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ValheimBB
A bundle of Valheim quality-of-life tweaks for building, crafting, equipment, UI, plants, audio, and world exploration.
CHANGELOG
Changelog
1.2.16
- Non-Trash Forge of Potential.
- Short version: This makes the FoP actually useful without breaking the game's difficulty tuning.
- Longer version: removes chance to break items, upgrading items costs idols plus material from the next biome, and that cost increments to the following biome every 4 levels. Refined items will be slightly stronger than their counterpart on average. Also increases idol drop rates across the board. Honestly, they should fire whoever designed the vanilla FoP, or force them to fight endless hoards of Bats.
- This change is off by default because 1) It's a bigger gameplay change than I normally like to do; 2) It's a large amount of code/data/settings changes; and 3) It needs further gameplay testing & tuning.
- Large bases run a little smoother: less background work each frame, less hitching after arriving at a base full of chests, and plain wood fires no longer save fuel data every two seconds.
- While Moder is active, the Asksvin Cloak now treats the wind as always at your back, so you get its full running speed and stamina bonus for the current wind strength.
- Fixed Standing Wood Torches built with a hoe disappearing after loading a second world in the same session, or after turning off Standing Torch / Kiln Tweaks or Custom Hoes & Hømmer.
- Cold eggs and egg stacks can now be picked up automatically; warm eggs stay in place.
- Removed the Resource Tracker inventory button until it works correctly in server-hosted games.
- Turning off a "Change in Main Menu" setting now restores the vanilla values on the next world load, without restarting the game.
- Torch and brazier burn time now follows the Standing Torch / Kiln Tweaks setting.
- Added an Alternate Fire Fuel setting for burning Core Wood and Ancient Bark.
- Performance cleanup for the options menu, Moder's side wind, and Haldor Sense.
1.2.14
- Hømmer now has 200 durability at level one and gains 200 per upgrade level.
- Target dummy sounds now fade out at 50 metres instead of 100 metres.
- Ships can sail as close as 30° to directly upwind, giving a 300° sailing range.
- Hømmer right-click now cycles through the build menu, hoe tools, and closing the menu.
- Pulled Bear now provides 40 health (vs 37...why tf would they make the HP WORSE than cooked bear meat?!)
- Flint Hoe, Bronze Hoe, and Hømmer now clear eligible brush on the first click (when the special clear is selected).
1.2.13
- Moved Hømmer's hoe tools to a dedicated Hoe tab at the top of the build menu.
1.2.12
- Added a Hoe category to Hømmer's build menu for terrain and brush-clearing tools.
1.2.11
- Fixed signs breaking after being placed on chests.
1.2.10
- Signs can be placed directly on chests.
- Sign text defaults to white; custom text colors still work.
- Added the Hømmer: Combines the hammer and Bronze Hoe into one tool.
- The Dverger circlet uses the utility slot, allowing it to be worn with a helmet.
1.2.9
- Relaxed crafting-station upgrade placement requirements.
- Added a brightness slider to ValheimBB Settings.
- Removed random leech-like splashes from ambience while preserving actual creature sounds.
1.2.8
- Clear paths and buildings: laying paths or placing building pieces permanently removes branches and loose stones beneath them, including hidden branch respawn spots.
- Reduced potion drinking action restrictions to 0.5 seconds.
1.2.7
- Holding fast or sitting on a boat now allows the same camera zoom-out distance as using the rudder.
- Fixed bedrock hits, fall/fire damage grunts, and death sounds ignoring the game's master and sound-effects volume settings.
- Debugging and cleanup
1.2.6
- Reduced the bedrock hit sound volume by 60%.
- Fixed custom hoe Pathen and Level Ground operations being rejected by Valheim 1.0's terrain settings lookup.
- Added fire and coal colors based on the wood currently burning, with fuel tracked in insertion order.
- Halved the normal monster loot delay.
1.2.5
- Fixed Flint Hoe, and Bronze Hoe and Bear Headdress recipes
1.2.4
- Updated compatibility for Valheim 1.0.7 and Unity 6000.0.75f1.
- Updated custom hoe inventory and dropped-item loading for the new save format while preserving legacy item aliases.
- Updated teleport handling, equipment visuals, build-piece hover markers, and creature audio patches for the changed game APIs.
- Improved resource-tracker save reliability and recovery after resource-removal errors.