni|Sett ned|Položiť\nsteal_carry|Steal & carry|Ta och bär|Voler et porter|Stehlen und tragen|Robar y cargar|Украсть и нести|Roubar e carregar|Roubar e carregar|盗んで抱える|훔쳐 들기|偷走抱起|偷走抱起|Ukraść i nieść|Çalıp taşı|Stelen en dragen|Вкрасти й нести|Ruba e porta|Ukrást a nést|Stjæl og bær|Varasta ja kanna|Κλέψε και κουβάλα|Ellopni és vinni|Stjel og bær|Ukradnúť a niesť\ncarry|Carry|Bär|Porter|Tragen|Cargar|Нести|Carregar|Carregar|抱える|들기|抱起|抱起|Nieść|Taşı|Dragen|Нести|Porta|Nésto|Bær|Kanna|Κουβάλα|Vinni|Bær|Niesť\ngrowing|Growing {0}%|Växer {0}%|Grandit {0}%|Wächst {0}%|Creciendo {0}%|Растёт {0}%|Crescendo {0}%|A crescer {0}%|成長 {0}%|성장 {0}%|成长 {0}%|成長 {0}%|Rośnie {0}%|Büyüyor %{0}|Groeit {0}%|Росте {0}%|Cresce {0}%|Roste {0}%|Vokser {0}%|Kasvaa {0}%|Μεγαλώνει {0}%|Nő {0}%|Vokser {0}%|Rastie {0}%\nbond|Bond {0}/{1}|Band {0}/{1}|Lien {0}/{1}|Bindung {0}/{1}|Vínculo {0}/{1}|Узы {0}/{1}|Vínculo {0}/{1}|Laço {0}/{1}|絆 {0}/{1}|유대 {0}/{1}|羁绊 {0}/{1}|羈絆 {0}/{1}|Więź {0}/{1}|Bağ {0}/{1}|Band {0}/{1}|Зв'язок {0}/{1}|Legame {0}/{1}|Pouto {0}/{1}|Bånd {0}/{1}|Side {0}/{1}|Δεσμός {0}/{1}|Kötelék {0}/{1}|Bånd {0}/{1}|Puto {0}/{1}\nexpecting|Expecting|Väntar unge|En attente|Trächtig|Esperando cría|Ждёт детёныша|Grávida|À espera|妊娠中|임신 중|有孕|有孕|W ciąży|Gebe|Drachtig|Вагітна|In attesa|Březí|Drægtig|Tiineenä|Έγκυος|Vemhes|Drektig|Gravidná\nexpecting_soon|Expecting — any moment|Ungen kan komma nu|Le petit peut naître|Kann jeden Moment kommen|Puede nacer ya|Вот-вот родится|O filhote pode nascer agora|A cria pode nascer agora|今にも生まれそう|곧 태어날 듯|随时会生|隨時會生|Młode może się urodzić|Her an doğurabilir|Kan elk moment werpen|Ось-ось народить|Può nascere ora|Může se narodit hned|Ungen kan komme nu|Pentua voi tulla nyt|Μπορεί να γεννήσει τώρα|Mindjárt ellik|Ungen kan komme nå|Mláďa sa môže narodiť hneď\nexpecting_due|Expecting — due in {0}|Ungen kommer om {0}|Naît dans {0}|Kommt in {0}|Nace en {0}|Родится через {0}|Nasce em {0}|Nasce em {0}|あと {0}|태어나기까지 {0}|还有 {0}|還有 {0}|Poród za {0}|Doğuma {0}|Werpt over {0}|Народить за {0}|Nasce tra {0}|Narodí se za {0}|Fødes om {0}|Syntyy {0} kuluttua|Γεννά σε {0}|Ellik {0} múlva|Fødes om {0}|Narodí sa o {0}\npen_full|Pen full — no breeding|Fållan är full|Enclos plein|Pferch voll|Corral lleno|Загон полон|Curral cheio|Curral cheio|囲いがいっぱい|우리가 가득 참|围栏已满|圍欄已滿|Zagroda pełna|Ağıl dolu|Ren vol|Загорода повна|Recinto pieno|Ohrada plná|Folden er fuld|Tarha on täynnä|Το μαντρί γέμισε|Az