Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of StationReach v1.0.1
StationReach.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("StationReach")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StationReach")] [assembly: AssemblyTitle("StationReach")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace StationReach { [BepInPlugin("com.Azura.stationreach", "StationReach", "1.0.1")] public class Plugin : BaseUnityPlugin { public const string PluginGUID = "com.Azura.stationreach"; public const string PluginName = "StationReach"; public const string PluginVersion = "1.0.1"; public static ConfigEntry<float> Multiplicateur; public static ConfigEntry<bool> ZoneBase; private void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) Multiplicateur = ((BaseUnityPlugin)this).Config.Bind<float>("General", "RangeMultiplier", 3f, new ConfigDescription("Multiplier of the crafting stations' build range (3 = three times the original range).\nMultiplicateur de la portée de construction des établis (3 = trois fois la portée d'origine).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>())); ZoneBase = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ScaleBaseArea", true, "true = the station's base area (where monsters do not spawn) grows with the range, like in the vanilla game.\ntrue = la zone « base » de l'établi (sans apparition de monstres) grandit avec la portée, comme dans le jeu."); new Harmony("com.Azura.stationreach").PatchAll(); bool flag = PlayerPrefs.GetString("language", "") == "French"; ((BaseUnityPlugin)this).Logger.LogInfo((object)(flag ? string.Format("{0} v{1} chargé : portée des établis x{2}.", "StationReach", "1.0.1", Multiplicateur.Value) : string.Format("{0} v{1} loaded: crafting station range x{2}.", "StationReach", "1.0.1", Multiplicateur.Value))); } } [HarmonyPatch(typeof(CraftingStation), "Start")] public static class CraftingStation_Start_Patch { public static void Prefix(CraftingStation __instance) { float value = Plugin.Multiplicateur.Value; if (!(value <= 1.0001f)) { __instance.m_rangeBuild *= value; __instance.m_extraRangePerLevel *= value; CircleProjector val = (((Object)(object)__instance.m_areaMarker != (Object)null) ? __instance.m_areaMarker.GetComponent<CircleProjector>() : null); if ((Object)(object)val != (Object)null) { val.m_nrOfSegments = Mathf.Clamp(Mathf.RoundToInt((float)val.m_nrOfSegments * value), 8, 400); } } } } [HarmonyPatch(typeof(CraftingStation), "GetExtensions")] public static class CraftingStation_GetExtensions_Patch { private static readonly FieldRef<CraftingStation, float> Portee = AccessTools.FieldRefAccess<CraftingStation, float>("m_buildRange"); public static void Postfix(CraftingStation __instance) { float value = Plugin.Multiplicateur.Value; if (Plugin.ZoneBase.Value || value <= 1.0001f || (Object)(object)__instance.m_effectAreaCollider == (Object)null) { return; } float num = Portee.Invoke(__instance) / value; Collider effectAreaCollider = __instance.m_effectAreaCollider; SphereCollider val = (SphereCollider)(object)((effectAreaCollider is SphereCollider) ? effectAreaCollider : null); if (val != null && !Mathf.Approximately(val.radius, num)) { val.radius = num; return; } Collider effectAreaCollider2 = __instance.m_effectAreaCollider; CapsuleCollider val2 = (CapsuleCollider)(object)((effectAreaCollider2 is CapsuleCollider) ? effectAreaCollider2 : null); if (val2 != null && !Mathf.Approximately(val2.radius, num)) { val2.radius = num; } } } }