CSand-TrueFlightCrosshair icon

TrueFlightCrosshair

Client-side Valheim projectile crosshair with ballistic impact prediction for bows, crossbows, staffs, thrown spears, and compatible modded weapons.

Last updated 4 days ago
Total downloads 109
Total rating 1 
Categories Mods Tweaks Enemies Misc Client-side Utility PvP
Dependency string CSand-TrueFlightCrosshair-0.9.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Credits: github.com/AlekseiSkr/CSand-DynamicCrosshair

TrueFlight Crosshair

TrueFlight Crosshair is a client-side projectile crosshair mod for Valheim. Equip a bow, crossbow, thrown spear, projectile staff, or compatible modded weapon, and it places a second reticle over the spot your projectile is expected to hit.

Aren't you tired of watching expensive arrows and precious spells fly straight into a wall, floor, or a mountain side? TrueFlight reads the weapon in your hands and shows where the shot is expected to land before you loose an arrow, throw a spear, or cast a spell.

TrueFlight Crosshair projectile prediction in Valheim

Features

  • Calculates the projectile trajectory from Valheim's weapon and ammunition data, including velocity, gravity, drag, launch angle, lifetime, and collision settings.
  • Accounts for the third-person camera offset, projectile spawn position, bow draw strength, and the turn your character makes when attacking.
  • The prediction stops at the first terrain, building, tree, creature, or other collider it finds.
  • Bows, crossbows, thrown spears, projectile magic staffs, and standard modded projectiles are supported.
  • Choose from several presets or open the live reticle editor with F8.
  • Client only: attacks, damage, projectile physics, and networking stay untouched.

Weapon spread cannot be predicted. TrueFlight marks the center of the shot before spread is applied and adds a configurable safety margin around nearby walls and narrow openings.

The default is the white Circle reticle with a maximum draw distance of 20 m. It stays visible whenever a supported weapon has a predicted collision in range. Feel free to change the reticle design and draw distance to your hearts content!

Installation and configuration

Install BepInExPack Valheim, then place DynamicAimPoint.dll in Valheim/BepInEx/plugins/.

Settings are saved in BepInEx/config/com.valheimcrewman.dynamicaimpoint.cfg. Press F8 to tune the reticle in game, or edit the configuration file directly.

Thank you for giving this little mod a home in your world. TrueFlight Crosshair was a labor of love, built one lost arrow and scorched stone wall at a time. Skål!