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Chazman-RunicModServerSuite-1.0.22 icon

RunicModServerSuite

Runic's Valheim 1.0 server bundle: character vaults, displays, portals, production, signs, storage, safety, Sentinel security, diagnostics, and world saves.

Date uploaded 2 weeks ago
Version 1.0.22
Download link Chazman-RunicModServerSuite-1.0.22.zip
Downloads 62
Dependency string Chazman-RunicModServerSuite-1.0.22

This mod requires the following mods to function

Chazman-RunicCharacterVault-1.0.3 icon
Chazman-RunicCharacterVault

Store each player's authoritative Valheim 1.0 character on the server with validated transfers, durable saves, backups, and protected disconnects.

Preferred version: 1.0.3
Chazman-RunicCrafting-2.1.2 icon
Chazman-RunicCrafting

Craft from nearby shared chests without ownership handoffs. Includes material previews, workshop permissions, nearby supply fetching, and repairs.

Preferred version: 2.1.2
Chazman-RunicDisplayStands-1.3.9 icon
Chazman-RunicDisplayStands

Turn item and armor stands into compact storage and use armor stands as quick loadout stations while preserving displayed item data.

Preferred version: 1.3.9
Chazman-RunicPortals-1.2.10 icon
Chazman-RunicPortals

Turn portals into named, permission-aware networks while preserving normal one-to-one behavior for every portal you leave unconfigured.

Preferred version: 1.2.10
Chazman-RunicProduction-2.1.2 icon
Chazman-RunicProduction

Server-authoritative chest-linked ingredients, fuel, output, and stock replenishment for Valheim production stations.

Preferred version: 2.1.2
Chazman-RunicSafety-1.0.9 icon
Chazman-RunicSafety

Protect valuable items and world state with contextual confirmations, protected-item rules, recovery safeguards, verified backups, and compatibility checks.

Preferred version: 1.0.9
Chazman-RunicSentinelServer-1.3.0 icon
Chazman-RunicSentinelServer

Server-only Sentinel admission, signed policy, enforcement, admin backend, backups, reports, and console tools without client reporting or GUI code.

Preferred version: 1.3.0
Chazman-RunicSigns-1.2.7 icon
Chazman-RunicSigns

Design signs live with selected-text styling, exact colors, opacity, emojis, text effects, curves, offsets, and adjustable sign size. Preview before placing or save changes to existing signs.

Preferred version: 1.2.7
Chazman-RunicStorage-2.1.3 icon
Chazman-RunicStorage

Multi-access chests with shared server inventory authority, SmartSort, chest rules, Quick Stack, restock, search, and protected inventory trash.

Preferred version: 2.1.3
Chazman-RunicVelocity-1.0.3 icon
Chazman-RunicVelocity

Diagnose heavily modded startup with loading milestones and an integrity-checked plugin cache that shows what changed and what was reused.

Preferred version: 1.0.3
Chazman-RunicWorldEngine-1.2.3 icon
Chazman-RunicWorldEngine

Configurable server player cap, validated hosting limits, per-peer network health and ownership diagnostics, sustained health warnings, and safe save smoothing.

Preferred version: 1.2.3

README

Runic Mod Server Suite

The Runic services that do useful work on the authoritative Valheim process.

Runic Mod Server Suite is the one-click package for a dedicated server. Listen hosts who also play should use the full Runic Mod Suite. It installs the ten Runic modules that provide host synchronization, server-routed features, owner-local automation, safety/backup services, security administration, startup diagnostics, or world-save smoothing. Its Sentinel dependency is the server-only package, not the combined or client edition.

This is a dependency-only modpack. It contains no plugin DLLs, private keys, policies, or configuration files. Thunderstore or r2modman downloads each declared package, and existing server configuration remains in place.

Included server modules

Mod Server role
Runic Character Vault Stores each player's authoritative character, validates transfers, and maintains rolling backups. The same package must also be installed on every client.
Runic Display Stands Publishes the host's configured eligible stand-prefab list to modded clients.
Runic Portals Serves bounded portal-directory data and authorizes Group operations.
Runic Production Automates eligible loaded stations when Valheim assigns the required objects to the server process.
Runic Safety Supplies server-side safety seams and Sentinel's verified transition-backup dependency.
Runic Sentinel Server Gates Required-mode handshakes, evaluates client reports against signed policy, and provides authenticated administration, server-cap configuration, bans, evidence, backups, reports, and dedicated-console commands.
Runic Signs Design signs live with selected-text styling, emojis, precise colors, text effects, curves, offsets, and scaled placement previews.
Runic Storage Synchronizes chest rules and labels and learns contents changed by server-owned automation.
Runic Velocity Records local server-startup milestones and maintains a validated plugin cache.
Runic World Engine Configures a validated host player cap, monitors peers, latency, traffic, ownership transfers and backlog warnings, and smooths asynchronous world saves.

