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CranFlakes-GhostWalk-1.3.7 icon

GhostWalk

WoW-style spirit walk: die, rise as a ghost, and revive by looting your tombstone or paying the Spirit of Resurrection.

Date uploaded 2 weeks ago
Version 1.3.7
Download link CranFlakes-GhostWalk-1.3.7.zip
Downloads 52
Dependency string CranFlakes-GhostWalk-1.3.7

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2100 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2100

README

GhostWalk

A Valheim mod that transforms death into an adventure—when you die, become a ghost and walk back to your corpse before reviving.

First time modding, really just wanted to see what was possible with the help of A.I. Played tons of WoW and have spent the last month converting my Valheim experience to match WoW as much as possible. This mod helps scratch that itch a bit more without actually having to go suffer and play WoW,and instead experience it in a different type of format. Mainly for my own dedicated hosted server for my friends and I. Feel free to try it out !

Features

  • Spirit Form: Enter ghost mode after death and explore as an ethereal spirit
  • Walk Back to Your Corpse: No more painful corpse runs—float back to retrieve your items
  • Hidden from Enemies: Enemies won't target or pursue you while you're a ghost
  • Spirit of Resurrection: Force-revive on the spot with configurable penalties
  • Ghost Music: Play custom music while in spirit form
  • Customizable: Full config options for difficulty, visuals, and mechanics

How It Works

  1. Die - When you die, you'll respawn at your spawn point
  2. Become a Ghost - Automatically enter ghost form if you died far from your respawn point
  3. Walk Back - Float as a spirit to your corpse location (marked on minimap)
  4. Revive - Interact with your tombstone to revive at full health, or use the Spirit of Resurrection for an instant revive with penalties

Installation

  1. Install BepInEx for Valheim
  2. Download GhostWalk and extract to your BepInEx/plugins/ folder
  3. Launch Valheim and enjoy!

Configuration

All settings can be customized in the config file (ghostwalk.cfg):

  • Ghost Speed: How fast you move in spirit form
  • Revive Health/Stamina: What % of health/stamina you recover on revive
  • Visuals: Enable/disable ghost effects, screen tint, frost aura
  • Music: Play custom ghost music (drop ghostwalk\_music.ogg in the mod folder)
  • Spirit NPC: Configure revival penalties and sickness duration

Notes

  • This mod only affects your own client—ghosted players appear invisible to other players (who also have the mod)
  • Works great in both solo and multiplayer
  • Fully compatible with other mods

Support

For issues or suggestions, visit the mod page or check the config file for customization options.

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Walk the line between life and death in Valheim 👻

CHANGELOG

GhostWalk v1.4.3

  • Minor tweaks.

GhostWalk v1.4.2

  • Trying to configure the flight mode to turn off when the player is grounded. Sorry for the constant updates.

GhostWalk v1.4.1

  • Added the mechanic to return to ground speed once the player lands from flight.

GhostWalk v1.4.0

Fixed

  • Enemies outside the Meadows still targeting the ghost. Creatures in the Plains, Black Forest, and other biomes - along with bosses - could still notice, chase, and lock onto a ghosted player even though weaker Meadows creatures (Greydwarf, Boar, Neck) were correctly ignoring them. Root cause: a creature can end up targeting someone through several different paths (its own scan, a pack-mate's alert, a boss's own targeting logic), and only one of those paths - the creature's own scan - was being blocked. A new patch now hooks the actual point where a target gets assigned (SetTarget), so the ghost can't be locked onto no matter which path tried to do it. Diagnostic logging was added alongside it so any remaining edge case shows up clearly in the log instead of silently failing.
  • Map still revealing new areas while ghosted, in some configurations. The exploration-blocking patch is now resolved by scanning for the right game method at runtime instead of assuming one exact signature, and logs plainly if it can't find a match - so a future game update can't silently disable this feature without at least a clear warning in the log. (Shared map progression from other players, when enabled, is intentionally left untouched - your own ghost simply stops adding new fog of its own.)

Changed

  • Ghost flight no longer starts automatically. Previously, flight switched on the instant you became a ghost, which meant floating through floors and walls of your own base while just trying to walk around. Ghost form now starts grounded - normal walking, normal collision - and flight only switches on once you press Jump and leave the ground, matching how you'd expect a "hop up and fly off" trigger to work. If you're airborne without flying for more than a second (walked off a ledge, got knocked off), flight kicks in automatically so you're never stuck falling with no way to catch yourself. The old always-fly-immediately behavior is still available by turning off the new Ghost > FlightOnJumpOnly config option.

Added

  • New config option: Ghost > FlightOnJumpOnly (default: on).

GhostWalk Update v1.3.9 Minor tweaks. Still trying to figure out why map is being explored while in ghost form.

GhostWalk Update v1.3.8 Updated to prevent map exploration while in Ghost form.

GhostWalk Update v1.3.7 Added the ability to fly while in Ghost Form. This should alleviate the issue with cross water tombstones and no portal access. Removed Stamina Drain while in Ghost Form.

GhostWalk Update v1.3.6 Changed the text and keybind for the Teleport from Tombstone back to the Spirit of Resurrection. New Keybind is 'Home' Have yet to test if changing the keybind works at all. But this is working in the right direction.

GhostWalk Update v1.3.5 --- Still testing, would of tested in a closed environment but my options are limited right now. Update and use at your own risk Added Ghost Wisp form to replace the playermodel during the 'Ghost Walk' Added a penalty when using the Spirit of Resurrection to cap HP at 25 for the 15 minute duration. Attempting to fix the teleport back to the Spirit of Resurrection.