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TrueFlightCrosshair
Client-side Valheim projectile crosshair with ballistic impact prediction for bows, crossbows, staffs, thrown spears, and compatible modded weapons.
| Last updated | 4 days ago |
| Total downloads | 109 |
| Total rating | 1 |
| Categories | Mods Tweaks Enemies Misc Client-side Utility PvP |
| Dependency string | CSand-TrueFlightCrosshair-0.9.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Credits: github.com/AlekseiSkr/CSand-DynamicCrosshair
TrueFlight Crosshair
TrueFlight Crosshair is a client-side projectile crosshair mod for Valheim. Equip a bow, crossbow, thrown spear, projectile staff, or compatible modded weapon, and it places a second reticle over the spot your projectile is expected to hit.
Aren't you tired of watching expensive arrows and precious spells fly straight into a wall, floor, or a mountain side? TrueFlight reads the weapon in your hands and shows where the shot is expected to land before you loose an arrow, throw a spear, or cast a spell.

Features
- Calculates the projectile trajectory from Valheim's weapon and ammunition data, including velocity, gravity, drag, launch angle, lifetime, and collision settings.
- Accounts for the third-person camera offset, projectile spawn position, bow draw strength, and the turn your character makes when attacking.
- The prediction stops at the first terrain, building, tree, creature, or other collider it finds.
- Bows, crossbows, thrown spears, projectile magic staffs, and standard modded projectiles are supported.
- Choose from several presets or open the live reticle editor with
F8. - Client only: attacks, damage, projectile physics, and networking stay untouched.
Weapon spread cannot be predicted. TrueFlight marks the center of the shot before spread is applied and adds a configurable safety margin around nearby walls and narrow openings.
The default is the white Circle reticle with a maximum draw distance of 20 m. It stays visible whenever a supported weapon has a predicted collision in range. Feel free to change the reticle design and draw distance to your hearts content!
Installation and configuration
Install BepInExPack Valheim, then place DynamicAimPoint.dll in Valheim/BepInEx/plugins/.
Settings are saved in BepInEx/config/com.valheimcrewman.dynamicaimpoint.cfg. Press F8 to tune the reticle in game, or edit the configuration file directly.
Thank you for giving this little mod a home in your world. TrueFlight Crosshair was a labor of love, built one lost arrow and scorched stone wall at a time. Skål!