Configuration Manager is omitted because a headless server has no in-game configuration window. Edit the generated BepInEx configuration files on the server instead.

Deployment matrix

Profile Install
Dedicated server Runic Mod Server Suite
Ordinary remote player Runic Mod Client Suite
Listen host who also plays Runic Mod Suite (full Sentinel with the F3 panel)
Remote Sentinel administrator Client Suite, then add combined Runic Sentinel separately

The client and server suites intentionally overlap where a feature has work on both processes. A remote player does not need to install the Server Suite as a second pack: the Client Suite already contains every shared gameplay module and deliberately omits Sentinel Server and combined Sentinel.

Sentinel boundary

Sentinel's authority, managed private key, dedicated commands, and policy state belong on the server. Runic Sentinel Server contains that authoritative functionality without the ordinary player package. Players receive the lightweight Runic Sentinel Client through the Client Suite; it can report a bounded plugin inventory but cannot administer or enforce anything. Remote F3 administrators install combined Sentinel separately. Never distribute the server-private key.

Add your account ID to the server's adminlist.txt, then join with full Sentinel, press F3, and click Set Up Sentinel once. On Valheim 1.0, use V_<SteamID64> for a Steam account; Sentinel also recognizes raw and Steam_ IDs. Existing policies and signing keys are preserved. First-time setup leaves admission mode unchanged. Server-admin inheritance can be disabled with [Administrator Access] UseServerAdminList = false; separately signed roles remain independent.

Multiplayer consistency

Player cap

The player-cap override is optional and disabled by default. An authorized administrator with Runic Sentinel 1.4.2 on their client can open F3 > Server Cap, enable the override, set the desired limit, and save it for the next server restart. Players do not need to change their local cap settings. Updating this suite preserves the server's existing configuration.

Shared gameplay mods

  • Keep Display Stands, Portals, Production, and Safety versions/configuration compatible with the clients using those features.
  • Production follows Valheim's native object ownership. Installing it on both server and clients lets the current eligible owner perform bounded automation.
  • Client-only tools remain absent from the server pack because they add no headless authority or enforcement.

Installation

  1. Create or select the dedicated-server profile in Thunderstore Mod Manager or r2modman.
  2. Install Runic Mod Server Suite.
  3. Let the manager install its dependencies.
  4. Configure the individual server mods before starting the world.
  5. Keep Sentinel's private material only on the authoritative server.

Runic Character Vault stores its server data under BepInEx/config/RunicCharacterVault/characters. Back up that directory with the world, require players to use the Client Suite, and do not install another server-character mod alongside it. Version 1.0.2 defaults to AllowExistingCharacters = true, allowing established players to enroll with their current characters. First enrollment trusts that account's supplied character; switch the setting to false after migration if future players must start fresh. Existing vault profiles remain authoritative. The first enrolled save is retained in characters/enrollment-backups.

Questions, bug reports, and test logs: Runic Mods Discord

Installation compatibility

Use RunicModServerSuite only on the dedicated server. Ordinary players use RunicModClientSuite; administrators add full RunicSentinel 1.4.2 to that client profile for F3. Listen hosts use RunicModSuite.

Never combine full Sentinel and SentinelServer in one profile. When switching packs, remove the previous pack and its unwanted Sentinel variant; mod managers may retain old dependencies. Fully restart Valheim after changing plugins. SentinelClient may coexist with full Sentinel.

Signs must be installed at the same version on every player and the server. Disable BetterSigns because it replaces the same editor. The server pack includes Storage so chest learning covers server-owned Production automation.

RunicDeathPenalty remains planned for a future suite release and is not included.

Release 1.0.17

Updated package versions:

  • Chazman-RunicDisplayStands-1.3.8
  • Chazman-RunicPortals-1.2.6
  • Chazman-RunicProduction-1.0.7
  • Chazman-RunicSentinelServer-1.1.2
  • Chazman-RunicSigns-1.0.4
  • Chazman-RunicStorage-1.2.5

Update client and server packages together for Portals, Production, Signs, and Storage. Player clients use Inventory 1.1.6 with Storage 1.2.5 for Quick Stack-only slot exclusions; Inventory is not included in the server pack. Existing configuration is preserved.