ól tele van|Kveen er full|Ohrada je plná\nfavorite|Favorite meal — better young chance|Favoritmat — bättre chans på unge|Repas favori — meilleure chance|Lieblingsfutter — bessere Chance|Comida favorita — más suerte con la cría|Любимая еда — выше шанс|Comida favorita — filhote com mais chance|Refeição favorita — mais hipótese de cria|好きな餌 — 子が生まれやすい|좋아하는 먹이 — 새끼 확률이 높아짐|最爱的食物 — 幼崽更容易|最愛的食物 — 幼崽更容易|Ulubione jedzenie — większa szansa|Sevdiği yemek — yavru şansı artar|Lievelingseten — betere kans|Улюблена їжа — більший шанс|Pasto preferito — più possibilità|Oblíbené krmení — lepší šance|Yndlingsmad — bedre chance|Lempiateria — parempi mahdollisuus|Αγαπημένο φαγητό — καλύτερη τύχη|Kedvenc eledel — jobb esély|Yndlingsmat — bedre sjanse|Obľúbené krmivo — lepšia šanca\nreleased|Released|Nedsatt|Posé|Abgesetzt|Bajado|Отпустил|Soltei|Pousei|下ろした|내려놓았다|放下了|放下了|Odłożone|Bıraktın|Neergezet|Поклав|Messo giù|Položeno|Sat ned|Laskettu|Το άφησες|Letetted|Satt ned|Položené\ndropped|Dropped — hit!|Tappade — du blev träffad|Tombé — tu as pris un coup|Fallen — getroffen|Se cayó — te golpearon|Выпало — тебя ударили|Caiu — levei um golpe|Caiu — levei um golpe|落とした — 殴られた|떨어뜨림 — 맞았다|松手了 — 被打中|鬆手了 — 被打中|Upadło — dostałeś|Düştü — darbe aldın|Gevallen — je werd geraakt|Впало — тебе вдарили|Caduto — ti hanno colpito|Spadlo — dostal jsi ránu|Tabt — du blev ramt|Pudotit — sinuun osui|Έπεσε — σε χτύπησαν|Elejtetted — eltaláltak|Mistet — du ble truffet|Spadlo — dostal si zásah\ntook_young|You took the young|Du tog ungen|Tu as pris le petit|Du hast das Junge|Te llevaste la cría|Ты забрал детёныша|Peguei o filhote|Levei a cria|子を抱き上げた|새끼를 데려갔다|抱走了幼崽|抱走了幼崽|Zabrałeś młode|Yavruyu aldın|Je nam het jong mee|Ти забрав маля|Hai preso il piccolo|Vzal jsi mládě|Du tog ungen|Otit poikasen|Πήρες το μικρό|Elvitted a kicsit|Du tok ungen|Zobral si mláďa\ncarrying_young|Carrying young|Bär en unge|Tu portes le petit|Du trägst das Junge|Llevas la cría|Несёшь детёныша|Carregando o filhote|A carregar a cria|子を抱えている|새끼를 안고 있다|抱着幼崽|抱著幼崽|Niesiesz młode|Yavruyu taşıyorsun|Je draagt het jong|Несеш маля|Porti il piccolo|Neseš mládě|Bærer en unge|Kannat poikasta|Κουβαλάς το μικρό|Viszed a kicsit|Bærer en unge|Nesieš mláďa\ncarrying|Carrying|Bär|Tu portes|Du trägst|Llevas|Несёшь|Carregando|A carregar|抱えている|안고 있다|抱着|抱著|Niesiesz|Taşıyorsun|Je draagt|Несеш|Porti|Neseš|Bærer|Kannat|Κουβαλάς|Viszed|Bærer|Nesieš\ncannot_steal|Cannot