CHANGELOG

Changelog

1.1.0

  • Updated for the v0.221.12 patch.
  • Migrated to SDK-style project.
  • Added new EffectArea.GetBaseValue() transpiler patch to also check and increase m_tempColliders buffer size.
  • Added new EffectArea.CustomFixedUpdate() transpiler patch to check for valid Character.m_nview.
  • Added new Character.OnDestroy() transpiler patch to remove destroyed Character reference from all EffectArea.m_collidedWithCharacter lists.

1.0.0

  • Initial release.