Release 1.0.19

Includes RunicStorage 1.3.0 and RunicSigns 1.1.0 with full-color emoji pickers, retained Quick Stack protection, and sign placement sizing. These mod versions were confirmed working in-game by the author. Existing configuration and all other dependency versions are retained.

Release 1.0.20

Includes the Valheim 1.0.14 compatibility fixes, retaining the current emoji and precision-building releases.

Release 1.0.22

Includes RunicWorldEngine 1.2.1, fixing the optional player-cap override on Valheim 1.0.14 while retaining existing patch-integrity checks.

September 18, 2026 update

Updated for the author-tested Valheim 1.0.15 releases: RunicPortals 1.2.9, RunicSafety 1.0.8, RunicSigns 1.2.5, RunicWorldEngine 1.2.2. Compatible game updates are accepted through API checks in the updated modules; incompatible APIs still disable safely.

CHANGELOG

Changelog

1.0.29 - 2026-10-01

  • Updated Storage to 2.1.3 and Crafting/Production to 2.1.2.
  • Matched current published dependency versions and refreshed installation instructions.
  • Used approved transparent 256x256 source icons; no DLLs or configurations are bundled.
  • Included RunicCrafting in the dedicated-server dependency list; kept Sentinel Server and omitted client-only tools.

1.0.28 — Chest synchronization recovery

Updated Crafting, Storage, and Production dependencies where included. Install the matching client/server builds and restart both.

1.0.27 - 2026-09-28

  • Updated RunicProduction to 1.0.16.
  • Updated RunicStorage to 1.4.1.

1.0.26

  • Updated RunicSentinelServer to 1.3.0.

1.0.25

  • Updated included mods for language-file support and the September 24 fixes.

Changelog

1.0.24 - 2026-09-20

  • Updated RunicProduction to 1.0.12 to fix fermenter content storage on current Valheim.
  • Existing stranded fermenter batches may need recovery; the update does not automatically recover them.
  • All other dependency versions and the client/server module split are retained.

1.0.23 - 2026-09-19

  • Updated dependencies: RunicProduction 1.0.11, RunicSigns 1.2.6, RunicStorage 1.3.4.
  • RunicStorage adds configurable ItemDrawers Quick Stack/restocking, the spawned-item deposit fix, and curved container labels with fine +/- bend controls.
  • RunicProduction adds independent custom-container support while retaining beehive collection, cooking XP, station sounds, and existing production workflows.
  • RunicSigns adds finer bending with +/- controls.
  • Preserved the suite module split and Sentinel roles. Update participating clients and servers together and restart after updating.

1.0.22 - 2026-09-18

  • Updated dependencies: RunicPortals 1.2.9, RunicSafety 1.0.8, RunicSigns 1.2.5, RunicWorldEngine 1.2.2.
  • Includes the latest Valheim 1.0.15 compatibility updates and live sign designer.
  • Preserved the existing client/server module split and Sentinel roles.

1.0.21 - 2026-09-17

  • Updated RunicWorldEngine to 1.2.1 to restore the optional player-cap override on Valheim 1.0.14.
  • All other dependency versions are unchanged.

1.0.20 - 2026-09-17

  • Updated Valheim 1.0.14 compatibility fixes: Chazman-RunicPortals-1.2.7, Chazman-RunicSafety-1.0.6.
  • Preserved emoji, precision rotation and other existing dependency versions.

1.0.19 - 2026-09-17

  • Updated to Chazman-RunicSigns-1.1.0.
  • Updated to Chazman-RunicStorage-1.3.0.
  • Adds full-color emoji pickers to signs and chest labels, preserving sign placement sizing and Quick Stack-only slot protection.
  • Preserves all other dependency versions, including RunicProduction 1.0.9.

1.0.18 - 2026-09-16

  • Updated RunicProduction to 1.0.9 for native automated station sounds: kiln/smelter loading and output, cooking/oven loading and collection, fermenter filling and tapping, and crafting effects.
  • Preserves existing fire, torch, and lamp refueling sounds without duplicating them. Effects do not replay completed item transfers.
  • Update participating clients and servers together and restart after updating. Existing links and configuration are retained.

1.0.17 - 2026-09-15

  • Updated to Chazman-RunicDisplayStands-1.3.8.
  • Updated to Chazman-RunicPortals-1.2.6.
  • Updated to Chazman-RunicProduction-1.0.7.
  • Updated to Chazman-RunicSentinelServer-1.1.2.
  • Added Chazman-RunicSigns-1.0.4.
  • Added Chazman-RunicStorage-1.2.5.
  • Corrected dedicated-server, player, and listen-host installation guidance to prevent the full Sentinel / SentinelServer conflict that disables F3.
  • Preserved dependency-only packaging and existing configuration.

1.0.16 - 2026-09-14

  • Updated RunicProduction to 1.0.6 because repeated mouse-press signals could immediately cancel a newly selected production link. Linking now keeps each accepted click captured until release while preserving deliberate cancellation and unlinking.
  • Updated RunicDisplayStands to 1.3.7 because the native stand's fourteen internal attachment entries pushed armor outside the visible panel. Nine named slots now show Helmet, Chest, Legs, Cape, and Utility above a centered row of Right hand, Left hand, Shield, and Weapon.
  • The display-stand update also fixes Use/equip with RunicInventory's protected equipment row: outgoing gear is unequipped before transfer, replacements are equipped as part of the swap, and failures restore inventory and equipment state.
  • Display-hand items stay on the stand. Weapon and Shield swap only when both sides have that category. Utility swaps when available on both sides, equips from the stand when absent from the player, and remains equipped when the stand has none.
  • Aligned these shared dependencies across Full, Client, and Server suites. Update participating clients and servers together and restart them after updating.

1.0.15 - 2026-09-12

  • Updated the RunicSafety dependency to 1.0.5.

1.0.14 - 2026-09-12

  • Updated RunicWorldEngine to 1.2.0 with a configurable host player cap, validated hosting limits, and expanded network-health diagnostics.
  • Updated RunicSentinelServer to 1.1.0 with authenticated server-cap administration for the remote F3 panel in RunicSentinel 1.4.0.
  • Player-cap changes are saved for the next server restart; existing settings are preserved.

1.0.13 - 2026-09-11

  • Updated RunicPortals to 1.2.4 with server-validated group-invitation acceptance and decline.

1.0.12 - 2026-09-11

  • Updated RunicDisplayStands to 1.3.4 for verified transfers, failed-move rollback, and safer loadout swaps.

1.0.11 - 2026-09-11

  • Updated Portals, Production, and Safety dependencies for the Valheim 1.0.12 compatibility fixes.

1.0.10 - 2026-09-10

  • Updated RunicSafety to 1.0.3 for optional protection-provider discovery.

1.0.9 - 2026-09-10

  • Updated RunicProduction to 1.0.4 so permitted players can configure production without already owning the station and chest's network state.

1.0.8 - 2026-09-10

  • Updated RunicPortals to 1.2.2 for signed character-ID support in groups and clearer group-request errors.

1.0.7 - 2026-09-10

  • Updated RunicSentinelServer to 1.0.2 for server-admin recognition and one-click setup from an administrator's full Sentinel client.

1.0.6 - 2026-09-10

  • Updated RunicProduction to 1.0.3.

1.0.5 - 2026-09-10

  • Updated Character Vault to 1.0.2 for configurable existing-character enrollment and permanent initial backups.
  • Documented first-enrollment trust and the option to require fresh characters after migration.

1.0.4 - 2026-09-10

  • Updated Runic Character Vault to 1.0.1, keeping the dedicated server and connecting clients on the same corrected vault protocol package.

1.0.3 - 2026-09-09

  • Added Runic Character Vault 1.0.0 for server-authoritative player characters and rolling server backups.
  • Expanded the authoritative Valheim 1.0 dependency set to eight Runic packages.

1.0.2 - 2026-09-09

  • Updated all seven server-relevant Runic packages for Valheim 1.0 and BepInExPack Valheim 5.4.2350.
  • Updated Runic Sentinel Server to 1.0.1 for Valheim 1.0 admission and chunked-world backup support.

1.0.1 - 2026-09-09

  • Added a distinct gold-and-ember authority icon with a fortified server-network badge.
  • Updated Runic Portals to 1.2.0 with the latest server-side portal routing and authorization support.
  • Replaced the combined Runic Sentinel dependency with Runic Sentinel Server 1.0.0, keeping administration, enforcement, policy, and private-key services on the authoritative process.

1.0.0 - 2026-09-07

  • Created the server/operator edition of the Runic Mod Suite.
  • Included the seven Runic packages with useful authoritative, host-synchronized, automation, security, startup-diagnostic, or world-save behavior on a dedicated or listen server.
  • Kept client-only camera, UI, input, inventory, building, crafting, exploration, interaction, and storage tools out of the dedicated-server dependency set.
  • Kept Configuration Manager in the Client Suite because its in-game UI is not needed by a headless server.