steal this|Den går inte att ta|Impossible à voler|Das lässt sich nicht stehlen|No se puede robar|Это не украсть|Não dá para roubar|Não dá para roubar isto|これは盗めない|이건 훔칠 수 없다|这个偷不走|這個偷不走|Tego nie ukradniesz|Bunu çalamazsın|Dit kun je niet stelen|Це не вкрасти|Questo non si ruba|Tohle neukradneš|Den kan ikke stjæles|Tätä ei voi varastaa|Αυτό δεν κλέβεται|Ezt nem lehet ellopni|Denne kan ikke stjeles|Toto neukradneš\nsteal_failed|Steal failed — not owner yet|Gick inte — inte din än|Raté — pas encore à toi|Ging nicht — noch nicht deins|Falló — aún no es tuyo|Не вышло — ещё не твой|Não deu — ainda não é seu|Falhou — ainda não é teu|失敗 — まだ自分のものじゃない|실패 — 아직 네 것이 아님|没成 — 还不是你的|沒成 — 還不是你的|Nie udało się — jeszcze nie twój|Olmadı — henüz senin değil|Mislukt — nog niet van jou|Не вийшло — ще не твій|Non è riuscito — non è ancora tuo|Nešlo to — ještě není tvůj|Mislykkedes — ikke din endnu|Ei onnistunut — ei vielä sinun|Απέτυχε — δεν είναι ακόμα δικό σου|Nem sikerült — még nem a tiéd|Mislyktes — ikke din ennå|Nepodarilo sa — ešte nie je tvoje\nonly_tamed|Only tamed adults|Bara tämda vuxna|Seulement les adultes apprivoisés|Nur zahme Erwachsene|Solo adultos domados|Только прирученные взрослые|Só adultos domados|Só adultos domados|なついた大人だけ|길들인 어른만|只有驯服的成年|只有馴服的成年|Tylko oswojone dorosłe|Yalnız evcil yetişkinler|Alleen tamme volwassenen|Лише приручені дорослі|Solo adulti addomesticati|Jen ochočení dospělí|Kun tamme voksne|Vain kesyt aikuiset|Μόνο ήμερα ενήλικα|Csak szelíd felnőttek|Bare tamme voksne|Len skrotené dospelé\nsteal_cooldown|Steal cooldown|Vänta lite|Attends un peu|Warte noch|Espera un poco|Подожди немного|Espera um pouco para roubar de novo|Espera um pouco para roubar outra vez|少し待って|조금만 기다려|再偷要等一等|再偷要等一等|Odczekaj chwilę|Biraz bekle|Wacht even|Зачекай трохи|Aspetta un po'|Počkej chvíli|Vent lidt|Odota hetki|Περίμενε λίγο|Várj egy kicsit|Vent litt|Počkaj chvíľu\ntoo_tired|Too tired to steal|För trött för att ta den|Trop fatigué pour voler|Zu müde zum Stehlen|Muy cansado para robar|Слишком устал, чтобы красть|Sem fôlego para roubar|Sem fôlego para roubar|疲れて盗めない|너무 지쳐서 못 훔친다|太累了,偷不动|太累了,偷不動|Za zmęczony, by kraść|Çalamayacak kadar yorgun|Te moe om te stelen|Занадто втомлений, щоб красти|Troppo stanco per rubare|Příliš unavený na krádež|For træt til at stjæle|Liian väsynyt varastamaan|Πολύ κουρασμένος για κλοπή|Túl fáradt a lopáshoz|For trøtt til å stjele|Príliš unavený na