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HarvestTurrets
Three automated ballista variants: Lumberjack (fells trees), Quarry (mines rock) and Huntsman (hunts wild animals) - set them up and let them gather for you.
By DFG
CHANGELOG
Changelog
All notable changes to Harvest Turrets.
1.0.0
- Initial release.
- Three new buildable harvest turrets cloned from the vanilla Ballista via Jotunn (Hammer > Misc):
- Lumberjack Turret — fires chopping bolts, fells trees and chops logs (20x Wood, 10x Fine Wood, 5x Iron).
- Quarry Turret — fires pickaxe bolts, mines rocks and ore deposits (30x Stone, 10x Iron, 5x Bronze).
- Huntsman Turret — fires piercing bolts, hunts wild animals (15x Fine Wood, 10x Iron, 10x Leather Scraps).
- Turrets scan on a timer, swing to face the nearest valid target, hold aim through a warm-up, then fire a bolt that deals the appropriate damage type.
- Config: Enabled, AddBuildPieces, ShowProjectile, TintModels, Scale, plus per-turret Range / Damage / AttackInterval / ToolTier / Warmup / ProjectileFlightTime / TurnRate.
- Huntsman targeting config: TargetAnimals, TargetMonsters, TargetTamed.