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RunicUtilities
Biome-tiered pre-Mistlands Eitr utility magic with 18 runes, temporary shelter and frost paths, storage sorting, Raven's Eye and a 20-slot Astral Cache.
By Crasssam
CHANGELOG
Changelog
1.0.0
- First stable release of Runic Utilities.
- Closed the final visual seam at the Runic Shelter A-frame ridge.
- Retains the 18-rune utility-magic set, biome Eitr foods, five utility totems, Astral Cache, Raven's Eye, Frostwalker, inventory-to-chest Sorting, and temporary Runic Shelter.
- No gameplay balance changes from the 0.6.9 release candidate.
0.6.9
- Reshaped the Runic Shelter into a simpler open A-frame tent with only two roof slopes.
- Made the shelter roof pitch steeper and lifted the ridge line higher overhead.
- Removed the extra shelter wall pieces and recentered the bed and comfort area.
0.6.8
- Corrected the Runic Shelter tent roof slopes so the ridge is above the player instead of inverted.
- Strengthened the temporary bed renderer filter to remove plain-white helper meshes that appeared as a white block above the bed.
- Changed the Runic Bed sleep eligibility check to Valheim's normal
EnvMan.CanSleep()rule. - Kept the spawn-safe sleep attachment and all v0.6.7 sorting behaviour unchanged.