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GhostWalk
WoW-style spirit walk: die, rise as a ghost, and revive by looting your tombstone or paying the Spirit of Resurrection.
By CranFlakes
| Last updated | 2 weeks ago |
| Total downloads | 979 |
| Total rating | 1 |
| Categories | Mods Tweaks Server-side Client-side AI Generated Deep North Update |
| Dependency string | CranFlakes-GhostWalk-1.4.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2100README
GhostWalk
A WoW-style "release spirit and run back to your corpse" death experience for Valheim.
When you die, instead of just respawning at your bed with a mad dash back to loot your grave, you rise as a spirit at your respawn point. You can fly or walk back to your body to recover your gear the normal way, or find the Spirit of Resurrection and pay a small price to come back to life on the spot.
What happens when you die
- You rise as a ghost. A translucent wisp takes the place of your character, the screen washes blue, and a pin marks your corpse on the map.
- You're safe. While a ghost you take no damage, can't be attacked, can't fight back, and (for the most part) enemies simply won't notice you.
- Get back to life one of two ways:
- Walk it off — make your way to your tombstone and loot it like normal. You're back to full ghost-free life the moment you do.
- Call the Spirit of Resurrection — a helper NPC that appears near your respawn point. Talk to it to revive on the spot instead of making the trip, at a cost (see below).
Features
- Ghost form on death — invulnerable, can't attack, no stamina drain, moves faster than normal.
- Grounded by default, fly when you want — you start out walking normally so you don't float through your own base; press Jump while grounded and flight kicks in (Space to rise, crouch to descend, move toward where you're looking). If you ever end up airborne without flying — fell off a ledge, got knocked off — flight switches on automatically so you're never stuck falling.
- Spirit of Resurrection — an NPC that lets you revive instantly instead of walking back to your corpse. Costs a small skill penalty and some durability on your equipped gear, plus a temporary debuff (see below). It also hands back whatever gear you were wearing when you died, straight from your tombstone.
- Resurrection Sickness — the price of an instant revive: reduced stamina regeneration, shorter food buff durations, and a temporary cap on your max health. Fades on its own after a while.
- Teleport back to the Spirit — don't want to open your grave? Alt-interact (or hold E, depending on config) on your tombstone, or press a dedicated hotkey (default Home) from anywhere, to instantly return to the Spirit instead.
- Enemies leave you alone — creatures across every biome, from a Meadows Boar to end-game bosses, are blocked from noticing, targeting, or chasing a ghost.
- The map doesn't fill in while you're dead — flying/walking around as a ghost won't reveal new areas of the map. If you play with shared map progression, teammates exploring while you're a ghost still shows up on your map as normal — only your own ghosted movement is paused.
- Other players see you as a wisp too — if they also have GhostWalk installed, your character model is hidden and replaced with the same glowing wisp on their screen while you're a ghost.
- Ghost music — drop an audio file next to the mod and it plays while you're a ghost, fading in on death and out on revive, and ducking the game's own music underneath it.
- Silent footsteps, frost aura, and a subtle screen tint round out the "you are not really here" feeling.
Almost everything above can be turned off or tuned in the config file if it's not your thing — see below.
Keybinds
| Action | Key | Notes |
|---|---|---|
| Take off / start flying | Jump | Only while a ghost and standing on the ground. Not needed if you've turned off "fly on jump only" in the config (see below) — flight then starts immediately on death instead. |
| Fly up / down | Space / Crouch | Standard fly controls, once flight is active. |
| Loot your tombstone (normal revive) | E | Same as looting any container. |
| Talk to / force-revive at the Spirit of Resurrection | E | Only appears while you're a ghost. |
| Teleport to the Spirit of Resurrection | Alt + E (or hold E, depending on config) on your grave | Configurable which trigger is used. |
| Teleport to the Spirit of Resurrection (from anywhere) | Home | Configurable hotkey; works without needing to find your grave first. |
Requirements
- Valheim (BepInEx modded install)
- BepInEx
- HarmonyX (comes with BepInEx)
No other mods are required. If you're playing with others, everyone who wants to see ghosted players as a wisp (rather than a floating character model) needs GhostWalk installed too — the effect only shows up for people who have it.
Installation
- Install BepInEx for Valheim if you haven't already (most mod managers, e.g. r2modman/Thunderstore Mod Manager, do this automatically).
- Drop
GhostWalk.dllinto yourBepInEx/pluginsfolder. - Launch the game once to generate the config file, then adjust settings to taste (see below) — or use a config-editing mod like Configuration Manager in-game.
Configuration
Everything is adjustable from the BepInEx config file (or a config manager mod). Settings are grouped as:
- General — master enable/disable switch for the whole mod.
- Ghost — the core death/ghost-form experience: movement speed, invulnerability, flight (including whether it requires jumping to start), stamina, map-exploration pausing, enemy targeting, corpse pin, and how close to your body you need to respawn before ghost mode is skipped entirely.
- Visuals — the wisp model, its tint color, the screen wash, and the frost aura.
- Music — ghost-form ambience: on/off, volume, and whether the game's own music is muted while it plays.
- Revive — tombstone-looting behavior and the teleport-to-Spirit failsafe (which key/interaction triggers it).
- SpiritOfResurrection — whether the Spirit NPC is available at all, and the cost of using it (skill loss, durability loss, and the strength/duration of Resurrection Sickness).
If something doesn't look right after a game update, check the BepInEx log (LogOutput.log) — GhostWalk is built to keep working even if a few individual features can't find what they're looking for on a new game version, and it logs a line explaining exactly what it skipped rather than failing silently or crashing.
Multiplayer
GhostWalk is a client-side mod — install it on whichever clients you want the experience for. It doesn't require the server or other players to have it, though a couple of features (seeing other ghosted players as a wisp) only work for players who also have it installed.
Current version: 1.4.3