krádež\nyoung|Young|Unge|Jeune|Junges|Cría|Детёныш|Filhote|Cria|子|새끼|幼崽|幼崽|Młode|Yavru|Jong|Маля|Piccolo|Mládě|Unge|Poikanen|Μικρό|Kicsi|Unge|Mláďa\nboar_piggy|Boar piggy|Vildsvinskulting|Marcassin|Frischling|Jabato|Поросёнок|Leitão|Leitão|イノシシの子|새끼 멧돼지|小野猪|小野豬|Warchlak|Yavru domuz|Biggetje|Порося|Cinghialino|Selátko|Vildsvinegris|Villisian porsas|Γουρουνάκι|Vaddisznómalac|Villsvingris|Ciciak\nwolf_cub|Wolf cub|Vargunge|Louveteau|Wolfswelpe|Cachorro de lobo|Волчонок|Filhote de lobo|Cria de lobo|オオカミの子|새끼 늑대|小狼|小狼|Szczenię wilka|Kurt yavrusu|Wolfjong|Вовченя|Cucciolo di lupo|Vlče|Ulvehvalp|Sudenpentu|Λυκόπουλο|Farkaskölyök|Ulvevalp|Vlča\nlox_calf|Lox calf|Loxkalv|Jeune lox|Loxkalb|Cría de lox|Детёныш локса|Filhote de lox|Cria de lox|ロックスの子|새끼 록스|幼年洛克斯|幼年洛克斯|Młody lox|Lox yavrusu|Loxkalf|Маля локса|Piccolo lox|Mládě loxe|Loxkalv|Loxin vasikka|Μικρό λοξ|Loxborjú|Loxkalv|Mláďa loxu\nmoose_calf|Moose calf|Älgkalv|Faon d'élan|Elchkalb|Cría de alce|Лосёнок|Filhote de alce|Cria de alce|ヘラジカの子|새끼 무스|小驼鹿|小駝鹿|Łoszak|Geyik yavrusu|Elandkalf|Лосеня|Piccolo alce|Losí mládě|Elgkalv|Hirvenvasa|Ελαφάκι|Jávorszarvasborjú|Elgkalv|Losie mláďa\nasksvin_hatchling|Asksvin hatchling|Asksvinunge|Jeune asksvin|Asksvin-Küken|Cría de asksvin|Детёныш асксвина|Filhote de asksvin|Cria de asksvin|アスクスヴィンの子|새끼 아스크스빈|小阿斯克温|小阿斯克溫|Młody asksvin|Asksvin yavrusu|Asksvinjong|Маля асксвіна|Piccolo asksvin|Mládě asksvinu|Asksvinunge|Asksvinin poikanen|Μικρό άσκσβιν|Asksvinfióka|Asksvinunge|Mláďa asksvinu\nchicken|Chicken|Kyckling|Poussin|Küken|Polluelo|Цыплёнок|Pintinho|Pinto|ヒヨコ|병아리|小鸡|小雞|Kurczak|Civciv|Kuiken|Курча|Pulcino|Kuře|Kylling|Tipu|Κοτοπουλάκι|Csibe|Kylling|Kuriatko\nboar|Boar|Vildsvin|Sanglier|Wildschwein|Jabalí|Кабан|Javali|Javali|イノシシ|멧돼지|野猪|野豬|Dzik|Yaban domuzu|Everzwijn|Кабан|Cinghiale|Divočák|Vildsvin|Villisika|Αγριογούρουνο|Vaddisznó|Villsvin|Diviak\nwolf|Wolf|Varg|Loup|Wolf|Lobo|Волк|Lobo|Lobo|オオカミ|늑대|狼|狼|Wilk|Kurt|Wolf|Вовк|Lupo|Vlk|Ulv|Susi|Λύκος|Farkas|Ulv|Vlk\nlox|Lox|Lox|Lox|Lox|Lox|Локс|Lox|Lox|ロックス|록스|洛克斯|洛克斯|Lox|Lox|Lox|Локс|Lox|Lox|Lox|Lox|Λοξ|Lox|Lox|Lox\nhare|Hare|Hare|Lièvre|Hase|Liebre|Заяц|Lebre|Lebre|ノウサギ|산토끼|野兔|野兔|Zając|Tavşan|Haas|Заєць|Lepre|Zajíc|Hare|Jänis|Λαγός|Nyúl|Hare|Zajac\nhare_kit|Hare kit|Harunge|Levraut|Junghase|Cría de liebre|Зайчонок|Filhote de lebre|Cria de lebre|ノウサギの子|새끼 산토끼|小野兔|小野兔|Młody zając|Yavru tavşan|Jonge haas|Зайченя|Leprotto|Zajíče|Hareunge|Jäniksenpoikanen|Μικρό