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RunicUtilities

Biome-tiered pre-Mistlands Eitr utility magic with 18 runes, temporary shelter and frost paths, storage sorting, Raven's Eye and a 20-slot Astral Cache.

CHANGELOG

Changelog

1.0.0

  • First stable release of Runic Utilities.
  • Closed the final visual seam at the Runic Shelter A-frame ridge.
  • Retains the 18-rune utility-magic set, biome Eitr foods, five utility totems, Astral Cache, Raven's Eye, Frostwalker, inventory-to-chest Sorting, and temporary Runic Shelter.
  • No gameplay balance changes from the 0.6.9 release candidate.

0.6.9

  • Reshaped the Runic Shelter into a simpler open A-frame tent with only two roof slopes.
  • Made the shelter roof pitch steeper and lifted the ridge line higher overhead.
  • Removed the extra shelter wall pieces and recentered the bed and comfort area.

0.6.8

  • Corrected the Runic Shelter tent roof slopes so the ridge is above the player instead of inverted.
  • Strengthened the temporary bed renderer filter to remove plain-white helper meshes that appeared as a white block above the bed.
  • Changed the Runic Bed sleep eligibility check to Valheim's normal EnvMan.CanSleep() rule.
  • Kept the spawn-safe sleep attachment and all v0.6.7 sorting behaviour unchanged.