Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
HarpoonLooter
A buildable ballista that harpoons dropped items on the ground and reels them into a convenient pile at its base - no more scouring the battlefield for gear.
By DFG
CHANGELOG
Changelog
All notable changes to Harpoon Looter.
1.1.1
- Fixed: dropped items that landed close to the turret (inside the pile radius) are now collected instead of silently skipped.
- Fixed: reeling is now reliable — items are pulled all the way into the pile by moving them directly, instead of via rigidbody velocity which vanilla physics damped out on settled items.
- Items arrive cleanly at the pile with their physics velocity zeroed.
1.1.0
- Added
Scaleconfig (default0.5) — the turret now spawns at half its vanilla size;1restores the original scale. - Added
IgnoredItemsconfig — comma-separated list of dropped items the turret will never collect (e.g.Wood, Stone, Amber). Applied live. - Collection range is still tweakable via
CollectionRange.
1.0.0
- Initial release.
- New buildable "Harpoon Looter" ballista (Hammer > Furniture, 10x Fine Wood + 5x Iron) cloned from the vanilla Ballista via Jotunn.
- Fires a harpoon visual at dropped items within
CollectionRangeand reels them into a pile at the turret base. - Config: Enabled, AddBuildPiece, ShowTether, CollectionRange, ReelSpeed, PileRadius, HarpoonFlightTime, MaxTargets, Cooldown.