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Decompiled source of QuickSlotDeathGuard v0.1.0
QuickSlotDeathGuard.dll
Decompiled a month agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("QuickSlotDeathGuard")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("QuickSlotDeathGuard")] [assembly: AssemblyTitle("QuickSlotDeathGuard")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace QuickSlotDeathGuard { [HarmonyPatch(typeof(Player), "CreateTombStone")] internal static class CreateTombStonePatches { private struct StagedItem { public ItemData Item; public Vector2i Pos; } private static readonly List<StagedItem> Staged = new List<StagedItem>(); [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) Staged.Clear(); Inventory quickInventory = GearSlotsInterop.GetQuickInventory(); if (quickInventory == null) { return; } foreach (ItemData item in new List<ItemData>(quickInventory.GetAllItems())) { Staged.Add(new StagedItem { Item = item, Pos = item.m_gridPos }); quickInventory.RemoveItem(item); } } [HarmonyPriority(0)] [HarmonyPostfix] private static void Postfix() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) if (Staged.Count == 0) { return; } Inventory quickInventory = GearSlotsInterop.GetQuickInventory(); if (quickInventory == null) { Staged.Clear(); return; } foreach (StagedItem item in Staged) { if (!quickInventory.AddItem(item.Item, item.Pos)) { quickInventory.AddItem(item.Item); } } Staged.Clear(); } } internal static class GearSlotsInterop { private static readonly ManualLogSource Log = Logger.CreateLogSource("QuickSlotDeathGuard.Interop"); private static PropertyInfo _quickInventoryProp; private static bool _resolved; public static bool IsAvailable { get { Resolve(); return _quickInventoryProp != null; } } private static void Resolve() { if (_resolved) { return; } _resolved = true; Type type = AccessTools.TypeByName("GearSlots.Runtime.SlotStateManager"); if (!(type == null)) { _quickInventoryProp = type.GetProperty("QuickInventory", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); if (_quickInventoryProp == null) { Log.LogWarning((object)"Found GearSlots.Runtime.SlotStateManager but no static 'QuickInventory' property - GearSlots likely updated its internals; QuickSlotDeathGuard needs an update too."); } } } public static Inventory GetQuickInventory() { Resolve(); if (_quickInventoryProp == null) { return null; } try { object? value = _quickInventoryProp.GetValue(null); return (Inventory)((value is Inventory) ? value : null); } catch (Exception ex) { Log.LogWarning((object)("Failed reading GearSlots QuickInventory: " + ex)); return null; } } } [BepInPlugin("chini.quickslotdeathguard", "QuickSlotDeathGuard", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "chini.quickslotdeathguard"; public const string PluginName = "QuickSlotDeathGuard"; public const string PluginVersion = "0.1.0"; public const string GearSlotsGuid = "com.jg224.gearslots"; private Harmony _harmony; private void Awake() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown if (!GearSlotsInterop.IsAvailable) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"GearSlots not detected (or its internals changed) - QuickSlotDeathGuard has nothing to do, staying idle."); return; } _harmony = new Harmony("chini.quickslotdeathguard"); _harmony.PatchAll(typeof(CreateTombStonePatches)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"QuickSlotDeathGuard: quick-slot death protection active."); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } }