Decompiled source of LogicalExperience v1.0.3

LogicalExperience.dll

Decompiled 3 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LogicalExperience")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LogicalExperience")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("15d5e884-6c20-4fdc-991f-5450fd320b5c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LogicalExperience
{
	[BepInPlugin("yourname.LogicalExperience", "Logical Experience", "1.0.3")]
	[BepInProcess("valheim.exe")]
	[BepInProcess("valheim_server.exe")]
	public class LogicalExperiencePlugin : BaseUnityPlugin
	{
		public const string ModGUID = "yourname.LogicalExperience";

		public const string ModName = "Logical Experience";

		public const string ModVersion = "1.0.3";

		internal static LogicalExperiencePlugin Instance;

		private ConfigSync _configSync;

		private readonly Harmony _harmony = new Harmony("yourname.LogicalExperience");

		private ConfigReloadWatcher _watcher;

		public static ConfigEntry<bool> LockConfig;

		public static ConfigEntry<bool> ShowXpPopups;

		public static ConfigEntry<bool> ShowXpTopLeft;

		public static ConfigEntry<bool> ToggleRide;

		public static ConfigEntry<bool> ToggleSwim;

		public static ConfigEntry<bool> ToggleJump;

		public static ConfigEntry<bool> ToggleDodge;

		public static ConfigEntry<bool> ToggleBlock;

		public static ConfigEntry<bool> ToggleCrossbow;

		public static ConfigEntry<bool> ToggleSneak;

		public static ConfigEntry<bool> ToggleBlood;

		public static ConfigEntry<bool> ToggleEmbers;

		public static ConfigEntry<bool> ToggleCrafting;

		public static ConfigEntry<bool> ToggleCooking;

		public static ConfigEntry<bool> ToggleFarming;

		public static ConfigEntry<bool> ToggleFishing;

		public static ConfigEntry<bool> ToggleWood;

		public static ConfigEntry<bool> TogglePickaxe;

		public static ConfigEntry<bool> ToggleKillXp;

		private void Awake()
		{
			Instance = this;
			try
			{
				_configSync = new ConfigSync("yourname.LogicalExperience")
				{
					DisplayName = "Logical Experience",
					CurrentVersion = "1.0.3",
					MinimumRequiredVersion = "1.0.3",
					ModRequired = false
				};
				LockConfig = BindSynced(_configSync, "1 - General", "Lock Configuration", value: true, "If enabled, whatever the host/server config says it applies. Clients receive these values and cannot override them.");
				_configSync.AddLockingConfigEntry<bool>(LockConfig);
				ShowXpPopups = ((BaseUnityPlugin)this).Config.Bind<bool>("1 - General", "Show Kill XP Popups", true, "Client-side: show floating +XPxp numbers for kill bonuses. Not enforced by the server.");
				ShowXpTopLeft = ((BaseUnityPlugin)this).Config.Bind<bool>("1 - General", "Show TopLeft XP Log", false, "Client-side: show TopLeft skill XP messages for testing. Off by default to avoid clutter/overhead.");
				ToggleRide = BindSynced(_configSync, "2 - Skills", "Ride", value: true, "On = x2 Riding XP\nOff = Vanilla");
				ToggleSwim = BindSynced(_configSync, "2 - Skills", "Swim", value: true, "On = x2 Swimming XP\nOff = Vanilla");
				ToggleJump = BindSynced(_configSync, "2 - Skills", "Jump", value: true, "On = +0–3 Jump XP from weight\nOff = Vanilla");
				ToggleDodge = BindSynced(_configSync, "2 - Skills", "Dodge", value: true, "On = x10 Dodge / perfect dodge XP\nOff = Vanilla");
				ToggleBlock = BindSynced(_configSync, "2 - Skills", "Block", value: true, "On = x1.5 Block / parry XP\nOff = Vanilla");
				ToggleCrossbow = BindSynced(_configSync, "2 - Skills", "Crossbows", value: true, "On = x2 Crossbow hit XP +1 reload\nOff = Vanilla");
				ToggleSneak = BindSynced(_configSync, "2 - Skills", "Sneak Backstab", value: true, "On = +3 Sneak XP on backstab\nOff = Vanilla");
				ToggleBlood = BindSynced(_configSync, "2 - Skills", "Blood Magic", value: true, "On = +3 Blood Magic XP on cast\nOff = Vanilla");
				ToggleEmbers = BindSynced(_configSync, "2 - Skills", "Staff of Embers Burn", value: true, "On = +0.1 Elemental XP/s while burning\nOff = Vanilla");
				ToggleCrafting = BindSynced(_configSync, "2 - Skills", "Crafting", value: true, "On = x4 Crafting XP + station bonuses\nOff = Vanilla");
				ToggleCooking = BindSynced(_configSync, "2 - Skills", "Cooking", value: true, "On = x4 Cooking XP + cauldron/ketill bonuses\nOff = Vanilla");
				ToggleFarming = BindSynced(_configSync, "2 - Skills", "Farming", value: true, "On = x2 Farming XP\nOff = Vanilla");
				ToggleFishing = BindSynced(_configSync, "2 - Skills", "Fishing", value: true, "On = x2 Fishing XP + fish bonuses\nOff = Vanilla");
				ToggleWood = BindSynced(_configSync, "2 - Skills", "Wood Cutting", value: true, "On = Tree/log type bonuses\nOff = Vanilla");
				TogglePickaxe = BindSynced(_configSync, "2 - Skills", "Pickaxes", value: true, "On = Pickaxe tier bonuses\nOff = Vanilla");
				ToggleKillXp = BindSynced(_configSync, "2 - Skills", "Kill XP Bonus", value: true, "On = Extra kill XP (tier + stars)\nOff = Vanilla");
				try
				{
					_harmony.PatchAll(typeof(XpPatches));
					((BaseUnityPlugin)this).Logger.LogInfo((object)"[Logical Experience] All Harmony patches applied.");
				}
				catch (Exception ex)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("[Logical Experience] PatchAll failed: " + ex.Message));
					((BaseUnityPlugin)this).Logger.LogWarning((object)"[Logical Experience] Attempting essential patches only…");
					TryPatchEssential();
				}
				_watcher = ((Component)this).gameObject.AddComponent<ConfigReloadWatcher>();
				_watcher.Initialize(((BaseUnityPlugin)this).Config, _configSync);
				((BaseUnityPlugin)this).Logger.LogInfo((object)"[Logical Experience] Loaded v1.0.3");
			}
			catch (Exception arg)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)string.Format("[{0}] Awake failed: {1}", "Logical Experience", arg));
			}
		}

		private void TryPatchEssential()
		{
			Safe(typeof(Skills), "RaiseSkill", "RaiseSkill_Prefix");
			Safe(typeof(Skills), "RaiseSkill", "RaiseSkill_ShowFloat");
			Safe(typeof(Character), "Damage", "Character_Damage_TrackPrefix");
			Safe(typeof(Character), "Damage", "Character_Damage_Track");
			Safe(typeof(Character), "Damage", "Character_Damage_Backstab");
			Safe(typeof(Character), "OnDeath", "Character_OnDeath");
			Safe(typeof(Projectile), "OnHit", "Projectile_OnHit");
			void Safe(Type type, string name, string patchName, Type[] args = null)
			{
				//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fa: Expected O, but got Unknown
				//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e1: Expected O, but got Unknown
				try
				{
					MethodInfo methodInfo = ((args == null) ? AccessTools.Method(type, name, (Type[])null, (Type[])null) : AccessTools.Method(type, name, args, (Type[])null));
					MethodInfo methodInfo2 = AccessTools.Method(typeof(XpPatches), patchName, (Type[])null, (Type[])null);
					if (methodInfo == null || methodInfo2 == null)
					{
						((BaseUnityPlugin)this).Logger.LogWarning((object)("[Logical Experience] Skip " + type.Name + "." + name + " (not found)"));
					}
					else
					{
						if (patchName.Contains("Prefix") || methodInfo2.Name.Contains("Prefix") || patchName.Contains("_Prefix") || methodInfo2.Name.EndsWith("Prefix"))
						{
							_harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
						}
						else
						{
							_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
						}
						((BaseUnityPlugin)this).Logger.LogInfo((object)("[Logical Experience] Essential: " + type.Name + "." + name));
					}
				}
				catch (Exception ex)
				{
					((BaseUnityPlugin)this).Logger.LogWarning((object)("[Logical Experience] Essential failed " + type.Name + "." + name + ": " + ex.Message));
				}
			}
		}

		private void OnDestroy()
		{
			_harmony.UnpatchSelf();
		}

		public static bool IsEnabled(ConfigEntry<bool> entry)
		{
			return entry?.Value ?? true;
		}

		internal ConfigEntry<T> BindSynced<T>(ConfigSync configSync, string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return BindSynced(configSync, group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		internal ConfigEntry<T> BindSynced<T>(ConfigSync configSync, string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val;
		}

		internal static void Log(string msg)
		{
		}

		internal static void LogAlways(string msg)
		{
			if ((Object)(object)Instance != (Object)null)
			{
				((BaseUnityPlugin)Instance).Logger.LogInfo((object)("[Logical Experience] " + msg));
			}
		}
	}
	internal sealed class ConfigReloadWatcher : MonoBehaviour
	{
		private const float PollIntervalSeconds = 30f;

		private ConfigFile _config;

		private ConfigSync _configSync;

		private string _path;

		private DateTime _lastWriteUtc;

		private float _pollElapsed;

		internal void Initialize(ConfigFile config, ConfigSync configSync)
		{
			_config = config;
			_configSync = configSync;
			_path = config.ConfigFilePath;
			_lastWriteUtc = ReadWriteTime();
			_pollElapsed = 0f;
		}

		private void Update()
		{
			_pollElapsed += Time.unscaledDeltaTime;
			if (!(_pollElapsed < 30f))
			{
				_pollElapsed = 0f;
				PollFile();
			}
		}

		private void PollFile()
		{
			if (_config == null || string.IsNullOrEmpty(_path) || !File.Exists(_path))
			{
				return;
			}
			DateTime dateTime = ReadWriteTime();
			if (!(dateTime <= _lastWriteUtc))
			{
				_lastWriteUtc = dateTime;
				if (_configSync == null || _configSync.IsSourceOfTruth)
				{
					_config.Reload();
					LogicalExperiencePlugin.LogAlways("Config file changed on disk — reloaded.");
				}
			}
		}

		private DateTime ReadWriteTime()
		{
			try
			{
				return File.GetLastWriteTimeUtc(_path);
			}
			catch
			{
				return DateTime.MinValue;
			}
		}
	}
	internal static class XpData
	{
		private static readonly Dictionary<string, float> KillXpByPrefab = new Dictionary<string, float>(StringComparer.OrdinalIgnoreCase)
		{
			{ "Greyling", 0.2f },
			{ "Neck", 0.2f },
			{ "Boar", 0.2f },
			{ "Deer", 0.2f },
			{ "Eikthyr", 5f },
			{ "Greydwarf", 0.4f },
			{ "Greydwarf_Elite", 0.8f },
			{ "Greydwarf_Shaman", 0.8f },
			{ "Skeleton", 0.8f },
			{ "Skeleton_Poison", 1f },
			{ "Troll", 2f },
			{ "Ghost", 1f },
			{ "TheElder", 10f },
			{ "Draugr", 1f },
			{ "Draugr_Elite", 1.5f },
			{ "Draugr_Ranged", 1f },
			{ "Blob", 1f },
			{ "BlobElite", 2f },
			{ "Abomination", 3f },
			{ "Wraith", 2f },
			{ "Surtling", 1.5f },
			{ "Writhan", 2f },
			{ "Bonemass", 15f },
			{ "Wolf", 1.5f },
			{ "Fenring", 2f },
			{ "Cultist", 2f },
			{ "Drake", 1.5f },
			{ "Hatchling", 1.5f },
			{ "StoneGolem", 3f },
			{ "Ulv", 1f },
			{ "Moder", 20f },
			{ "Goblin", 1.5f },
			{ "GoblinBrute", 3f },
			{ "GoblinShaman", 3f },
			{ "Lox", 3f },
			{ "Deathsquito", 1.5f },
			{ "Growth", 2f },
			{ "Yagluth", 25f },
			{ "Seeker", 2f },
			{ "SeekerBrood", 1f },
			{ "SeekerBrute", 3f },
			{ "Gjall", 4f },
			{ "Tick", 1f },
			{ "Dverger", 4f },
			{ "DvergerMage", 4f },
			{ "TheQueen", 30f },
			{ "Charred_Melee", 3f },
			{ "Charred_Archer", 2.5f },
			{ "Charred_Mage", 4f },
			{ "Charred_Twitcher", 2f },
			{ "Asksvin", 3f },
			{ "Morgen", 5f },
			{ "FallenValkyrie", 5f },
			{ "Fader", 40f },
			{ "Gammeltroll", 8f },
			{ "Hexen", 5f },
			{ "Barka", 7f },
			{ "Elaking", 3f },
			{ "EyelessOne", 5f },
			{ "Krigen", 4f },
			{ "KallFimbulbringer", 50f },
			{ "Kall", 50f }
		};

		private static readonly Dictionary<string, float> TreeXp = new Dictionary<string, float>(StringComparer.OrdinalIgnoreCase)
		{
			{ "Beech", 0f },
			{ "Birch", 1f },
			{ "Fir", 0.5f },
			{ "Oak", 1.5f },
			{ "Pine", 1f },
			{ "Ancient", 2f },
			{ "Yggdrasil", 3f },
			{ "Ashwood", 3f },
			{ "Blackwood", 3f },
			{ "Scorched", 3f }
		};

		private static readonly Dictionary<string, float> FishBonus = new Dictionary<string, float>(StringComparer.OrdinalIgnoreCase)
		{
			{ "Fish1", 0.5f },
			{ "Fish2", 0.5f },
			{ "Fish3", 1f },
			{ "Fish4", 1f },
			{ "Fish5", 1.5f },
			{ "Fish6", 2f },
			{ "Fish7", 2.5f },
			{ "Fish8", 2.5f },
			{ "Fish9", 3f },
			{ "Fish10", 3f },
			{ "Fish12", 3f }
		};

		public static float GetKillBaseXp(Character character)
		{
			if ((Object)(object)character == (Object)null)
			{
				return 0.5f;
			}
			string text = ((Object)((Component)character).gameObject).name;
			int num = text.IndexOf("(Clone)", StringComparison.Ordinal);
			if (num > 0)
			{
				text = text.Substring(0, num);
			}
			if (KillXpByPrefab.TryGetValue(text, out var value))
			{
				return value;
			}
			float maxHealth = character.GetMaxHealth();
			if (maxHealth <= 30f)
			{
				return 0.2f;
			}
			if (maxHealth <= 80f)
			{
				return 0.5f;
			}
			if (maxHealth <= 200f)
			{
				return 1f;
			}
			if (maxHealth <= 500f)
			{
				return 2f;
			}
			if (maxHealth <= 1000f)
			{
				return 4f;
			}
			if (maxHealth <= 2000f)
			{
				return 6f;
			}
			if (maxHealth <= 5000f)
			{
				return 8f;
			}
			return 15f;
		}

		public static float GetTreeXp(string treePrefabName)
		{
			if (string.IsNullOrEmpty(treePrefabName))
			{
				return 0f;
			}
			string text = null;
			float num = 0f;
			int num2 = -1;
			foreach (KeyValuePair<string, float> item in TreeXp)
			{
				if (treePrefabName.IndexOf(item.Key, StringComparison.OrdinalIgnoreCase) >= 0 && item.Key.Length > num2)
				{
					num2 = item.Key.Length;
					text = item.Key;
					num = item.Value;
				}
			}
			return (num2 >= 0) ? num : 0f;
		}

		public static float GetFishRarity(string fishName)
		{
			if (string.IsNullOrEmpty(fishName))
			{
				return 0.5f;
			}
			if (FishBonus.TryGetValue(fishName, out var value))
			{
				return value;
			}
			string text = fishName.ToLowerInvariant();
			if (text.Contains("troll") || text.Contains("serpent") || text.Contains("giant") || text.Contains("deep") || text.Contains("north") || text.Contains("blood"))
			{
				return 3f;
			}
			if (text.Contains("tuna") || text.Contains("swordfish") || text.Contains("coral"))
			{
				return 2f;
			}
			return 1f;
		}
	}
	[HarmonyPatch]
	internal static class XpPatches
	{
		private struct KillInfo
		{
			public Player Player;

			public SkillType Skill;

			public float Time;
		}

		private static readonly Dictionary<ZDOID, KillInfo> LastHit = new Dictionary<ZDOID, KillInfo>();

		private static readonly Dictionary<ZDOID, float> RecentKills = new Dictionary<ZDOID, float>();

		private static readonly Dictionary<ZDOID, KillInfo> EmberIgnite = new Dictionary<ZDOID, KillInfo>();

		private static readonly Dictionary<int, float> RecentKillInstances = new Dictionary<int, float>();

		private static bool _internalAward = false;

		private const float RideXpMult = 2f;

		private const float SwimXpMult = 2f;

		private const float DodgeXpMult = 10f;

		private const float BlockXpMult = 1.5f;

		private const float CrossbowXpMult = 2f;

		private const float CrossbowReloadXp = 1f;

		private const float SneakBackstabXp = 3f;

		private const float BloodStaffCastXp = 3f;

		private const float JumpWeightMax = 1000f;

		private const float JumpWeightBonusMax = 3f;

		private const float CookingXpMult = 4f;

		private const float CraftingXpMult = 4f;

		private const float FarmingXpMult = 2f;

		private const float FishingXpMult = 2f;

		private const float KillBonusMultiplier = 1f;

		private static float _raiseFactorFinal;

		private static float _accBeforeRaise;

		private static float _levelBeforeRaise;

		private static float _preHitHealth;

		private static bool _suppressNextWeaponXp;

		private static float _nextEmberBurnPoll;

		private static float _lastMineBonusTime = -999f;

		private static readonly Dictionary<long, bool> CrossbowWasLoaded = new Dictionary<long, bool>();

		private static readonly HashSet<string> BloodStaffPrefabs = new HashSet<string>(StringComparer.OrdinalIgnoreCase) { "StaffRedTroll", "StaffGreenRoots", "StaffShield", "StaffSkeleton", "StaffSpiritCaller", "StaffFrostOrbs" };

		private static float _lastBloodStaffXpTime = -999f;

		private static float _prevEitr = -1f;

		private static void Award(Player player, SkillType skill, float amount, string reason = null, Vector3? worldPos = null)
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || amount <= 0f)
			{
				return;
			}
			Skills skills = ((Character)player).GetSkills();
			if (!((Object)(object)skills == (Object)null))
			{
				_internalAward = true;
				try
				{
					ApplyXpWithOverflow(skills, player, skill, amount);
					NotifyXpTopLeft(skills, player, skill, amount);
				}
				finally
				{
					_internalAward = false;
				}
				if (reason != null && reason.StartsWith("KILL", StringComparison.OrdinalIgnoreCase) && LogicalExperiencePlugin.ShowXpPopups != null && LogicalExperiencePlugin.ShowXpPopups.Value && ((Character)player).IsOwner())
				{
					Vector3 pos = (worldPos.HasValue ? (worldPos.Value + Vector3.up * 0.6f) : (((Component)player).transform.position + Vector3.up * 1.5f));
					ShowFloatingXp(pos, amount);
				}
			}
		}

		private static void ApplyXpWithOverflow(Skills skills, Player player, SkillType skillType, float amount)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			if (amount <= 0f)
			{
				return;
			}
			MethodInfo methodInfo = AccessTools.Method(typeof(Skills), "GetSkill", new Type[1] { typeof(SkillType) }, (Type[])null);
			Skill skill = (Skill)((methodInfo != null) ? /*isinst with value type is only supported in some contexts*/: null);
			FieldInfo accField = AccessTools.Field(typeof(Skill), "m_accumulator");
			FieldInfo levelField = AccessTools.Field(typeof(Skill), "m_level");
			MethodInfo nextReq = AccessTools.Method(typeof(Skill), "GetNextLevelRequirement", (Type[])null, (Type[])null);
			if (skill == null || accField == null || levelField == null)
			{
				((Character)player).RaiseSkill(skillType, amount);
				return;
			}
			float num = (float)levelField.GetValue(skill);
			float num2 = (float)accField.GetValue(skill);
			if (num >= 100f)
			{
				return;
			}
			float num3;
			if (nextReq != null)
			{
				try
				{
					num3 = (float)nextReq.Invoke(skill, null);
				}
				catch
				{
					num3 = Mathf.Pow(num + 1f, 1.5f) / 2f + 0.5f;
				}
			}
			else
			{
				num3 = Mathf.Pow(num + 1f, 1.5f) / 2f + 0.5f;
			}
			((Character)player).RaiseSkill(skillType, amount);
			float num4 = (float)levelField.GetValue(skill);
			float num5 = (float)accField.GetValue(skill);
			if (num4 <= num)
			{
				return;
			}
			float num6 = amount - (num3 - num2);
			for (float num7 = num + 1f; num7 < num4; num7 += 1f)
			{
				if (!(num6 > 0f))
				{
					break;
				}
				float num8 = ReqFor(num7);
				num6 -= num8;
			}
			levelField.SetValue(skill, (num4 >= 100f) ? 100f : num4);
			if (num4 >= 100f)
			{
				accField.SetValue(skill, 0f);
			}
			else
			{
				accField.SetValue(skill, Mathf.Max(0f, num6));
			}
			float ReqFor(float level)
			{
				levelField.SetValue(skill, level);
				accField.SetValue(skill, 0f);
				if (nextReq != null)
				{
					try
					{
						return (float)nextReq.Invoke(skill, null);
					}
					catch
					{
						return Mathf.Pow(level + 1f, 1.5f) / 2f + 0.5f;
					}
				}
				return Mathf.Pow(level + 1f, 1.5f) / 2f + 0.5f;
			}
		}

		private static string FormatXpLabel(float amount)
		{
			if (amount >= 10f || Mathf.Abs(amount - Mathf.Round(amount)) < 0.05f)
			{
				return $"+{Mathf.RoundToInt(amount)}xp";
			}
			return $"+{amount:F1}xp";
		}

