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Decompiled source of Carturs Follow Command v1.0.2
plugins/CarturFollowCommand.dll
Decompiled 2 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("CarturFollowCommand")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2+5cfbce2a23ec36c229ab31eaba338b6c822003a2")] [assembly: AssemblyProduct("CarturFollowCommand")] [assembly: AssemblyTitle("CarturFollowCommand")] [assembly: AssemblyVersion("1.0.2.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CarturFollowCommand { [BepInPlugin("com.jekkle.valheim.carturfollowcommand", "Cartur's Follow Command", "1.0.2")] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "com.jekkle.valheim.carturfollowcommand"; public const string PluginName = "Cartur's Follow Command"; public const string PluginVersion = "1.0.2"; private void Awake() { Harmony.CreateAndPatchAll(typeof(Plugin).Assembly, "com.jekkle.valheim.carturfollowcommand"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Cartur's Follow Command 1.0.2 loaded - Tameable.m_commandable forced true."); } } [HarmonyPatch(typeof(Tameable), "Awake")] public static class Patch_TameableAwake { private static void Postfix(Tameable __instance) { __instance.m_commandable = true; } } }