λαγού|Nyúlfi|Hareunge|Mláďa zajaca\nhen|Hen|Höna|Poule|Henne|Gallina|Курица|Galinha|Galinha|メンドリ|암탉|母鸡|母雞|Kura|Tavuk|Kip|Курка|Gallina|Slepice|Høne|Kana|Κότα|Tyúk|Høne|Sliepka\n"; public static string Line(string key, string language = "English") { if (string.IsNullOrEmpty(key) || !Rows.TryGetValue(key, out string[] value)) { return key ?? string.Empty; } int num = 0; if (!string.IsNullOrEmpty(language)) { for (int i = 0; i < Languages.Length; i++) { if (string.Equals(Languages[i], language, StringComparison.Ordinal)) { num = i; break; } } } string text = value[num]; if (!string.IsNullOrEmpty(text)) { return text; } return value[0]; } private static Dictionary<string, string[]> Build() { Dictionary<string, string[]> dictionary = new Dictionary<string, string[]>(StringComparer.Ordinal); string[] array = "put_down|Put down|Sätt ner|Poser|Absetzen|Bajar|Положить|Soltar|Pousar|下ろす|내려놓기|放下|放下|Odłóż|Bırak|Neerzetten|Покласти|Metti giù|Položit|Sæt ned|Laske alas|Άφησε κάτω|Letenni|Sett ned|Položiť\nsteal_carry|Steal & carry|Ta och bär|Voler et porter|Stehlen und tragen|Robar y cargar|Украсть и нести|Roubar e carregar|Roubar e carregar|盗んで抱える|훔쳐 들기|偷走抱起|偷走抱起|Ukraść i nieść|Çalıp taşı|Stelen en dragen|Вкрасти й нести|Ruba e porta|Ukrást a nést|Stjæl og bær|Varasta ja kanna|Κλέψε και κουβάλα|Ellopni és vinni|Stjel og bær|Ukradnúť a niesť\ncarry|Carry|Bär|Porter|Tragen|Cargar|Нести|Carregar|Carregar|抱える|들기|抱起|抱起|Nieść|Taşı|Dragen|Нести|Porta|Nésto|Bær|Kanna|Κουβάλα|Vinni|Bær|Niesť\ngrowing|Growing {0}%|Växer {0}%|Grandit {0}%|Wächst {0}%|Creciendo {0}%|Растёт {0}%|Crescendo {0}%|A crescer {0}%|成長 {0}%|성장 {0}%|成长 {0}%|成長 {0}%|Rośnie {0}%|Büyüyor %{0}|Groeit {0}%|Росте {0}%|Cresce {0}%|Roste {0}%|Vokser {0}%|Kasvaa {0}%|Μεγαλώνει {0}%|Nő {0}%|Vokser {0}%|Rastie {0}%\nbond|Bond {0}/{1}|Band {0}/{1}|Lien {0}/{1}|Bindung {0}/{1}|Vínculo {0}/{1}|Узы {0}/{1}|Vínculo {0}/{1}|Laço {0}/{1}|絆 {0}/{1}|유대 {0}/{1}|羁绊 {0}/{1}|羈絆 {0}/{1}|Więź {0}/{1}|Bağ {0}/{1}|Band {0}/{1}|Зв'язок {0}/{1}|Legame {0}/{1}|Pouto {0}/{1}|Bånd {0}/{1}|Side {0}/{1}|Δεσμός {0}/{1}|Kötelék {0}/{1}|Bånd {0}/{1}|Puto {0}/{1}\nexpecting|Expecting|Väntar unge|En attente|Trächtig|Esperando cría|Ждёт детёныша|Grávida|À espera|妊娠中|임신 중|有孕|有孕|W ciąży|Gebe|Drachtig|Вагітна|In attesa|Březí|Drægtig|Tiineenä|Έγκυος|Vemhes|Drektig|Gravidná\nexpecting_soon|Expecting — any moment|Ungen kan komma nu|Le petit peut naître|Kann