		private static void ShowFloatingXp(Vector3 pos, float amount)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (!((Object)(object)DamageText.instance == (Object)null))
				{
					Vector3 val = pos + Random.insideUnitSphere * 0.15f;
					val.y = pos.y;
					string text = FormatXpLabel(amount);
					DamageText.instance.ShowText((TextType)7, val, text, true);
				}
			}
			catch
			{
				try
				{
					if ((Object)(object)DamageText.instance != (Object)null)
					{
						string text2 = FormatXpLabel(amount);
						DamageText.instance.ShowText((TextType)7, pos, text2, true);
					}
				}
				catch
				{
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Skills), "RaiseSkill")]
		private static void RaiseSkill_Prefix(Skills __instance, SkillType skillType, ref float factor)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Invalid comparison between Unknown and I4
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Invalid comparison between Unknown and I4
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Invalid comparison between Unknown and I4
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected I4, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Invalid comparison between Unknown and I4
			_accBeforeRaise = ReadSkillAccumulator(__instance, skillType);
			_levelBeforeRaise = ReadSkillLevel(__instance, skillType);
			if (_internalAward)
			{
				_raiseFactorFinal = factor;
				return;
			}
			if ((int)skillType <= 6)
			{
				if ((int)skillType != 2)
				{
					if ((int)skillType == 6 && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleBlock))
					{
						factor *= 1.5f;
					}
				}
				else if (_suppressNextWeaponXp)
				{
					factor = 0f;
					_suppressNextWeaponXp = false;
				}
			}
			else if ((int)skillType != 14)
			{
				switch (skillType - 100)
				{
				case 10:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleRide))
					{
						factor *= 2f;
					}
					break;
				case 3:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleSwim))
					{
						factor *= 2f;
					}
					break;
				case 8:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleDodge))
					{
						factor *= 10f;
					}
					break;
				case 5:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleCooking))
					{
						factor *= 4f;
					}
					break;
				case 7:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleCrafting))
					{
						factor *= 4f;
					}
					break;
				case 6:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleFarming))
					{
						factor *= 2f;
					}
					break;
				case 4:
					if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleFishing))
					{
						factor *= 2f;
					}
					break;
				}
			}
			else if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleCrossbow))
			{
				factor *= 2f;
			}
			_raiseFactorFinal = factor;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Skills), "RaiseSkill")]
		private static void RaiseSkill_ShowFloat(Skills __instance, SkillType skillType)
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Invalid comparison between Unknown and I4
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			if (_internalAward)
			{
				return;
			}
			Player val = null;
			if ((Object)(object)__instance != (Object)null)
			{
				FieldInfo fieldInfo = AccessTools.Field(typeof(Skills), "m_player");
				if (fieldInfo != null)
				{
					object? value = fieldInfo.GetValue(__instance);
					val = (Player)((value is Player) ? value : null);
				}
				if ((Object)(object)val == (Object)null)
				{
					val = ((Component)__instance).GetComponent<Player>();
				}
			}
			if ((Object)(object)val == (Object)null || !((Character)val).IsOwner())
			{
				return;
			}
			RestoreOverflowAfterRaise(__instance, skillType, _raiseFactorFinal, _accBeforeRaise);
			float num = ReadSkillAccumulator(__instance, skillType);
			float num2 = num - _accBeforeRaise;
			if (num2 <= 0.001f)
			{
				num2 = _raiseFactorFinal;
			}
			if (num2 > 0.001f)
			{
				NotifyXpTopLeft(__instance, val, skillType, num2);
			}
			if ((int)skillType == 100 && _raiseFactorFinal > 0f && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleJump))
			{
				float num3 = 0f;
				try
				{
					num3 = ((Humanoid)val).GetInventory().GetTotalWeight();
				}
				catch
				{
				}
				float num4 = 1000f;
				float num5 = 3f;
				float num6 = Mathf.Lerp(0f, num5, Mathf.Clamp01(num3 / num4));
				if (num6 > 0.01f)
				{
					Award(val, (SkillType)100, num6, $"jump weight +{num6:F2}");
				}
			}
		}

		private static void RestoreOverflowAfterRaise(Skills skills, SkillType skillType, float amount, float accBefore)
		{
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)skills == (Object)null || amount <= 0f)
			{
				return;
			}
			try
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(Skills), "GetSkill", new Type[1] { typeof(SkillType) }, (Type[])null);
				Skill val = (Skill)((methodInfo != null) ? /*isinst with value type is only supported in some contexts*/: null);
				FieldInfo fieldInfo = AccessTools.Field(typeof(Skill), "m_accumulator");
				FieldInfo fieldInfo2 = AccessTools.Field(typeof(Skill), "m_level");
				if (val == null || fieldInfo == null || fieldInfo2 == null)
				{
					return;
				}
				float num = (float)fieldInfo2.GetValue(val);
				if (num <= _levelBeforeRaise)
				{
					return;
				}
				float num2 = accBefore + amount;
				for (float num3 = _levelBeforeRaise; num3 < num; num3 += 1f)
				{
					float num4 = Mathf.Pow(num3 + 1f, 1.5f) / 2f + 0.5f;
					num2 -= num4;
				}
				float num5 = num;
				int num6 = 0;
				for (; num5 < 100f; num5 += 1f)
				{
					if (!(num2 > 0f))
					{
						break;
					}
					if (num6++ >= 100)
					{
						break;
					}
					float num7 = Mathf.Pow(num5 + 1f, 1.5f) / 2f + 0.5f;
					if (num2 < num7)
					{
						break;
					}
					num2 -= num7;
				}
				fieldInfo2.SetValue(val, Mathf.Min(100f, Mathf.Max(num, num5)));
				fieldInfo.SetValue(val, (num5 >= 100f) ? 0f : Mathf.Max(0f, num2));
			}
			catch
			{
			}
		}

		private static float ReadSkillAccumulator(Skills skills, SkillType skillType)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)skills == (Object)null)
			{
				return 0f;
			}
			try
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(Skills), "GetSkill", new Type[1] { typeof(SkillType) }, (Type[])null);
				Skill val = (Skill)((methodInfo != null) ? /*isinst with value type is only supported in some contexts*/: null);
				FieldInfo fieldInfo = AccessTools.Field(typeof(Skill), "m_accumulator");
				if (val != null && fieldInfo != null)
				{
					return (float)fieldInfo.GetValue(val);
				}
			}
			catch
			{
			}
			return 0f;
		}

		private static float ReadSkillLevel(Skills skills, SkillType skillType)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)skills == (Object)null)
			{
				return 0f;
			}
			try
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(Skills), "GetSkill", new Type[1] { typeof(SkillType) }, (Type[])null);
				Skill val = (Skill)((methodInfo != null) ? /*isinst with value type is only supported in some contexts*/: null);
				FieldInfo fieldInfo = AccessTools.Field(typeof(Skill), "m_level");
				if (val != null && fieldInfo != null)
				{
					return (float)fieldInfo.GetValue(val);
				}
			}
			catch
			{
			}
			return 0f;
		}

		private static void NotifyXpTopLeft(Skills skills, Player player, SkillType skillType, float gained)
		{
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			if (LogicalExperiencePlugin.ShowXpTopLeft == null || !LogicalExperiencePlugin.ShowXpTopLeft.Value || (Object)(object)player == (Object)null || gained <= 0.001f)
			{
				return;
			}
			string arg = "";
			try
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(Skills), "GetSkill", new Type[1] { typeof(SkillType) }, (Type[])null);
				Skill val = (Skill)((methodInfo != null) ? /*isinst with value type is only supported in some contexts*/: null);
				if (val != null)
				{
					FieldInfo fieldInfo = AccessTools.Field(typeof(Skill), "m_accumulator");
					FieldInfo fieldInfo2 = AccessTools.Field(typeof(Skill), "m_level");
					MethodInfo methodInfo2 = AccessTools.Method(typeof(Skill), "GetNextLevelRequirement", (Type[])null, (Type[])null);
					float num = ((fieldInfo != null) ? ((float)fieldInfo.GetValue(val)) : 0f);
					float num2 = ((fieldInfo2 != null) ? ((float)fieldInfo2.GetValue(val)) : 0f);
					float num3 = 0f;
					if (methodInfo2 != null)
					{
						try
						{
							num3 = (float)methodInfo2.Invoke(val, null);
						}
						catch
						{
							num3 = Mathf.Pow(num2 + 1f, 1.5f) / 2f + 0.5f;
						}
					}
					else
					{
						num3 = Mathf.Pow(num2 + 1f, 1.5f) / 2f + 0.5f;
					}
					arg = $"  [{num:F2}/{num3:F2}]  Lv {(int)num2}";
				}
			}
			catch
			{
			}
			string arg2 = ((gained >= 10f || Mathf.Abs(gained - Mathf.Round(gained)) < 0.05f) ? gained.ToString("F0") : gained.ToString("F2"));
			try
			{
				((Character)player).Message((MessageType)1, $"{skillType} +{arg2}{arg}", 0, (Sprite)null, false);
			}
			catch
			{
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Character), "Damage")]
		private static void Character_Damage_Backstab(Character __instance, HitData hit)
		{
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			if (hit == null)
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			Player val = (Player)(object)((attacker is Player) ? attacker : null);
			if (val == null || !((Character)val).IsOwner() || (Object)(object)__instance == (Object)null || __instance.IsDead() || __instance.IsPlayer() || hit.m_backstabBonus <= 1.01f)
			{
				return;
			}
			BaseAI val2 = null;
			try
			{
				val2 = __instance.GetBaseAI();
			}
			catch
			{
			}
			if ((Object)(object)val2 == (Object)null)
			{
				val2 = ((Component)__instance).GetComponent<BaseAI>();
			}
			if (!((Object)(object)val2 == (Object)null))
			{
				bool flag = true;
				try
				{
					flag = val2.IsAlerted();
				}
				catch
				{
					return;
				}
				if (!flag && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleSneak))
				{
					Vector3 value = ((Component)__instance).transform.position + Vector3.up * 1.2f;
					Award(val, (SkillType)101, 3f, "backstab", value);
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Character), "Damage")]
		private static void Character_Damage_TrackPrefix(Character __instance, HitData hit)
		{
			_preHitHealth = 0f;
			if (!((Object)(object)__instance == (Object)null) && hit != null)
			{
				_preHitHealth = __instance.GetHealth();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Character), "Damage")]
		private static void Character_Damage_Track(Character __instance, HitData hit)
		{
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Invalid comparison between Unknown and I4
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Invalid comparison between Unknown and I4
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Invalid comparison between Unknown and I4
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Invalid comparison between Unknown and I4
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Unknown result type (might be due to invalid IL or missing references)
			if (hit == null || (Object)(object)__instance == (Object)null || __instance.IsPlayer())
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			Player val = (Player)(object)((attacker is Player) ? attacker : null);
			bool flag = false;
			try
			{
				flag = hit.m_damage.m_fire > 0f;
			}
			catch
			{
			}
			if ((Object)(object)val == (Object)null || !((Character)val).IsOwner())
			{
				if (!((Object)(object)attacker != (Object)null) || attacker.IsPlayer())
				{
					return;
				}
				Player summonOwner = GetSummonOwner(attacker);
				if (!((Object)(object)summonOwner != (Object)null) || !((Character)summonOwner).IsOwner() || !LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleBlood) || !LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleKillXp))
				{
					return;
				}
				bool flag2 = _preHitHealth > 0f;
				bool flag3 = __instance.IsDead() || __instance.GetHealth() <= 0f;
				if (flag2 && flag3)
				{
					SkillType bloodMagicSkill = GetBloodMagicSkill();
					if ((int)bloodMagicSkill > 0)
					{
						GiveKillBonus(__instance, summonOwner, bloodMagicSkill);
					}
				}
				return;
			}
			SkillType val2 = (SkillType)0;
			ItemData val3 = null;
			try
			{
				val3 = ((Humanoid)val).GetCurrentWeapon();
			}
			catch
			{
			}
			if (val3?.m_shared != null)
			{
				val2 = val3.m_shared.m_skillType;
			}
			bool flag4 = IsStaffOfEmbers(val3);
			if ((int)val2 == 0 && flag4)
			{
				val2 = GetElementalMagicSkill();
			}
			if ((int)val2 == 0)
			{
				val2 = (SkillType)11;
			}
			if (IsNonHostileTarget(__instance, val))
			{
				if ((int)val2 == 2)
				{
					_suppressNextWeaponXp = true;
				}
				return;
			}
			RecordLastHit(__instance, val, val2);
			if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleEmbers) && (flag4 || (IsElementalSkill(val2) && IsStaffOfEmbers(val3))))
			{
				RecordEmberIgnite(__instance, val);
			}
			bool flag5 = _preHitHealth > 0f;
			bool flag6 = __instance.IsDead() || __instance.GetHealth() <= 0f;
			if (flag5 && flag6)
			{
				if (flag4 || (flag && HasRecentEmberIgnite(__instance)))
				{
					val2 = GetElementalMagicSkill();
				}
				GiveKillBonus(__instance, val, val2);
			}
		}

		private static bool IsStaffOfEmbers(ItemData weapon)
		{
			if (weapon == null)
			{
				return false;
			}
			string text = "";
			try
			{
				if ((Object)(object)weapon.m_dropPrefab != (Object)null)
				{
					text = ((Object)weapon.m_dropPrefab).name ?? "";
				}
			}
			catch
			{
			}
			if (string.IsNullOrEmpty(text))
			{
				try
				{
					text = ((weapon.m_shared != null) ? (weapon.m_shared.m_name ?? "") : "");
				}
				catch
				{
					return false;
				}
			}
			text = text.Replace("$item_", "").Replace("(Clone)", "").ToLowerInvariant();
			if (text.Contains("torch") || text.Contains("campfire") || text.Contains("hearth"))
			{
				return false;
			}
			if (text.Contains("stafffireball") || text == "stafffireball")
			{
				return true;
			}
			if (text.Contains("staff") && (text.Contains("ember") || text.Contains("fireball") || text.Contains("fire")))
			{
				return true;
			}
			if (text.Contains("staff") && text.Contains("fire"))
			{
				return true;
			}
			return false;
		}

		private static SkillType GetElementalMagicSkill()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return (SkillType)Enum.Parse(typeof(SkillType), "ElementalMagic");
			}
			catch
			{
				try
				{
					return (SkillType)Enum.Parse(typeof(SkillType), "Elemental magic");
				}
				catch
				{
					return (SkillType)0;
				}
			}
		}

		private static Player GetSummonOwner(Character minion)
		{
			if ((Object)(object)minion == (Object)null || minion.IsPlayer())
			{
				return null;
			}
			try
			{
				ZDO val = null;
				FieldInfo fieldInfo = AccessTools.Field(typeof(Character), "m_nview");
				if (fieldInfo != null)
				{
					object? value = fieldInfo.GetValue(minion);
					ZNetView val2 = (ZNetView)((value is ZNetView) ? value : null);
					if ((Object)(object)val2 != (Object)null && val2.IsValid())
					{
						val = val2.GetZDO();
					}
				}
				if (val == null)
				{
					ZNetView component = ((Component)minion).GetComponent<ZNetView>();
					if ((Object)(object)component != (Object)null && component.IsValid())
					{
						val = component.GetZDO();
					}
				}
				if (val == null)
				{
					return null;
				}
				string[] array = new string[3] { "owner", "tamer", "spawn_master" };
				foreach (string text in array)
				{
					long num = 0L;
					try
					{
						num = val.GetLong(text, 0L);
					}
					catch
					{
						continue;
					}
					if (num == 0)
					{
						continue;
					}
					try
					{
						foreach (Player allPlayer in Player.GetAllPlayers())
						{
							if ((Object)(object)allPlayer != (Object)null && allPlayer.GetPlayerID() == num)
							{
								return allPlayer;
							}
						}
					}
					catch
					{
					}
				}
			}
			catch
			{
			}
			try
			{
				if (!minion.IsTamed() || (Object)(object)Player.m_localPlayer == (Object)null)
				{
					return null;
				}
				string text2 = (((Object)minion).name ?? "").Replace("(Clone)", "").ToLowerInvariant();
				if (text2.Contains("boar") || text2.Contains("wolf") || text2.Contains("lox") || text2.Contains("asksvin") || text2.Contains("chicken") || text2.Contains("neck") || text2.Contains("hare") || text2.Contains("deer") || text2.Contains("ship") || text2.Contains("cart") || text2.Contains("bjorn"))
				{
					return null;
				}
				if (text2.Contains("skeleton") || text2.Contains("spirit") || text2.Contains("ghost") || text2.Contains("wraith") || (text2.Contains("troll") && text2.Contains("summon")))
				{
					return Player.m_localPlayer;
				}
			}
			catch
			{
			}
			return null;
		}

		private static void RecordEmberIgnite(Character target, Player player)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Invalid comparison between Unknown and I4
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)target == (Object)null || (Object)(object)player == (Object)null)
			{
				return;
			}
			SkillType elementalMagicSkill = GetElementalMagicSkill();
			if ((int)elementalMagicSkill != 0)
			{
				ZDOID zDOID = target.GetZDOID();
				if (!EmberIgnite.TryGetValue(zDOID, out var value) || !(Time.time - value.Time <= 12f))
				{
					EmberIgnite[zDOID] = new KillInfo
					{
						Player = player,
						Skill = elementalMagicSkill,
						Time = Time.time
					};
					LastHit[zDOID] = EmberIgnite[zDOID];
				}
			}
		}

