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CHANGELOG
Changelog
1.1.0 - 2026-08-31
- Added bounded main-thread save preparation smoothing for asynchronous periodic saves.
- Coalesces overlapping requests, never defers synchronous shutdown saves, and never accesses Unity objects from a background worker.
1.0.0
- Kept constant-time aggregate ZDO observability and interval event counters.
- Kept installed-Valheim-verified save/load timing hooks with exception-preserving finalizers.
- Made
Enabled = falsestartup-inert and deferred Harmony construction until after the setting gate. - Verified exact installed field shapes and kept load completion within the one-second sample ceiling.
- Removed the Core registry, capability, protocol, service, and world-data ownership declaration architecture; BepInExPack Valheim is the only runtime dependency.
- Preserved all unknown data and retained no deletion, compaction, or sync-scheduling path.