jeden Moment kommen|Puede nacer ya|Вот-вот родится|O filhote pode nascer agora|A cria pode nascer agora|今にも生まれそう|곧 태어날 듯|随时会生|隨時會生|Młode może się urodzić|Her an doğurabilir|Kan elk moment werpen|Ось-ось народить|Può nascere ora|Může se narodit hned|Ungen kan komme nu|Pentua voi tulla nyt|Μπορεί να γεννήσει τώρα|Mindjárt ellik|Ungen kan komme nå|Mláďa sa môže narodiť hneď\nexpecting_due|Expecting — due in {0}|Ungen kommer om {0}|Naît dans {0}|Kommt in {0}|Nace en {0}|Родится через {0}|Nasce em {0}|Nasce em {0}|あと {0}|태어나기까지 {0}|还有 {0}|還有 {0}|Poród za {0}|Doğuma {0}|Werpt over {0}|Народить за {0}|Nasce tra {0}|Narodí se za {0}|Fødes om {0}|Syntyy {0} kuluttua|Γεννά σε {0}|Ellik {0} múlva|Fødes om {0}|Narodí sa o {0}\npen_full|Pen full — no breeding|Fållan är full|Enclos plein|Pferch voll|Corral lleno|Загон полон|Curral cheio|Curral cheio|囲いがいっぱい|우리가 가득 참|围栏已满|圍欄已滿|Zagroda pełna|Ağıl dolu|Ren vol|Загорода повна|Recinto pieno|Ohrada plná|Folden er fuld|Tarha on täynnä|Το μαντρί γέμισε|Az ól tele van|Kveen er full|Ohrada je plná\nfavorite|Favorite meal — better young chance|Favoritmat — bättre chans på unge|Repas favori — meilleure chance|Lieblingsfutter — bessere Chance|Comida favorita — más suerte con la cría|Любимая еда — выше шанс|Comida favorita — filhote com mais chance|Refeição favorita — mais hipótese de cria|好きな餌 — 子が生まれやすい|좋아하는 먹이 — 새끼 확률이 높아짐|最爱的食物 — 幼崽更容易|最愛的食物 — 幼崽更容易|Ulubione jedzenie — większa szansa|Sevdiği yemek — yavru şansı artar|Lievelingseten — betere kans|Улюблена їжа — більший шанс|Pasto preferito — più possibilità|Oblíbené krmení — lepší šance|Yndlingsmad — bedre chance|Lempiateria — parempi mahdollisuus|Αγαπημένο φαγητό — καλύτερη τύχη|Kedvenc eledel — jobb esély|Yndlingsmat — bedre sjanse|Obľúbené krmivo — lepšia šanca\nreleased|Released|Nedsatt|Posé|Abgesetzt|Bajado|Отпустил|Soltei|Pousei|下ろした|내려놓았다|放下了|放下了|Odłożone|Bıraktın|Neergezet|Поклав|Messo giù|Položeno|Sat ned|Laskettu|Το άφησες|Letetted|Satt ned|Položené\ndropped|Dropped — hit!|Tappade — du blev träffad|Tombé — tu as pris un coup|Fallen — getroffen|Se cayó — te golpearon|Выпало — тебя ударили|Caiu — levei um golpe|Caiu — levei um golpe|落とした — 殴られた|떨어뜨림 — 맞았다|松手了 — 被打中|鬆手了 — 被打中|Upadło — dostałeś|Düştü — darbe aldın|Gevallen — je werd geraakt|Впало — тебе вдарили|Caduto — ti hanno colpito|Spadlo — dostal jsi ránu|Tabt — du blev ramt|Pudotit — sinuun osui|Έπεσε — σε χτύπησαν|Elejtetted — eltaláltak|Mistet — du ble truffet|Spadlo — dostal si zásah\ntook_young|You took the young|Du tog ungen|Tu as pris le petit|Du hast das Junge|Te llevaste la cría|Ты забрал детёныша|Peguei o filhote|Levei a cria|子を抱き上げた|새끼를 데려갔다|抱走了幼崽|抱走了幼崽|Zabrałeś młode|Yavruyu aldın|Je nam het jong mee|Ти забрав маля|Hai preso il piccolo|Vzal jsi mládě|Du tog ungen|Otit poikasen|Πήρες το μικρό|Elvitted a kicsit|Du tok ungen|Zobral si mláďa\ncarrying_young|Carrying young|Bär en unge|Tu portes le petit|Du trägst das Junge|Llevas la cría|Несёшь детёныша|Carregando o filhote|A carregar a cria|子を抱えている|새끼를 안고 있다|抱着幼崽|抱著幼崽|Niesiesz młode|Yavruyu taşıyorsun|Je draagt het jong|Несеш маля|Porti il piccolo|Neseš mládě|Bærer en unge|Kannat poikasta|Κουβαλάς το μικρό|Viszed a kicsit|Bærer en unge|Nesieš mláďa\ncarrying|Carrying|Bär|Tu portes|Du trägst|Llevas|Несёшь|Carregando|A carregar|抱えている|안고 있다|抱着|抱著|Niesiesz|Taşıyorsun|Je draagt|Несеш|Porti|Neseš|Bærer|Kannat|Κουβαλάς|Viszed|Bærer|Nesieš\ncannot_steal|Cannot steal this|Den går inte att ta|Impossible à voler|Das lässt sich nicht stehlen|No se puede robar|Это не украсть|Não dá para roubar|Não dá para roubar isto|これは盗めない|이건 훔칠 수 없다|这个偷不走|這個偷不走|Tego nie ukradniesz|Bunu çalamazsın|Dit kun je niet stelen|Це не вкрасти|Questo non si ruba|Tohle neukradneš|Den kan ikke stjæles|Tätä ei voi varastaa|Αυτό δεν κλέβεται|Ezt nem lehet ellopni|Denne kan ikke stjeles|Toto neukradneš\nsteal_failed|Steal failed — not owner yet|Gick inte — inte din än|Raté — pas encore à toi|Ging nicht — noch nicht deins|Falló — aún no es tuyo|Не вышло — ещё не твой|Não deu — ainda não é seu|Falhou — ainda não é teu|失敗 — まだ自分のものじゃない|실패 — 아직 네 것이 아님|没成 — 还不是你的|沒成 — 還不是你的|Nie udało się — jeszcze nie twój|Olmadı — henüz senin değil|Mislukt — nog niet van jou|Не вийшло — ще не твій|Non è riuscito — non è ancora tuo|Nešlo to — ještě není tvůj|Mislykkedes — ikke din endnu|Ei onnistunut — ei vielä sinun|Απέτυχε — δεν είναι ακόμα δικό σου|Nem sikerült — még nem a tiéd|Mislyktes — ikke din ennå|Nepodarilo sa — ešte nie je tvoje\nonly_tamed|Only tamed adults|Bara tämda vuxna|Seulement les adultes apprivoisés|Nur zahme Erwachsene|Solo adultos domados|Только прирученные взрослые|Só adultos domados|Só adultos domados|なついた大人だけ|길들인 어른만|只有驯服的成年|只有馴服的成年|Tylko oswojone dorosłe|Yalnız evcil yetişkinler|Alleen tamme volwassenen|Лише приручені дорослі|Solo adulti addomesticati|Jen ochočení dospěl