		private static bool HasRecentEmberIgnite(Character target)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)target == (Object)null)
			{
				return false;
			}
			ZDOID zDOID = target.GetZDOID();
			if (!EmberIgnite.TryGetValue(zDOID, out var value))
			{
				return false;
			}
			return Time.time - value.Time <= 12f;
		}

		private static void PollEmberBurnXp(Player player)
		{
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Invalid comparison between Unknown and I4
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || !((Character)player).IsOwner() || !LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleEmbers) || EmberIgnite.Count == 0 || Time.time < _nextEmberBurnPoll)
			{
				return;
			}
			_nextEmberBurnPoll = Time.time + 1f;
			SkillType elementalMagicSkill = GetElementalMagicSkill();
			if ((int)elementalMagicSkill == 0)
			{
				return;
			}
			List<ZDOID> list = new List<ZDOID>(EmberIgnite.Keys);
			foreach (ZDOID item in list)
			{
				if (!EmberIgnite.TryGetValue(item, out var value) || (Object)(object)value.Player != (Object)(object)player)
				{
					continue;
				}
				if (Time.time - value.Time > 12f)
				{
					EmberIgnite.Remove(item);
					continue;
				}
				Character val = null;
				try
				{
					if ((Object)(object)ZNetScene.instance != (Object)null)
					{
						GameObject val2 = ZNetScene.instance.FindInstance(item);
						if ((Object)(object)val2 != (Object)null)
						{
							val = val2.GetComponent<Character>();
						}
					}
				}
				catch
				{
				}
				if ((Object)(object)val == (Object)null || val.IsDead())
				{
					EmberIgnite.Remove(item);
				}
				else if (CharacterHasBurning(val))
				{
					Award(player, elementalMagicSkill, 0.1f, "embers burn");
				}
			}
		}

		private static bool IsElementalSkill(SkillType skill)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			SkillType elementalMagicSkill = GetElementalMagicSkill();
			return (int)elementalMagicSkill != 0 && skill == elementalMagicSkill;
		}

		private static bool CharacterHasBurning(Character c)
		{
			if ((Object)(object)c == (Object)null)
			{
				return false;
			}
			try
			{
				SEMan sEMan = c.GetSEMan();
				if (sEMan == null)
				{
					return false;
				}
				FieldInfo fieldInfo = AccessTools.Field(typeof(SEMan), "m_statusEffects");
				if (fieldInfo == null)
				{
					return false;
				}
				if (!(fieldInfo.GetValue(sEMan) is IEnumerable enumerable))
				{
					return false;
				}
				foreach (object item in enumerable)
				{
					if (item == null)
					{
						continue;
					}
					string text = item.GetType().Name;
					try
					{
						FieldInfo fieldInfo2 = AccessTools.Field(item.GetType(), "m_name");
						if (fieldInfo2 != null)
						{
							object value = fieldInfo2.GetValue(item);
							if (value != null)
							{
								text = text + " " + value;
							}
						}
					}
					catch
					{
					}
					if (text.IndexOf("burn", StringComparison.OrdinalIgnoreCase) < 0)
					{
						continue;
					}
					return true;
				}
			}
			catch
			{
			}
			return false;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Projectile), "OnHit")]
		private static void Projectile_OnHit_Embers(Projectile __instance, Collider collider, Vector3 hitPoint, bool water)
		{
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Invalid comparison between Unknown and I4
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance == (Object)null || (Object)(object)collider == (Object)null || water)
			{
				return;
			}
			Player val = null;
			try
			{
				FieldInfo fieldInfo = AccessTools.Field(typeof(Projectile), "m_owner");
				if (fieldInfo != null)
				{
					object value = fieldInfo.GetValue(__instance);
					Player val2 = (Player)((value is Player) ? value : null);
					if (val2 != null)
					{
						val = val2;
					}
					else
					{
						Character val3 = (Character)((value is Character) ? value : null);
						if (val3 != null)
						{
							val = (Player)(object)((val3 is Player) ? val3 : null);
						}
					}
				}
			}
			catch
			{
			}
			if ((Object)(object)val == (Object)null)
			{
				try
				{
					Player localPlayer = Player.m_localPlayer;
					if ((Object)(object)localPlayer != (Object)null && ((Character)localPlayer).IsOwner() && IsStaffOfEmbers(((Humanoid)localPlayer).GetCurrentWeapon()))
					{
						val = localPlayer;
					}
				}
				catch
				{
				}
			}
			if ((Object)(object)val == (Object)null || !((Character)val).IsOwner())
			{
				return;
			}
			bool flag = IsStaffOfEmbers(((Humanoid)val).GetCurrentWeapon());
			string text = "";
			try
			{
				text = ((Object)__instance).name ?? "";
			}
			catch
			{
			}
			text = text.Replace("(Clone)", "").ToLowerInvariant();
			bool flag2 = text.Contains("fireball") || text.Contains("ember") || text.Contains("stafffire") || text.Contains("fire_ball");
			if (!flag && !flag2)
			{
				return;
			}
			Character componentInParent = ((Component)collider).GetComponentInParent<Character>();
			if (!((Object)(object)componentInParent == (Object)null) && !componentInParent.IsPlayer() && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleEmbers))
			{
				RecordEmberIgnite(componentInParent, val);
				SkillType elementalMagicSkill = GetElementalMagicSkill();
				if ((int)elementalMagicSkill > 0)
				{
					RecordLastHit(componentInParent, val, elementalMagicSkill);
				}
			}
		}

		private static bool IsNonHostileTarget(Character victim, Player player)
		{
			if ((Object)(object)victim == (Object)null)
			{
				return true;
			}
			try
			{
				if (victim.IsTamed())
				{
					return true;
				}
			}
			catch
			{
			}
			return false;
		}

		private static void RecordLastHit(Character target, Player player, SkillType skill)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)target == (Object)null) && !((Object)(object)player == (Object)null))
			{
				LastHit[target.GetZDOID()] = new KillInfo
				{
					Player = player,
					Skill = skill,
					Time = Time.time
				};
			}
		}

		private static void GiveKillBonus(Character victim, Player player, SkillType skill)
		{
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || !LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleKillXp))
			{
				return;
			}
			ZDOID val = (((Object)(object)victim != (Object)null) ? victim.GetZDOID() : ZDOID.None);
			if (val != ZDOID.None && RecentKills.TryGetValue(val, out var value) && Time.time - value < 3f)
			{
				return;
			}
			int num = 0;
			if ((Object)(object)victim != (Object)null)
			{
				num = ((Object)victim).GetInstanceID();
				if (RecentKillInstances.TryGetValue(num, out var value2) && Time.time - value2 < 3f)
				{
					return;
				}
				RecentKillInstances[num] = Time.time;
			}
			if (val != ZDOID.None)
			{
				RecentKills[val] = Time.time;
			}
			float killBaseXp = XpData.GetKillBaseXp(victim);
			int num2 = Mathf.Max(0, victim.GetLevel() - 1);
			float num3 = 1f;
			if (num2 >= 1)
			{
				num3 *= 2f;
			}
			if (num2 >= 2)
			{
				num3 *= 2f;
			}
			float num4 = killBaseXp * num3 * 1f;
			if (num4 <= 0f)
			{
				return;
			}
			Vector3 value3 = ((Component)player).transform.position + Vector3.up * 1.5f;
			string arg = "enemy";
			if ((Object)(object)victim != (Object)null)
			{
				try
				{
					value3 = ((Component)victim).transform.position + Vector3.up * 1.2f;
					arg = ((Object)victim).name.Replace("(Clone)", "");
				}
				catch
				{
				}
			}
			Award(player, skill, num4, $"KILL {arg} base={killBaseXp:F1} x{num3}", value3);
			if (val != ZDOID.None)
			{
				LastHit.Remove(val);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Character), "OnDeath")]
		private static void Character_OnDeath(Character __instance)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)__instance == (Object)null) && !__instance.IsPlayer())
			{
				ZDOID zDOID = __instance.GetZDOID();
				if (LastHit.TryGetValue(zDOID, out var value) && (Object)(object)value.Player != (Object)null && Time.time - value.Time <= 8f)
				{
					GiveKillBonus(__instance, value.Player, value.Skill);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(TreeBase), "Damage")]
		private static void TreeBase_Damage(TreeBase __instance, HitData hit)
		{
			AwardWoodBonus(((Object)(object)__instance != (Object)null) ? ((Object)__instance).name : null, hit);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(TreeLog), "Damage")]
		private static void TreeLog_Damage(TreeLog __instance, HitData hit)
		{
			AwardWoodBonus(((Object)(object)__instance != (Object)null) ? ((Object)__instance).name : null, hit);
		}

		private static void AwardWoodBonus(string prefabName, HitData hit)
		{
			if (hit == null || string.IsNullOrEmpty(prefabName))
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			Player val = (Player)(object)((attacker is Player) ? attacker : null);
			if (val != null && ((Character)val).IsOwner() && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleWood))
			{
				float treeXp = XpData.GetTreeXp(prefabName);
				if (treeXp > 0.01f)
				{
					Award(val, (SkillType)13, treeXp, "tree " + prefabName);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(MineRock5), "Damage")]
		private static void MineRock5_Damage(MineRock5 __instance, HitData hit)
		{
			if (!((Object)(object)__instance == (Object)null))
			{
				AwardMineBonus((Component)(object)__instance, hit);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(MineRock), "Damage")]
		private static void MineRock_Damage(MineRock __instance, HitData hit)
		{
			if (!((Object)(object)__instance == (Object)null))
			{
				AwardMineBonus((Component)(object)__instance, hit);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Destructible), "Damage")]
		private static void Destructible_Damage(Destructible __instance, HitData hit)
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Invalid comparison between Unknown and I4
			if ((Object)(object)__instance == (Object)null || hit == null)
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			Player val = (Player)(object)((attacker is Player) ? attacker : null);
			if (val != null)
			{
				ItemData currentWeapon = ((Humanoid)val).GetCurrentWeapon();
				if (currentWeapon?.m_shared != null && (int)currentWeapon.m_shared.m_skillType == 12)
				{
					AwardMineBonus((Component)(object)__instance, hit);
				}
			}
		}

		private static void AwardMineBonus(Component component, HitData hit)
		{
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Invalid comparison between Unknown and I4
			if (hit == null || Time.time - _lastMineBonusTime < 0.05f)
			{
				return;
			}
			Character attacker = hit.GetAttacker();
			Player val = (Player)(object)((attacker is Player) ? attacker : null);
			if ((Object)(object)val == (Object)null)
			{
				try
				{
					val = Player.m_localPlayer;
				}
				catch
				{
				}
			}
			if ((Object)(object)val == (Object)null || !((Character)val).IsOwner())
			{
				return;
			}
			ItemData val2 = null;
			try
			{
				val2 = ((Humanoid)val).GetCurrentWeapon();
			}
			catch
			{
			}
			if (val2?.m_shared != null && (int)val2.m_shared.m_skillType == 12 && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.TogglePickaxe))
			{
				float pickaxeTierBonus = GetPickaxeTierBonus(val2);
				if (!(pickaxeTierBonus <= 0.01f))
				{
					_lastMineBonusTime = Time.time;
					Award(val, (SkillType)12, pickaxeTierBonus, $"pickaxe tier +{pickaxeTierBonus:F0}");
				}
			}
		}

		private static float GetPickaxeTierBonus(ItemData weapon)
		{
			if (weapon == null)
			{
				return 0f;
			}
			try
			{
				int toolTier = weapon.m_shared.m_toolTier;
				if (toolTier <= 0)
				{
					return 0f;
				}
				return toolTier switch
				{
					1 => 1f, 
					2 => 2f, 
					_ => 3f, 
				};
			}
			catch
			{
			}
			string text = "";
			try
			{
				if ((Object)(object)weapon.m_dropPrefab != (Object)null)
				{
					text = ((Object)weapon.m_dropPrefab).name;
				}
				else if (weapon.m_shared != null)
				{
					text = weapon.m_shared.m_name ?? "";
				}
			}
			catch
			{
			}
			text = text.Replace("$item_", "").Replace("(Clone)", "").ToLowerInvariant();
			if (text.Contains("antler"))
			{
				return 0f;
			}
			if (text.Contains("bronze"))
			{
				return 1f;
			}
			if (text.Contains("iron") && !text.Contains("black"))
			{
				return 2f;
			}
			if (text.Contains("black") || text.Contains("flametal") || text.Contains("blood"))
			{
				return 3f;
			}
			return 0f;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(InventoryGui), "DoCrafting")]
		private static void InventoryGui_DoCrafting(InventoryGui __instance, Player player)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Invalid comparison between Unknown and I4
			if ((Object)(object)player == (Object)null || !((Character)player).IsOwner() || (Object)(object)__instance == (Object)null)
			{
				return;
			}
			object? obj = AccessTools.Field(typeof(InventoryGui), "m_craftRecipe")?.GetValue(__instance);
			Recipe val = (Recipe)((obj is Recipe) ? obj : null);
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			bool flag = false;
			if ((Object)(object)val.m_item != (Object)null)
			{
				SharedData val2 = val.m_item.m_itemData?.m_shared;
				if (val2 != null)
				{
					flag = (int)val2.m_itemType == 2 || val2.m_food > 0f || val2.m_foodStamina > 0f || val2.m_foodEitr > 0f;
				}
			}
			string craftingStationKey = GetCraftingStationKey(player, val);
			bool flag2 = IsCookingStationName(craftingStationKey);
			if (flag || flag2)
			{
				if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleCooking))
				{
					float cookingStationBonus = GetCookingStationBonus(craftingStationKey);
					if (cookingStationBonus > 0.01f)
					{
						Award(player, (SkillType)105, cookingStationBonus, $"cook station +{cookingStationBonus:F0}");
					}
				}
			}
			else if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleCrafting))
			{
				float craftingStationBonus = GetCraftingStationBonus(craftingStationKey);
				if (craftingStationBonus > 0.01f)
				{
					Award(player, (SkillType)107, craftingStationBonus, $"craft station +{craftingStationBonus:F0}");
				}
			}
		}

		private static string GetCraftingStationKey(Player player, Recipe recipe)
		{
			try
			{
				CraftingStation currentCraftingStation = player.GetCurrentCraftingStation();
				if ((Object)(object)currentCraftingStation != (Object)null)
				{
					string text = "";
					try
					{
						text = (((Object)(object)((Component)currentCraftingStation).gameObject != (Object)null) ? ((Object)((Component)currentCraftingStation).gameObject).name : "");
					}
					catch
					{
					}
					try
					{
						text = text + " " + ((Object)currentCraftingStation).name;
					}
					catch
					{
					}
					try
					{
						if (currentCraftingStation.m_name != null)
						{
							text = text + " " + currentCraftingStation.m_name;
						}
					}
					catch
					{
					}
					try
					{
						string prefabName = Utils.GetPrefabName(((Component)currentCraftingStation).gameObject);
						if (!string.IsNullOrEmpty(prefabName))
						{
							text = text + " " + prefabName;
						}
					}
					catch
					{
					}
					if (!string.IsNullOrEmpty(text.Trim()))
					{
						return text.ToLowerInvariant();
					}
				}
			}
			catch
			{
			}
			try
			{
				if ((Object)(object)recipe?.m_craftingStation != (Object)null)
				{
					CraftingStation craftingStation = recipe.m_craftingStation;
					string text2 = "";
					try
					{
						text2 = (((Object)(object)((Component)craftingStation).gameObject != (Object)null) ? ((Object)((Component)craftingStation).gameObject).name : "");
					}
					catch
					{
					}
					try
					{
						text2 = text2 + " " + ((Object)craftingStation).name;
					}
					catch
					{
					}
					try
					{
						if (craftingStation.m_name != null)
						{
							text2 = text2 + " " + craftingStation.m_name;
						}
					}
					catch
					{
					}
					return text2.ToLowerInvariant();
				}
			}
			catch
			{
			}
			return "";
		}

		private static float GetCraftingStationBonus(string key)
		{
			if (string.IsNullOrEmpty(key))
			{
				return 1f;
			}
			if (key.Contains("galdr") || key.Contains("blackforge") || key.Contains("black_forge") || key.Contains("magetable") || key.Contains("mage_table"))
			{
				return 3f;
			}
			if (key.Contains("forge") || key.Contains("artisan"))
			{
				return 2f;
			}
			if (key.Contains("workbench") || key.Contains("piece_workbench") || key.Contains("craftingstation"))
			{
				return 1f;
			}
			if (key.Contains("stonecutter"))
			{
				return 1f;
			}
			if (key.Contains("cauldron") || key.Contains("mead") || key.Contains("foodprep"))
			{
				return 0f;
			}
			return 1f;
		}

		private static bool IsCookingStationName(string key)
		{
			if (string.IsNullOrEmpty(key))
			{
				return false;
			}
			return key.Contains("mead") || key.Contains("cauldron") || key.Contains("foodprep") || key.Contains("food_prep") || key.Contains("preparation") || key.Contains("prep_table") || key.Contains("preptable");
		}

		private static float GetCookingStationBonus(string key)
		{
			if (string.IsNullOrEmpty(key))
			{
				return 0f;
			}
			if (key.Contains("mead"))
			{
				return 5f;
			}
			if (key.Contains("cauldron") || key.Contains("foodprep") || key.Contains("food_prep") || key.Contains("preparation") || key.Contains("prep_table") || key.Contains("preptable"))
			{
				return 1f;
			}
			return 0f;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ItemDrop), "Pickup")]
		private static void ItemDrop_Pickup(ItemDrop __instance, Humanoid character)
		{
			Player val = (Player)(object)((character is Player) ? character : null);
			if (val != null && ((Character)val).IsOwner() && __instance?.m_itemData?.m_shared != null)
			{
				string name = ((Object)__instance).name;
				if ((name.StartsWith("Fish", StringComparison.OrdinalIgnoreCase) || name.IndexOf("Fish", StringComparison.OrdinalIgnoreCase) >= 0) && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleFishing))
				{
					float fishRarity = XpData.GetFishRarity(name);
					float amount = fishRarity;
					Award(val, (SkillType)104, amount, $"fish {name} rarity={fishRarity:F2}");
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Player), "Update")]
		private static void Player_Update_CrossbowReload(Player __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Invalid comparison between Unknown and I4
			if ((Object)(object)__instance == (Object)null || !((Character)__instance).IsOwner())
			{
				return;
			}
			PollEmberBurnXp(__instance);
			ItemData val = null;
			try
			{
				val = ((Humanoid)__instance).GetCurrentWeapon();
			}
			catch
			{
				return;
			}
			if (val?.m_shared == null || (int)val.m_shared.m_skillType != 14)
			{
				return;
			}
			bool flag = false;
			try
			{
				flag = ((Humanoid)__instance).IsWeaponLoaded();
			}
			catch
			{
				try
				{
					FieldInfo fieldInfo = AccessTools.Field(typeof(ItemData), "m_loaded");
					if (fieldInfo != null)
					{
						flag = (bool)fieldInfo.GetValue(val);
					}
				}
				catch
				{
					return;
				}
			}
			long playerID = __instance.GetPlayerID();
			bool value;
			bool flag2 = CrossbowWasLoaded.TryGetValue(playerID, out value) && value;
			CrossbowWasLoaded[playerID] = flag;
			if (flag && !flag2 && LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleCrossbow))
			{
				Award(__instance, (SkillType)14, 1f, "crossbow reload");
			}
		}

		private static bool IsBloodStaff(ItemData weapon)
		{
			if (weapon == null)
			{
				return false;
			}
			string text = null;
			try
			{
				if ((Object)(object)weapon.m_dropPrefab != (Object)null)
				{
					text = ((Object)weapon.m_dropPrefab).name;
				}
			}
			catch
			{
			}
			if (string.IsNullOrEmpty(text))
			{
				try
				{
					text = ((weapon.m_shared != null) ? weapon.m_shared.m_name : null);
				}
				catch
				{
					return false;
				}
			}
			if (string.IsNullOrEmpty(text))
			{
				return false;
			}
			string text2 = text.Replace("$item_", "").Replace("(Clone)", "").Trim();
			if (BloodStaffPrefabs.Contains(text2))
			{
				return true;
			}
			foreach (string bloodStaffPrefab in BloodStaffPrefabs)
			{
				if (text2.IndexOf(bloodStaffPrefab, StringComparison.OrdinalIgnoreCase) >= 0)
				{
					return true;
				}
			}
			return false;
		}

		private static SkillType GetBloodMagicSkill()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return (SkillType)Enum.Parse(typeof(SkillType), "BloodMagic");
			}
			catch
			{
				try
				{
					return (SkillType)Enum.Parse(typeof(SkillType), "Blood magic");
				}
				catch
				{
					return (SkillType)0;
				}
			}
		}

		private static void TryAwardBloodStaffCast(Player player)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Invalid comparison between Unknown and I4
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null || !((Character)player).IsOwner() || Time.time - _lastBloodStaffXpTime < 1f || !IsBloodStaff(((Humanoid)player).GetCurrentWeapon()))
			{
				return;
			}
			SkillType bloodMagicSkill = GetBloodMagicSkill();
			if ((int)bloodMagicSkill != 0)
			{
				_lastBloodStaffXpTime = Time.time;
				if (LogicalExperiencePlugin.IsEnabled(LogicalExperiencePlugin.ToggleBlood))
				{
					Award(player, bloodMagicSkill, 3f, "blood staff cast");
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Player), "Update")]
		private static void Player_Update_BloodStaffEitr(Player __instance)
		{
			if ((Object)(object)__instance == (Object)null || !((Character)__instance).IsOwner())
			{
				return;
			}
			if (!IsBloodStaff(((Humanoid)__instance).GetCurrentWeapon()))
			{
				_prevEitr = -1f;
				return;
			}
			float num = 0f;
			try
			{
				num = __instance.GetEitr();
			}
			catch
			{
				try
				{
					FieldInfo fieldInfo = AccessTools.Field(typeof(Player), "m_eitr");
					if (fieldInfo != null)
					{
						num = (float)fieldInfo.GetValue(__instance);
					}
				}
				catch
				{
					return;
				}
			}
			if (_prevEitr < 0f)
			{
				_prevEitr = num;
				return;
			}
			float num2 = _prevEitr - num;
			_prevEitr = num;
			if (num2 >= 8f)
			{
				TryAwardBloodStaffCast(__instance);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Character), "UseEitr")]
		private static void Character_UseEitr_BloodStaff(Character __instance, float eitr)
		{
			if (!(eitr < 8f))
			{
				Player val = (Player)(object)((__instance is Player) ? __instance : null);
				if (val != null)
				{
					TryAwardBloodStaffCast(val);
				}
			}
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ZPlayFabSocket, ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (!__instance.IsServer())
				{
					return;
				}
				BufferingSocket bufferingSocket = new BufferingSocket(rpc.GetSocket());
				AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket);
				object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
				ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
				if (val != null && (int)ZNet.m_onlineBackend > 0)
				{
					FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket");
					object? value = fieldInfo.GetValue(val);
					ZPlayFabSocket val2 = (ZPlayFabSocket)((value is ZPlayFabSocket) ? value : null);
					if (val2 != null)
					{
						typeof(ZPlayFabSocket).GetField("m_remotePlayerId").SetValue(bufferingSocket, val2.m_remotePlayerId);
					}
					fieldInfo.SetValue(val, bufferingSocket);
				}
				if (__state == null)
				{
					__state = new Dictionary<Assembly, BufferingSocket>();
				}
				__state[Assembly.GetExecutingAssembly()] = bufferingSocket;
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag == true;
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0052:
				result = 0;
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(0L, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(0L, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
					val2.Save();
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int num2 = 0; num2 < num; num2++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !i